Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Arrizell
Cernunnos
Level 106
God Stats
29W - 24L
1,559 SR
Queue Stats
394W - 417L
1,496 Elo+
Solo
Cerberus
Cerberus
MargraveOfGod
Cerberus
Level 95
God Stats
6W - 6L
1,493 SR
Queue Stats
67W - 86L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RespectTheDibs
Cu Chulainn
Level 138
God Stats
7W - 1L
1,855 SR
Queue Stats
296W - 282L
1,456 Elo+
Party 2
Ra
Ra
TT Foxbody
Ra
Level 130
God Stats
9W - 3L
1,818 SR
Queue Stats
299W - 302L
1,431 Elo+
Party 2
Team Averages
Level 119
1,645 SR
1,460 Elo+

VS

Team Averages
Level 72
1,509 SR
1,507 Elo+
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Derriphan70X7
Cthulhu
Level 65
God Stats
13W - 7L
1,521 SR
Queue Stats
71W - 61L
1,540 Elo+
Party 1
Fenrir
Fenrir
FearTheeBeard1
Fenrir
Level 79
God Stats
17W - 14L
1,542 SR
Queue Stats
337W - 325L
1,543 Elo+
Party 1
Agni
Agni
Ra6e
Agni
Level 68
God Stats
12W - 12L
1,481 SR
Queue Stats
123W - 133L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
WuK0ngg
Cu Chulainn
Level 82
God Stats
28W - 30L
1,502 SR
Queue Stats
466W - 463L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 1 / 3
8,244
589
7,445
9,561
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Arrizell
Cernunnos
13
3 / 5 / 2
7,665
548
7,520
10,072
3,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MargraveOfGod
Cerberus
10
0 / 4 / 2
5,831
417
3,115
11,174
7,838
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
RespectTheDibs
Cu Chulainn
13
2 / 3 / 2
7,573
541
6,901
12,277
7,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 1
8,181
584
3,304
4,216
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
7 / 4 / 1
8,243
589
9,588
9,428
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
12
2 / 1 / 6
7,481
534
5,508
10,390
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 1 / 2
8,347
596
5,235
8,748
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Ra6e
Agni
12
0 / 2 / 0
7,091
507
2,863
5,777
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
WuK0ngg
Cu Chulainn
12
3 / 3 / 0
8,009
572
7,898
12,332
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
11
Kills
14
14
Deaths
11
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
3
6.5
L
Zeus
 
Zeus
7
4
1
1.88
W
Cernunnos
Arrizell
Cernunnos
3
5
2
0.8
L
Cthulhu
2
1
6
5
L
2
1
2
3
W
Cerberus
MargraveOfGod
Cerberus
0
4
2
0.25
L
Agni
Ra6e
Agni
0
2
0
0
W
Cu Chulainn
RespectTheDibs
Cu Chulainn
2
3
2
1
W
1
1
1
1.5
L
Cu Chulainn
WuK0ngg
Cu Chulainn
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
31,092
47,300
Taken
46,675
23,206
Mitigated
23,567
11,739
Healing
16,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,445
2,509
0
4,037
9,561
2,902
899
2,161
7,188
0
45,232
L
Zeus
 
Zeus
9,588
1,920
0
3,759
9,428
1,739
211
1,421
8,007
60,322
0
W
Cernunnos
Arrizell
Cernunnos
7,520
3,288
0
1,621
10,072
3,098
0
7,660
2,028
0
46,910
L
Cthulhu
5,508
305
0
3,143
10,390
7,743
67
1,886
8,504
28,387
0
L
5,235
665
0
3,988
8,748
3,264
0
808
7,892
0
61,154
W
Cerberus
MargraveOfGod
Cerberus
3,115
156
457
2,790
11,174
7,838
0
6,105
4,776
21,900
0
L
Agni
Ra6e
Agni
2,863
526
0
1,647
5,777
1,883
0
2,681
2,914
36,802
3,602
W
Cu Chulainn
RespectTheDibs
Cu Chulainn
6,901
1,549
0
208
12,277
7,825
227
1,141
10,175
9,097
32,354
W
3,304
413
171
2,455
4,216
1,543
26
1,526
2,690
60,200
0
L
Cu Chulainn
WuK0ngg
Cu Chulainn
7,898
1,715
0
3,595
12,332
8,938
0
1,039
11,293
7,712
33,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,494
Gold Earned
39,171
454
Minions Killed
430
0
Camps Cleared
0
1,416,585
Distance Traveled
1,284,112
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,244
589
84
6
0
298,091
1
L
Zeus
8,243
589
98
7
0
250,219
6
W
Cernunnos
7,665
548
94
7
0
246,707
1
L
Cthulhu
7,481
534
58
4
0
272,392
1
L
Fenrir
8,347
596
106
8
0
303,386
5
W
Cerberus
5,831
417
57
4
0
270,549
0
L
Agni
7,091
507
91
7
0
203,755
3
W
Cu Chulainn
7,573
541
85
6
0
288,177
0
W
Ra
8,181
584
134
10
0
313,061
5
L
Cu Chulainn
8,009
572
77
6
0
254,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role