Player Matchup

Anubis
Anubis
EmPty_cLiPZ
Anubis
Level 45
God Stats
7W - 7L
1,521 SR
Queue Stats
208W - 212L
1,432 Elo+
Party 4
Sol
Sol
JENNYPOOH1
Sol
Level 46
God Stats
13W - 18L
1,399 SR
Queue Stats
206W - 317L
1,259 Elo+
Party 2
Anhur
Anhur
RTTC WILSONATOR
Anhur
Level 29
God Stats
2W - 4L
1,423 SR
Queue Stats
127W - 200L
1,235 Elo+
Party 2
Ymir
Ymir
djkeyz
Ymir
Level 29
God Stats
129W - 129L
1,517 SR
Queue Stats
138W - 138L
1,463 Elo+
Party 4
Nemesis
Nemesis
xXKILLOGICXx
Nemesis
Level 41
God Stats
4W - 3L
1,714 SR
Queue Stats
154W - 241L
1,240 Elo+
Party 2
Team Averages
Level 38
1,515 SR
1,326 Elo+

VS

Team Averages
Level 53
1,491 SR
1,423 Elo+
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Giovan_01
Kukulkan
Level 39
God Stats
61W - 65L
1,400 SR
Queue Stats
105W - 115L
1,417 Elo+
Party 1
Cabrakan
Cabrakan
IIViana_
Cabrakan
Level 35
God Stats
45W - 35L
1,515 SR
Queue Stats
245W - 253L
1,439 Elo+
Party 1
Yemoja
Yemoja
XCookieCrumbleX
Yemoja
Level 48
God Stats
3W - 0L
1,684 SR
Queue Stats
65W - 77L
1,398 Elo+
Solo
Nemesis
Nemesis
sils1402
Nemesis
Level 17
God Stats
6W - 10L
1,356 SR
Queue Stats
27W - 41L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 4 / 2
11,565
1,051
12,300
10,532
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
0 / 8 / 6
10,082
917
13,008
17,590
5,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 4
9,845
895
6,302
11,219
3,843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
djkeyz
Ymir
17
1 / 3 / 5
10,100
918
5,575
14,582
17,041
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
xXKILLOGICXx
Nemesis
15
0 / 5 / 1
8,946
813
4,018
11,198
4,091
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

110

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
7 / 0 / 11
11,797
1,072
20,404
8,381
3,639
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Giovan_01
Kukulkan
17
5 / 1 / 9
10,517
956
14,986
3,203
1,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
IIViana_
Cabrakan
17
6 / 2 / 16
11,699
1,064
11,908
16,115
20,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 1 / 20
11,755
1,069
5,535
9,938
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
sils1402
Nemesis
17
6 / 2 / 10
11,165
1,015
7,750
9,033
2,942
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
6
Kills
24
24
Deaths
6
18
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
11
12.5
L
Anubis
4
4
2
1.25
W
Kukulkan
Giovan_01
Kukulkan
5
1
9
9.5
W
Cabrakan
IIViana_
Cabrakan
6
2
16
7
L
0
8
6
0.38
L
1
4
4
0.75
W
0
1
20
10
L
Ymir
djkeyz
Ymir
1
3
5
1.17
W
Nemesis
sils1402
Nemesis
6
2
10
5.5
L
Nemesis
xXKILLOGICXx
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,203
Damage
60,583
65,121
Taken
46,670
35,629
Mitigated
35,186
5,023
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
20,404
11,357
1,610
2,071
8,381
3,639
0
5,230
3,044
0
48,321
L
Anubis
12,300
284
210
885
10,532
4,874
0
4,596
5,936
42,127
0
W
Kukulkan
Giovan_01
Kukulkan
14,986
937
0
484
3,203
1,016
0
2,484
707
34,331
0
W
Cabrakan
IIViana_
Cabrakan
11,908
1,085
317
531
16,115
20,669
0
8,790
6,983
27,192
0
L
13,008
5,956
0
2,521
17,590
5,780
0
8,122
9,468
33,498
0
L
6,302
5,264
0
943
11,219
3,843
0
7,290
3,929
0
15,011
W
5,535
1,000
6,880
4,053
9,938
6,920
0
7,151
2,513
18,426
0
L
Ymir
djkeyz
Ymir
5,575
0
0
0
14,582
17,041
0
7,190
7,392
10,997
0
W
Nemesis
sils1402
Nemesis
7,750
3,379
0
334
9,033
2,942
0
6,256
2,540
0
15,304
L
Nemesis
xXKILLOGICXx
Nemesis
4,018
2,204
0
464
11,198
4,091
0
5,231
5,967
0
12,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
56,933
185
Minions Killed
197
5
Camps Cleared
5
849,897
Distance Traveled
928,394
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,797
1,072
78
7
2
193,102
2
L
Anubis
11,565
1,051
73
7
3
183,843
0
W
Kukulkan
10,517
956
46
4
1
137,159
0
W
Cabrakan
11,699
1,064
24
2
1
191,720
0
L
Sol
10,082
917
56
5
0
189,301
1
L
Anhur
9,845
895
23
2
1
158,048
0
W
Yemoja
11,755
1,069
34
3
0
194,872
0
L
Ymir
10,100
918
14
1
0
200,101
0
W
Nemesis
11,165
1,015
15
1
1
211,541
0
L
Nemesis
8,946
813
19
2
1
118,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role