Player Matchup

Cliodhna
Cliodhna
Elucidator7234
Cliodhna
Level 39
God Stats
5W - 3L
1,607 SR
Queue Stats
94W - 111L
1,334 Elo+
Party 2
Nu Wa
Nu Wa
Itz RedDuMbo
Nu Wa
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,287 Elo+
Party 2
Mercury
Mercury
xx0-100RealQuick
Mercury
Level 17
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Team Averages
Level 27
1,463 SR
1,270 Elo+

VS

Team Averages
Level 37
1,436 SR
1,230 Elo+
Skadi
Skadi
AbiggMONKEY
Skadi
Level 40
God Stats
14W - 12L
1,454 SR
Queue Stats
84W - 95L
1,258 Elo+
Party 1
Jormungandr
Jormungandr
GermanNormal
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Hel
Hel
MILLIonAIR17
Hel
Level 66
God Stats
9W - 13L
1,355 SR
Queue Stats
91W - 106L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
4 / 4 / 1
7,359
736
9,251
7,616
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 4
7,087
709
3,182
4,870
1,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
5,597
560
348
3,788
975
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
8,071
807
7,530
5,984
1,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
GermanNormal
Jormungandr
11
1 / 1 / 6
7,861
786
1,169
4,247
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 3 / 5
7,028
703
4,109
6,041
1,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
8
8
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
Cliodhna
4
4
1
1.13
W
Jormungandr
GermanNormal
Jormungandr
1
1
6
4
L
1
2
4
1.5
W
1
3
5
1.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,781
Damage
12,808
16,274
Taken
16,272
5,220
Mitigated
5,459
2,338
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,530
3,267
0
696
5,984
1,678
1,156
995
4,989
0
32,976
L
Cliodhna
9,251
477
276
1,215
7,616
2,830
0
2,862
4,754
0
19,811
W
Jormungandr
GermanNormal
Jormungandr
1,169
272
0
1,651
4,247
2,218
0
1,159
3,088
7,879
0
L
3,182
238
51
796
4,870
1,415
24
1,591
3,279
16,916
0
W
4,109
961
1,545
1,441
6,041
1,563
28
1,107
4,934
19,658
0
L
348
95
0
0
3,788
975
0
1,165
2,623
0
3,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,043
Gold Earned
22,960
65
Minions Killed
111
2
Camps Cleared
5
474,888
Distance Traveled
543,255
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,071
807
62
6
4
191,427
4
L
Cliodhna
7,359
736
24
2
2
195,293
0
W
Jormungandr
7,861
786
16
2
0
180,833
1
L
Nu Wa
7,087
709
36
4
0
151,772
0
W
Hel
7,028
703
33
3
1
170,995
2
L
Mercury
5,597
560
5
1
0
127,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role