Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DarkFetusAttack
Mulan
Level 147
God Stats
0W - 1L
1,584 SR
Queue Stats
42W - 55L
1,395 Elo+
Solo
Yemoja
Yemoja
Two_Skies_22
Yemoja
Level 60
God Stats
8W - 7L
1,311 SR
Queue Stats
69W - 81L
1,347 Elo+
Party 1
Neith
Neith
elstonah
Neith
Level 69
God Stats
20W - 30L
1,453 SR
Queue Stats
341W - 384L
1,356 Elo+
Solo
Fenrir
Fenrir
oeduma11
Fenrir
Level 109
God Stats
5W - 10L
1,414 SR
Queue Stats
90W - 97L
1,453 Elo+
Party 1
Team Averages
Level 102
1,453 SR
1,410 Elo+

VS

Team Averages
Level 78
1,525 SR
1,460 Elo+
Mulan
Mulan
 
Mulan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Jchecker99
Hades
Level 87
God Stats
2W - 0L
1,723 SR
Queue Stats
31W - 37L
1,419 Elo+
Solo
Thanatos
Thanatos
MAD_IMGOOFIN
Thanatos
Level 59
God Stats
4W - 3L
1,548 SR
Queue Stats
242W - 221L
1,578 Elo+
Party 2
Olorun
Olorun
RGH_x_TRYHARD
Olorun
Level 105
God Stats
10W - 3L
1,658 SR
Queue Stats
449W - 482L
1,409 Elo+
Party 3
Da Ji
Da Ji
ravenwolf04
Da Ji
Level 76
God Stats
2W - 4L
1,194 SR
Queue Stats
360W - 369L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 2
6,344
634
3,313
6,039
1,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 1
5,356
536
2,667
6,943
2,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
7
0 / 5 / 2
4,838
484
1,477
8,017
2,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
elstonah
Neith
8
1 / 3 / 2
5,138
514
3,714
5,881
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
oeduma11
Fenrir
8
5 / 2 / 1
5,872
587
3,557
6,303
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
4 / 2 / 4
5,855
586
3,868
7,582
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
9
1 / 2 / 2
5,640
564
3,038
6,527
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MAD_IMGOOFIN
Thanatos
11
5 / 0 / 1
6,661
666
6,425
6,250
3,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 2 / 4
6,275
628
6,534
5,320
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 4
5,797
580
3,007
7,433
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
15
15
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
2
1.5
W
Mulan
 
Mulan
4
2
4
3
L
0
3
1
0.17
W
Hades
1
2
2
1
W
Thanatos
MAD_IMGOOFIN
Thanatos
5
0
1
5.5
W
5
2
4
3.5
L
Yemoja
0
5
2
0.2
L
Neith
elstonah
Neith
1
3
2
0.67
L
Fenrir
oeduma11
Fenrir
5
2
1
2.75
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
22,872
33,183
Taken
33,112
10,836
Mitigated
13,420
8,069
Healing
18,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,313
2,315
0
2,381
6,039
1,837
265
2,537
3,502
0
39,060
W
Mulan
 
Mulan
3,868
720
0
1,858
7,582
3,438
390
1,065
6,517
0
16,181
L
2,667
277
0
1,167
6,943
2,871
350
105
6,838
0
23,756
W
Hades
3,038
232
0
3,474
6,527
2,445
663
0
6,527
24,644
0
W
Thanatos
MAD_IMGOOFIN
Thanatos
6,425
625
0
7,699
6,250
3,276
0
0
6,250
1,307
29,037
W
6,534
2,732
308
2,294
5,320
2,101
122
412
4,908
30,151
5,060
L
Yemoja
1,477
475
1,047
659
8,017
2,208
0
2,202
5,815
9,851
0
L
Neith
elstonah
Neith
3,714
1,255
0
1,207
5,881
1,785
116
3,074
2,807
0
23,802
L
Fenrir
oeduma11
Fenrir
3,557
773
0
1,608
6,303
2,135
0
1,107
5,196
0
22,781
W
3,007
360
0
2,432
7,433
2,160
0
0
7,433
0
35,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,548
Gold Earned
30,228
253
Minions Killed
306
0
Camps Cleared
0
940,336
Distance Traveled
1,034,333
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,344
634
88
9
0
187,824
4
W
Mulan
5,855
586
31
3
0
206,291
3
L
Mulan
5,356
536
55
6
0
167,087
0
W
Hades
5,640
564
58
6
0
187,406
3
W
Thanatos
6,661
666
71
7
0
226,210
1
W
Olorun
6,275
628
69
7
0
189,395
1
L
Yemoja
4,838
484
22
2
0
171,509
3
L
Neith
5,138
514
38
4
0
173,050
1
L
Fenrir
5,872
587
50
5
0
240,866
0
W
Da Ji
5,797
580
77
8
0
225,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role