Player Matchup

Geb
Geb
Beaney4085
Geb
Level 128
God Stats
17W - 6L
1,600 SR
Queue Stats
1,052W - 1,064L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
D2K Feared
Baron Samedi
Level 119
God Stats
33W - 16L
1,674 SR
Queue Stats
250W - 235L
1,652 Elo+
Party 2
Neith
Neith
NAN_KILLED
Neith
Level 7
God Stats
3W - 1L
1,307 SR
Queue Stats
25W - 9L
1,507 Elo+
Party 2
Team Averages
Level 85
1,527 SR
1,565 Elo+

VS

Team Averages
Level 92
1,533 SR
1,451 Elo+
Ravana
Ravana
 
Ravana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
CptKlatchazfak
Guan Yu
Level 149
God Stats
13W - 9L
1,647 SR
Queue Stats
415W - 316L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
assassin6672070
Kukulkan
Level 7
God Stats
6W - 12L
1,452 SR
Queue Stats
6W - 13L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
7,201
800
4,499
11,996
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
D2K Feared
Baron Samedi
12
5 / 1 / 6
7,911
879
11,024
7,866
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
8 / 0 / 5
8,295
922
11,535
5,486
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 8 / 0
5,965
663
4,887
13,662
9,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 2
5,922
658
4,315
12,448
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
9
2 / 3 / 0
6,236
693
4,746
7,105
2,695
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
3
3
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
8
0
0.13
W
1
2
7
2.25
L
0
3
2
0.33
W
Baron Samedi
D2K Feared
Baron Samedi
5
1
6
8
W
Neith
8
0
5
10.5
L
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,058
Damage
13,948
25,348
Taken
33,215
16,502
Mitigated
22,233
11,384
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,887
1,265
0
1,152
13,662
9,766
0
6,929
6,733
0
10,523
W
4,499
861
0
2,537
11,996
11,507
198
1,354
10,317
13,111
0
L
4,315
522
967
2,238
12,448
9,772
0
4,432
8,016
0
11,666
W
Baron Samedi
D2K Feared
Baron Samedi
11,024
1,067
1,607
4,740
7,866
3,139
688
2,225
5,333
29,445
0
W
Neith
11,535
4,708
0
2,500
5,486
1,856
1,768
1,674
3,641
0
37,310
L
Kukulkan
4,746
459
0
637
7,105
2,695
0
4,370
2,735
20,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,407
Gold Earned
18,123
110
Minions Killed
64
5
Camps Cleared
1
525,858
Distance Traveled
520,366
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,965
663
11
1
0
156,031
1
W
Geb
7,201
800
17
2
1
187,654
3
L
Guan Yu
5,922
658
13
1
1
183,046
2
W
Baron Samedi
7,911
879
31
3
1
173,656
2
W
Neith
8,295
922
62
7
3
164,548
0
L
Kukulkan
6,236
693
40
4
0
181,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role