Player Matchup

Ymir
Ymir
REV_beamer3
Ymir
Level 26
God Stats
6W - 12L
1,318 SR
Queue Stats
16W - 44L
1,271 Elo+
Party 3
Cthulhu
Cthulhu
SPAMdreas
Cthulhu
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
40W - 81L
1,270 Elo+
Party 3
Izanami
Izanami
SUNSET_SniperFC
Izanami
Level 49
God Stats
24W - 36L
1,415 SR
Queue Stats
74W - 111L
1,355 Elo+
Party 3
Olorun
Olorun
dunay1463
Olorun
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 95L
1,270 Elo+
Party 3
Awilix
Awilix
removed_youth1
Awilix
Level 36
God Stats
0W - 1L
1,360 SR
Queue Stats
38W - 60L
1,339 Elo+
Solo
Team Averages
Level 37
1,419 SR
1,301 Elo+

VS

Team Averages
Level 64
1,516 SR
1,415 Elo+
Cerberus
Cerberus
ChevyXB1
Cerberus
Level 46
God Stats
29W - 17L
1,634 SR
Queue Stats
73W - 90L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
DominusGuerrier
Kukulkan
Level 123
God Stats
20W - 15L
1,605 SR
Queue Stats
116W - 114L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
Jerri62900
Gilgamesh
Level 84
God Stats
2W - 1L
1,459 SR
Queue Stats
106W - 96L
1,404 Elo+
Party 2
Loki
Loki
jay_blonded
Loki
Level 41
God Stats
4W - 1L
1,448 SR
Queue Stats
40W - 44L
1,376 Elo+
Solo
Neith
Neith
jbelzince
Neith
Level 25
God Stats
4W - 3L
1,435 SR
Queue Stats
17W - 22L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 9
10,482
437
5,245
23,647
25,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SPAMdreas
Cthulhu
13
0 / 12 / 3
8,902
371
3,693
22,943
19,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 8 / 1
12,366
515
20,627
19,640
7,518
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
dunay1463
Olorun
17
2 / 7 / 1
11,045
460
9,981
22,964
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 8 / 5
8,840
368
5,833
15,660
5,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChevyXB1
Cerberus
16
2 / 5 / 12
10,943
456
6,258
21,102
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
15 / 1 / 15
13,636
568
31,176
13,135
6,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Jerri62900
Gilgamesh
19
10 / 0 / 14
13,036
543
15,834
20,224
19,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 7 / 13
11,680
487
14,217
17,961
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
jbelzince
Neith
17
8 / 1 / 11
11,756
490
11,733
10,209
3,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
14
Kills
41
42
Deaths
14
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChevyXB1
Cerberus
2
5
12
1.6
W
Kukulkan
15
1
15
22.5
W
Gilgamesh
Jerri62900
Gilgamesh
10
0
14
17
L
2
7
9
0.93
L
Cthulhu
SPAMdreas
Cthulhu
0
12
3
0.13
L
9
8
1
1.19
L
Olorun
dunay1463
Olorun
2
7
1
0.36
W
6
7
13
1.79
W
Neith
jbelzince
Neith
8
1
11
13.5
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
79,218
104,854
Taken
82,631
68,910
Mitigated
55,872
23,958
Healing
28,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChevyXB1
Cerberus
6,258
369
393
6,856
21,102
19,117
375
5,165
15,890
30,386
0
W
Kukulkan
31,176
4,256
1,997
6,283
13,135
6,553
5,644
1,861
11,226
116,211
0
W
Gilgamesh
Jerri62900
Gilgamesh
15,834
2,043
0
3,587
20,224
19,479
1,058
5,228
14,726
10,742
62,764
L
5,245
948
181
4,800
23,647
25,851
544
8,505
15,142
23,773
0
L
Cthulhu
SPAMdreas
Cthulhu
3,693
310
67
2,085
22,943
19,619
894
8,919
14,024
29,685
0
L
20,627
14,560
0
5,045
19,640
7,518
2,952
8,400
11,240
0
96,749
L
Olorun
dunay1463
Olorun
9,981
4,167
492
8,673
22,964
10,585
2,800
10,400
12,564
69,430
7,717
W
14,217
3,466
0
4,890
17,961
6,907
770
3,313
14,602
0
70,869
W
Neith
jbelzince
Neith
11,733
4,876
0
4,477
10,209
3,816
1,963
1,869
8,294
0
56,193
L
5,833
2,403
0
2,615
15,660
5,337
606
4,269
11,391
0
34,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
61,051
446
Minions Killed
505
0
Camps Cleared
0
1,743,543
Distance Traveled
2,205,078
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,943
456
44
2
0
432,130
0
W
Kukulkan
13,636
568
162
7
0
434,864
5
W
Gilgamesh
13,036
543
121
5
0
457,745
1
L
Ymir
10,482
437
31
1
0
349,881
0
L
Cthulhu
8,902
371
52
2
0
330,617
0
L
Izanami
12,366
515
156
7
0
354,977
5
L
Olorun
11,045
460
152
6
0
339,162
0
W
Loki
11,680
487
93
4
0
424,384
5
W
Neith
11,756
490
85
4
0
455,955
4
L
Awilix
8,840
368
55
2
0
368,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role