Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
InjureLittleKids
Poseidon
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
MrDiablo519
Sun Wukong
Level 126
God Stats
3W - 0L
1,652 SR
Queue Stats
77W - 109L
1,426 Elo+
Party 1
Hachiman
Hachiman
RealTronaldDump
Hachiman
Level 100
God Stats
1W - 0L
1,167 SR
Queue Stats
43W - 80L
1,305 Elo+
Party 1
Team Averages
Level 94
1,455 SR
1,426 Elo+

VS

Team Averages
Level 68
1,446 SR
1,264 Elo+
Izanami
Izanami
DoctorLobstah
Izanami
Level 107
God Stats
3W - 7L
1,552 SR
Queue Stats
8W - 18L
1,319 Elo+
Party 2
Sol
Sol
Kinger23000
Sol
Level 65
God Stats
0W - 1L
1,550 SR
Queue Stats
3W - 18L
1,141 Elo+
Party 2
Nu Wa
Nu Wa
SerasOblivion
Nu Wa
Level 72
God Stats
0W - 3L
1,154 SR
Queue Stats
7W - 15L
1,330 Elo+
Party 2
Achilles
Achilles
SquireJiggles
Achilles
Level 29
God Stats
0W - 3L
1,529 SR
Queue Stats
4W - 11L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 1 / 6
9,522
952
6,217
10,167
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 2 / 5
9,264
926
4,058
7,186
2,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MrDiablo519
Sun Wukong
14
4 / 2 / 6
9,203
920
7,571
11,638
11,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
14
5 / 1 / 5
9,426
943
7,921
8,550
3,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 4 / 3
7,931
793
8,262
7,495
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 0
7,165
717
4,779
7,274
2,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 4 / 2
8,140
814
8,577
8,049
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
SquireJiggles
Achilles
12
0 / 2 / 2
7,043
704
1,998
7,240
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
6
6
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
6
6
L
Izanami
1
4
3
0.63
W
3
2
5
2.75
L
1
5
0
0.2
W
Sun Wukong
MrDiablo519
Sun Wukong
4
2
6
3.5
W
Hachiman
5
1
5
7.5
L
4
4
2
1.25
L
Achilles
SquireJiggles
Achilles
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
23,616
37,541
Taken
30,058
26,584
Mitigated
11,254
14,523
Healing
5,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,217
325
781
2,029
10,167
9,786
303
2,929
7,112
19,799
0
L
Izanami
8,262
4,971
0
1,988
7,495
2,784
0
3,718
3,777
0
45,134
W
4,058
603
999
3,982
7,186
2,342
862
2,308
4,630
31,659
0
L
4,779
850
83
1,259
7,274
2,166
518
1,596
5,678
25,098
0
W
Sun Wukong
MrDiablo519
Sun Wukong
7,571
895
0
3,390
11,638
11,297
243
3,933
7,329
663
27,636
W
Hachiman
7,921
5,171
0
3,342
8,550
3,159
3,715
3,540
4,838
0
39,390
L
8,577
1,795
0
1,772
8,049
2,746
114
2,580
5,469
18,165
0
L
Achilles
SquireJiggles
Achilles
1,998
586
0
296
7,240
3,558
473
2,886
4,354
0
12,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
30,279
205
Minions Killed
171
8
Camps Cleared
6
794,626
Distance Traveled
691,869
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,522
952
24
2
1
195,948
1
L
Izanami
7,931
793
67
7
3
172,741
6
W
Poseidon
9,264
926
66
7
4
184,101
0
L
Sol
7,165
717
40
4
1
159,837
0
W
Sun Wukong
9,203
920
48
5
0
220,406
1
W
Hachiman
9,426
943
67
7
3
194,171
2
L
Nu Wa
8,140
814
31
3
1
160,036
3
L
Achilles
7,043
704
33
3
1
199,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role