Player Matchup

Yemoja
Yemoja
Digao Alexandre
Yemoja
Level 25
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 9L
1,533 Elo+
Solo
Tiamat
Tiamat
Glaurung1892
Tiamat
Level 4
God Stats
4W - 0L
1,768 SR
Queue Stats
13W - 3L
1,661 Elo+
Party 2
Chang'e
Chang'e
Iakyta
Chang'e
Level 25
God Stats
21W - 21L
1,474 SR
Queue Stats
62W - 67L
1,461 Elo+
Party 2
Anubis
Anubis
RetroOdin
Anubis
Level 15
God Stats
5W - 5L
1,500 SR
Queue Stats
82W - 84L
1,468 Elo+
Solo
Neith
Neith
XalalaEnvenenada
Neith
Level 29
God Stats
31W - 35L
1,460 SR
Queue Stats
90W - 101L
1,447 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,514 Elo+

VS

Team Averages
Level 17
1,477 SR
1,411 Elo+
Nu Wa
Nu Wa
BenJudahBelenos
Nu Wa
Level 25
God Stats
13W - 17L
1,438 SR
Queue Stats
119W - 140L
1,420 Elo+
Party 1
Chiron
Chiron
SamBenafran
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,473 Elo+
Party 1
Merlin
Merlin
TheFenixHeihachi
Merlin
Level 19
God Stats
2W - 3L
1,348 SR
Queue Stats
10W - 11L
1,580 Elo+
Solo
Terra
Terra
UldraSicsu
Terra
Level 24
God Stats
6W - 5L
1,599 SR
Queue Stats
95W - 100L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
xSanosukee
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 15
9,754
975
6,015
17,688
20,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
17
5 / 0 / 12
10,877
1,088
22,301
8,557
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Iakyta
Chang'e
17
4 / 1 / 12
10,460
1,046
8,742
8,130
3,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
RetroOdin
Anubis
17
3 / 3 / 10
10,351
1,035
13,699
11,034
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 9
11,100
1,110
15,948
14,318
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

242

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 6
9,178
918
12,797
10,338
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
3 / 4 / 3
9,979
998
16,748
16,557
6,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 1
10,202
1,020
13,590
9,828
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
16
0 / 4 / 5
10,084
1,008
5,520
21,283
27,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
xSanosukee
Kukulkan
16
1 / 5 / 3
9,390
939
7,217
13,216
5,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
20
Kills
8
8
Deaths
20
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
1
1
15
8.5
W
Tiamat
5
0
12
11
W
Chang'e
Iakyta
Chang'e
4
1
12
10
W
Anubis
RetroOdin
Anubis
3
3
10
2.67
L
Chiron
3
4
3
1.13
L
4
4
1
1.13
L
Terra
0
4
5
0.63
W
7
3
9
3.83
L
Kukulkan
xSanosukee
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,705
Damage
55,872
59,727
Taken
71,222
42,215
Mitigated
47,406
17,432
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,797
3,960
76
456
10,338
3,740
0
7,503
2,615
31,123
0
W
6,015
1,596
2,284
290
17,688
20,705
0
12,117
5,202
13,520
0
W
Tiamat
22,301
1,475
0
2,978
8,557
6,340
0
6,063
2,345
38,523
0
W
Chang'e
Iakyta
Chang'e
8,742
773
6,400
2,409
8,130
3,278
0
5,093
2,859
36,050
0
W
Anubis
RetroOdin
Anubis
13,699
192
0
944
11,034
5,704
0
5,979
4,881
36,724
0
L
Chiron
16,748
7,165
1,140
1,846
16,557
6,417
0
12,742
3,330
0
31,727
L
13,590
184
96
716
9,828
3,661
0
6,842
2,684
43,251
0
L
Terra
5,520
1,122
2,270
2,955
21,283
27,837
0
13,648
7,351
11,640
0
W
15,948
7,132
0
2,127
14,318
6,188
0
8,708
5,316
0
44,232
L
Kukulkan
xSanosukee
Kukulkan
7,217
1,388
0
60
13,216
5,751
0
8,535
4,485
21,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
48,833
248
Minions Killed
195
5
Camps Cleared
5
988,200
Distance Traveled
963,247
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,178
918
47
5
0
185,081
0
W
Yemoja
9,754
975
14
1
0
188,222
0
W
Tiamat
10,877
1,088
31
3
2
211,044
0
W
Chang'e
10,460
1,046
69
7
2
207,725
2
W
Anubis
10,351
1,035
69
7
1
171,354
0
L
Chiron
9,979
998
34
3
3
214,726
0
L
Merlin
10,202
1,020
76
8
2
187,656
0
L
Terra
10,084
1,008
8
1
0
195,815
2
W
Neith
11,100
1,110
65
7
0
209,855
0
L
Kukulkan
9,390
939
30
3
0
179,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role