Player Matchup

Achilles
Achilles
ANIM_baked
Achilles
Level 27
God Stats
5W - 7L
1,560 SR
Queue Stats
28W - 30L
1,405 Elo+
Party 3
Hera
Hera
MilkyWing
Hera
Level 15
God Stats
4W - 7L
1,105 SR
Queue Stats
12W - 10L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
NyaNight
Amaterasu
Level 18
God Stats
3W - 5L
1,131 SR
Queue Stats
11W - 10L
1,310 Elo+
Party 1
Set
Set
The_Mystical_MC
Set
Level 67
God Stats
9W - 6L
1,620 SR
Queue Stats
190W - 190L
1,459 Elo+
Party 3
Sun Wukong
Sun Wukong
x3on3_GODx
Sun Wukong
Level 14
God Stats
4W - 1L
1,689 SR
Queue Stats
24W - 15L
1,602 Elo+
Party 3
Team Averages
Level 28
1,421 SR
1,450 Elo+

VS

Team Averages
Level 23
1,401 SR
1,384 Elo+
Artemis
Artemis
Animal007_973
Artemis
Level 20
God Stats
43W - 64L
1,399 SR
Queue Stats
123W - 192L
1,340 Elo+
Party 2
Olorun
Olorun
Blood_Sport_973
Olorun
Level 37
God Stats
61W - 65L
1,424 SR
Queue Stats
312W - 373L
1,335 Elo+
Party 2
Yemoja
Yemoja
ShizukaxSama
Yemoja
Level 27
God Stats
0W - 1L
1,153 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Achilles
Achilles
W3tnut999
Achilles
Level 25
God Stats
24W - 32L
1,327 SR
Queue Stats
175W - 218L
1,358 Elo+
Solo
Medusa
Medusa
emaj1k
Medusa
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANIM_baked
Achilles
14
5 / 6 / 6
10,225
511
9,466
15,850
13,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
17
5 / 1 / 4
10,599
530
10,195
8,545
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
NyaNight
Amaterasu
15
2 / 0 / 4
9,770
489
1,224
8,659
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
15 / 2 / 7
11,962
598
13,553
15,722
7,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
x3on3_GODx
Sun Wukong
20
17 / 0 / 9
13,427
671
21,009
17,514
10,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 10 / 1
8,563
428
5,354
12,691
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 12 / 0
7,777
389
7,061
17,491
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
9
0 / 5 / 1
6,549
327
2,107
11,450
3,101
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
W3tnut999
Achilles
12
5 / 4 / 2
8,927
446
8,361
16,348
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
emaj1k
Medusa
10
1 / 15 / 0
7,486
374
2,521
14,917
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
44
Kills
7
9
Deaths
46
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
ANIM_baked
Achilles
5
6
6
1.33
L
Artemis
1
10
1
0.15
L
0
12
0
0
W
Hera
5
1
4
7
W
Amaterasu
NyaNight
Amaterasu
2
0
4
4
L
Yemoja
0
5
1
0.1
W
15
2
7
9.25
L
Achilles
W3tnut999
Achilles
5
4
2
1.5
L
Medusa
emaj1k
Medusa
1
15
0
0.07
W
Sun Wukong
x3on3_GODx
Sun Wukong
17
0
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,447
Damage
25,404
66,290
Taken
72,897
39,198
Mitigated
24,692
17,909
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ANIM_baked
Achilles
9,466
2,466
0
1,894
15,850
13,152
678
299
15,022
6,508
23,939
L
Artemis
5,354
1,817
0
921
12,691
3,282
2,532
1,566
11,057
0
44,514
L
7,061
4,156
0
1,095
17,491
3,558
790
1,321
16,070
44,199
0
W
Hera
10,195
2,401
0
2,123
8,545
2,845
2,066
1,224
7,321
78,202
0
W
Amaterasu
NyaNight
Amaterasu
1,224
610
0
2,483
8,659
6,000
3,864
1,191
7,468
0
35,073
L
Yemoja
2,107
415
133
574
11,450
3,101
42
4,194
6,783
17,713
0
W
13,553
6,415
0
4,788
15,722
7,072
360
1,411
14,088
0
88,637
L
Achilles
W3tnut999
Achilles
8,361
2,896
0
1,959
16,348
11,843
0
1,404
14,063
0
22,561
L
Medusa
emaj1k
Medusa
2,521
1,273
0
211
14,917
2,908
220
2,333
12,411
0
16,996
W
Sun Wukong
x3on3_GODx
Sun Wukong
21,009
3,527
0
6,621
17,514
10,129
2,066
5,206
12,174
0
95,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
39,302
523
Minions Killed
246
0
Camps Cleared
0
2,027,315
Distance Traveled
1,425,303
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,225
511
48
2
0
418,715
0
L
Artemis
8,563
428
69
3
0
284,827
3
L
Olorun
7,777
389
62
3
0
279,668
0
W
Hera
10,599
530
126
6
0
378,305
1
W
Amaterasu
9,770
489
69
3
0
381,468
0
L
Yemoja
6,549
327
43
2
0
234,589
1
W
Set
11,962
598
121
6
0
413,346
1
L
Achilles
8,927
446
40
2
0
321,486
0
L
Medusa
7,486
374
32
2
0
304,733
0
W
Sun Wukong
13,427
671
159
8
0
435,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role