Player Matchup

Nemesis
Nemesis
Crabman05
Nemesis
Level 18
God Stats
1W - 1L
1,480 SR
Queue Stats
2W - 6L
1,135 Elo+
Party 2
Vamana
Vamana
Jaye-1400
Vamana
Level 44
God Stats
1W - 0L
1,355 SR
Queue Stats
6W - 19L
1,214 Elo+
Party 2
Hachiman
Hachiman
Olmilky1000
Hachiman
Level 25
God Stats
1W - 1L
1,466 SR
Queue Stats
2W - 6L
1,162 Elo+
Party 2
Anubis
Anubis
cosmo4zero7
Anubis
Level 92
God Stats
1W - 0L
1,533 SR
Queue Stats
29W - 54L
1,294 Elo+
Party 2
Team Averages
Level 45
1,458 SR
1,201 Elo+

VS

Team Averages
Level 73
1,575 SR
1,401 Elo+
Ra
Ra
DukeOfWitz
Ra
Level 51
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
KingWaffIe
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Whoa Delicious
Apollo
Level 99
God Stats
2W - 3L
1,350 SR
Queue Stats
29W - 57L
1,218 Elo+
Solo
Kukulkan
Kukulkan
juanidepa
Kukulkan
Level 100
God Stats
0W - 1L
1,990 SR
Queue Stats
2W - 2L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crabman05
Nemesis
13
1 / 2 / 3
7,918
792
2,178
7,271
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Jaye-1400
Vamana
14
3 / 0 / 5
8,651
865
5,631
7,034
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Olmilky1000
Hachiman
13
2 / 1 / 2
7,873
787
2,440
4,838
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
18
13 / 3 / 4
10,698
1,070
13,597
13,633
7,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,450
745
2,055
6,739
1,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 5 / 0
7,238
724
4,336
9,274
2,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 1
7,144
714
5,183
10,206
2,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
juanidepa
Kukulkan
14
2 / 3 / 1
8,144
814
7,380
5,278
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
6
6
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Crabman05
Nemesis
1
2
3
1.25
L
2
5
1
0.5
W
Vamana
Jaye-1400
Vamana
3
0
5
5.5
L
1
5
0
0.2
W
Hachiman
Olmilky1000
Hachiman
2
1
2
3
L
1
7
1
0.21
W
Anubis
13
3
4
5
L
Kukulkan
juanidepa
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
18,954
32,776
Taken
31,497
18,516
Mitigated
7,907
14,349
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Crabman05
Nemesis
2,178
634
0
1,757
7,271
2,850
0
2,838
4,433
0
18,854
L
2,055
622
166
506
6,739
1,528
674
3,031
3,708
17,565
0
W
Vamana
Jaye-1400
Vamana
5,631
2,141
0
2,444
7,034
6,057
846
328
6,706
3,074
17,056
L
4,336
899
0
864
9,274
2,538
0
3,108
6,166
0
26,283
W
Hachiman
Olmilky1000
Hachiman
2,440
1,380
0
866
4,838
1,711
2,651
2,050
2,788
0
15,890
L
5,183
2,392
0
1,143
10,206
2,546
806
5,335
4,871
0
21,607
W
Anubis
13,597
1,512
0
9,282
13,633
7,898
1,545
4,529
9,104
45,798
0
L
Kukulkan
juanidepa
Kukulkan
7,380
530
0
85
5,278
1,295
189
3,092
2,186
27,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
29,976
194
Minions Killed
164
5
Camps Cleared
6
721,044
Distance Traveled
616,549
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,918
792
44
4
1
185,186
2
L
Ra
7,450
745
27
3
0
142,895
2
W
Vamana
8,651
865
43
4
1
216,706
0
L
Pele
7,238
724
39
4
4
164,914
0
W
Hachiman
7,873
787
29
3
0
165,623
0
L
Apollo
7,144
714
31
3
2
127,205
0
W
Anubis
10,698
1,070
78
8
3
153,529
2
L
Kukulkan
8,144
814
67
7
0
181,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role