Player Matchup

Cthulhu
Cthulhu
JuanDgo265
Cthulhu
Level 17
God Stats
1W - 0L
1,762 SR
Queue Stats
14W - 22L
1,440 Elo+
Solo
He Bo
He Bo
KingSkyies
He Bo
Level 64
God Stats
1W - 0L
1,796 SR
Queue Stats
33W - 40L
1,409 Elo+
Party 1
Izanami
Izanami
Playdudeguy
Izanami
Level 15
God Stats
10W - 8L
1,546 SR
Queue Stats
25W - 35L
1,379 Elo+
Party 1
Team Averages
Level 32
1,701 SR
1,409 Elo+

VS

Team Averages
Level 17
1,396 SR
1,525 Elo+
Hel
Hel
Noxi0us
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 2
Zhong Kui
Zhong Kui
StinkyPieJuice
Zhong Kui
Level 41
God Stats
7W - 14L
1,460 SR
Queue Stats
90W - 171L
1,335 Elo+
Solo
Cliodhna
Cliodhna
burningturdbag
Cliodhna
Level 5
God Stats
0W - 1L
1,227 SR
Queue Stats
1W - 3L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuanDgo265
Cthulhu
12
4 / 0 / 11
7,931
793
5,568
8,147
8,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
12
7 / 1 / 9
8,397
840
10,693
3,698
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Playdudeguy
Izanami
12
6 / 0 / 10
8,279
828
5,954
2,502
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 4 / 1
5,726
573
230
6,672
2,322
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
StinkyPieJuice
Zhong Kui
10
0 / 5 / 1
5,969
597
5,623
11,034
6,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
8
1 / 8 / 0
5,990
599
2,134
10,791
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
JuanDgo265
Cthulhu
4
0
11
9.5
W
He Bo
7
1
9
11.5
L
Hel
0
4
1
0.13
W
Izanami
Playdudeguy
Izanami
6
0
10
11
L
Zhong Kui
StinkyPieJuice
Zhong Kui
0
5
1
0.1
L
Cliodhna
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,215
Damage
7,987
14,347
Taken
28,497
10,409
Mitigated
11,666
1,552
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
JuanDgo265
Cthulhu
5,568
90
217
1,293
8,147
8,323
263
2,988
5,159
32,561
0
W
He Bo
10,693
943
0
0
3,698
1,228
735
2,313
1,385
22,593
0
L
Hel
230
163
1,406
941
6,672
2,322
0
4,793
1,757
2,306
0
W
Izanami
Playdudeguy
Izanami
5,954
3,838
0
42
2,502
858
1,466
1,529
973
0
18,095
L
Zhong Kui
StinkyPieJuice
Zhong Kui
5,623
964
65
3,889
11,034
6,249
0
5,509
5,391
28,759
0
L
Cliodhna
2,134
284
189
1,207
10,791
3,095
0
5,970
4,525
0
9,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
17,685
115
Minions Killed
76
7
Camps Cleared
2
547,122
Distance Traveled
486,856
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,931
793
48
5
2
198,427
0
W
He Bo
8,397
840
32
3
4
166,353
1
L
Hel
5,726
573
11
1
0
151,900
1
W
Izanami
8,279
828
35
4
1
182,342
0
L
Zhong Kui
5,969
597
47
5
2
163,221
4
L
Cliodhna
5,990
599
18
2
0
171,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role