Player Matchup

Neith
Neith
JoaoAntunes77
Neith
Level 9
God Stats
8W - 11L
1,489 SR
Queue Stats
13W - 26L
1,335 Elo+
Party 2
Heimdallr
Heimdallr
STHpush
Heimdallr
Level 22
God Stats
47W - 44L
1,456 SR
Queue Stats
155W - 190L
1,355 Elo+
Party 1
Janus
Janus
SrXmann
Janus
Level 16
God Stats
2W - 3L
1,463 SR
Queue Stats
18W - 20L
1,411 Elo+
Solo
Loki
Loki
brunaoodasacadaa
Loki
Level 13
God Stats
19W - 25L
1,474 SR
Queue Stats
31W - 37L
1,290 Elo+
Party 2
Bellona
Bellona
kidee_kat
Bellona
Level 21
God Stats
29W - 29L
1,726 SR
Queue Stats
269W - 333L
1,326 Elo+
Party 1
Team Averages
Level 16
1,521 SR
1,343 Elo+

VS

Team Averages
Level 17
1,511 SR
1,400 Elo+
Cliodhna
Cliodhna
BiBi_26PR
Cliodhna
Level 18
God Stats
44W - 28L
1,562 SR
Queue Stats
77W - 71L
1,402 Elo+
Party 3
Jing Wei
Jing Wei
CommanderRace12
Jing Wei
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,198 Elo+
Solo
Izanami
Izanami
NBF--Riican--PR
Izanami
Level 17
God Stats
10W - 8L
1,773 SR
Queue Stats
95W - 117L
1,454 Elo+
Party 3
Nike
Nike
ReaperWolf-PR
Nike
Level 28
God Stats
5W - 7L
1,220 SR
Queue Stats
225W - 227L
1,444 Elo+
Party 3
Ymir
Ymir
xXdarkwolf199Xx
Ymir
Level 3
God Stats
7W - 7L
1,500 SR
Queue Stats
38W - 42L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,521
411
1,595
3,239
682
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
STHpush
Heimdallr
9
2 / 1 / 0
5,665
515
4,455
4,569
1,508
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
SrXmann
Janus
13
4 / 0 / 0
7,616
692
3,871
2,606
950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 2
4,889
444
1,891
4,883
1,012
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
kidee_kat
Bellona
9
0 / 0 / 0
5,432
494
1,115
6,422
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BiBi_26PR
Cliodhna
10
1 / 2 / 2
5,967
542
2,654
5,125
1,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
7
0 / 1 / 0
4,635
421
707
4,314
1,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 0
5,643
513
3,536
4,987
1,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 0 / 0
6,435
585
3,506
3,392
1,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 2 / 0
4,910
446
1,131
6,483
1,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
6
Kills
5
5
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BiBi_26PR
Cliodhna
1
2
2
1
L
Jing Wei
0
1
0
0
W
0
1
0
0
L
2
1
0
2
L
2
0
0
2
W
Heimdallr
STHpush
Heimdallr
2
1
0
2
W
Janus
SrXmann
Janus
4
0
0
4
W
0
3
2
0.33
W
Bellona
kidee_kat
Bellona
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
11,534
21,719
Taken
24,301
8,521
Mitigated
7,945
6,725
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BiBi_26PR
Cliodhna
2,654
327
0
1,472
5,125
1,604
0
1,437
3,688
0
32,442
L
Jing Wei
707
264
0
570
4,314
1,496
0
2,059
2,255
0
16,137
W
1,595
299
0
161
3,239
682
705
473
2,766
0
9,766
L
3,536
1,885
0
573
4,987
1,113
0
0
4,987
0
31,889
L
3,506
270
0
250
3,392
1,902
46
136
3,256
3,206
28,533
W
Heimdallr
STHpush
Heimdallr
4,455
2,063
0
1,457
4,569
1,508
267
529
4,040
0
26,903
W
Janus
SrXmann
Janus
3,871
228
0
1,697
2,606
950
2,414
0
2,606
49,062
0
W
1,891
722
0
0
4,883
1,012
0
317
4,566
0
12,894
W
Bellona
kidee_kat
Bellona
1,115
152
0
3,410
6,422
4,369
0
322
6,100
2,606
18,813
L
1,131
422
1,115
1,073
6,483
1,830
0
403
6,080
6,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
27,590
258
Minions Killed
248
0
Camps Cleared
0
1,000,112
Distance Traveled
1,025,791
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,967
542
70
6
0
215,553
0
L
Jing Wei
4,635
421
31
3
0
207,736
0
W
Neith
4,521
411
19
2
0
185,132
1
L
Izanami
5,643
513
72
7
0
211,025
0
L
Nike
6,435
585
68
6
0
219,423
0
W
Heimdallr
5,665
515
61
6
0
182,807
2
W
Janus
7,616
692
103
9
0
189,804
0
W
Loki
4,889
444
26
2
0
223,214
0
W
Bellona
5,432
494
49
4
0
219,155
0
L
Ymir
4,910
446
7
1
0
172,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role