Player Matchup

Sobek
Sobek
Chavāo
Sobek
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 16L
1,445 Elo+
Solo
Amaterasu
Amaterasu
JoePantuso
Amaterasu
Level 28
God Stats
5W - 5L
1,433 SR
Queue Stats
85W - 88L
1,483 Elo+
Solo
Khepri
Khepri
Recruit3468
Khepri
Level 29
God Stats
3W - 4L
1,502 SR
Queue Stats
37W - 38L
1,388 Elo+
Party 1
Izanami
Izanami
Shiryü
Izanami
Level 5
God Stats
2W - 1L
1,743 SR
Queue Stats
10W - 8L
1,729 Elo+
Solo
Hel
Hel
Vitinhobs06
Hel
Level 26
God Stats
9W - 3L
1,935 SR
Queue Stats
140W - 84L
1,631 Elo+
Party 1
Team Averages
Level 19
1,623 SR
1,535 Elo+

VS

Team Averages
Level 16
1,562 SR
1,575 Elo+
Awilix
Awilix
Aаrаvos
Awilix
Level 4
God Stats
2W - 0L
1,743 SR
Queue Stats
10W - 3L
1,822 Elo+
Party 2
Merlin
Merlin
PoolSparks
Merlin
Level 3
God Stats
3W - 2L
1,692 SR
Queue Stats
10W - 9L
1,553 Elo+
Party 3
Cupid
Cupid
RDM_HunterDucK_
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,494 Elo+
Party 3
Zeus
Zeus
SacidePatineti_
Zeus
Level 25
God Stats
14W - 12L
1,374 SR
Queue Stats
44W - 38L
1,436 Elo+
Party 3
Nike
Nike
Shαyerα
Nike
Level 17
God Stats
10W - 0L
1,500 SR
Queue Stats
135W - 45L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chavāo
Sobek
1
0 / 0 / 0
3,465
347
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
JoePantuso
Amaterasu
8
1 / 4 / 1
4,983
498
1,521
5,030
3,384
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
8
2 / 3 / 3
5,195
520
2,354
5,776
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Shiryü
Izanami
12
6 / 4 / 1
7,042
704
7,400
8,570
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 1
5,375
538
1,941
6,397
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aаrаvos
Awilix
12
7 / 1 / 5
7,291
729
7,337
6,057
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
PoolSparks
Merlin
7
0 / 5 / 1
4,664
466
1,546
4,016
555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 0
5,345
535
1,614
5,102
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 7
6,138
614
3,702
4,013
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
11
3 / 0 / 3
6,924
692
3,387
4,596
1,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
10
Kills
13
14
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aаrаvos
Awilix
7
1
5
9.5
L
Sobek
Chavāo
Sobek
0
0
0
0
L
Amaterasu
JoePantuso
Amaterasu
1
4
1
0.38
W
Merlin
PoolSparks
Merlin
0
5
1
0.1
W
2
2
0
1
L
Khepri
2
3
3
1.17
W
1
3
7
1.5
L
Izanami
Shiryü
Izanami
6
4
1
1.63
W
Nike
3
0
3
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,216
Damage
17,586
25,773
Taken
23,784
11,260
Mitigated
5,876
5,901
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aаrаvos
Awilix
7,337
2,963
0
2,856
6,057
1,394
0
864
5,155
0
37,606
L
Sobek
Chavāo
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
JoePantuso
Amaterasu
1,521
751
0
175
5,030
3,384
0
809
4,197
0
14,235
W
Merlin
PoolSparks
Merlin
1,546
367
0
0
4,016
555
0
890
3,126
12,734
0
W
1,614
1,107
0
1,261
5,102
1,101
464
895
4,163
0
21,559
L
Khepri
2,354
619
0
84
5,776
3,835
184
1,411
4,341
9,291
0
W
3,702
717
0
1,534
4,013
872
123
1,073
2,832
26,176
0
L
Izanami
Shiryü
Izanami
7,400
5,365
0
2,135
8,570
2,315
12
1,398
7,116
0
44,112
W
Nike
3,387
667
0
1,299
4,596
1,954
0
343
4,213
1,415
34,603
L
1,941
71
968
2,539
6,397
1,726
0
1,757
4,442
29,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,060
Gold Earned
30,362
205
Minions Killed
305
0
Camps Cleared
0
859,130
Distance Traveled
1,074,804
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,291
729
73
7
0
275,142
2
L
Sobek
3,465
347
0
0
0
0
0
L
Amaterasu
4,983
498
28
3
0
220,698
2
W
Merlin
4,664
466
25
3
0
183,685
1
W
Cupid
5,345
535
50
5
0
192,996
2
L
Khepri
5,195
520
15
2
0
222,399
7
W
Zeus
6,138
614
63
6
0
207,090
0
L
Izanami
7,042
704
96
10
0
198,193
1
W
Nike
6,924
692
94
9
0
215,891
0
L
Hel
5,375
538
66
7
0
217,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role