Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Platinum IV
 
Khepri
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
ALEXZUS
Bellona
Platinum IV
Level 158
God Stats
2W - 4L
1,466 SR
Queue Stats
275W - 259L
1,688 MMR
Party 2
Sol
Sol
Gold IV
Gojо
Sol
Gold IV
Level 49
God Stats
5W - 2L
1,882 SR
Queue Stats
8W - 3L
1,781 MMR
Party 3
Erlang Shen
Erlang Shen
Gold III
vsCosmo
Erlang Shen
Gold III
Level 48
God Stats
2W - 1L
1,621 SR
Queue Stats
54W - 52L
1,808 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,594 SR
1,655 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,528 SR
1,737 MMR
Charybdis
Charybdis
Platinum II
 
Charybdis
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
BaybeChimp
Loki
Platinum III
Level 125
God Stats
6W - 3L
1,701 SR
Queue Stats
80W - 68L
1,939 MMR
Party 1
Bacchus
Bacchus
Gold V
Blesseday
Bacchus
Gold V
Level 66
God Stats
0W - 1L
1,401 SR
Queue Stats
49W - 46L
1,716 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
CordialTundra
Sylvanus
Platinum III
Level 149
God Stats
17W - 10L
1,752 SR
Queue Stats
328W - 323L
1,766 MMR
Solo
Ra
Ra
Platinum V
gaminn
Ra
Platinum V
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
140W - 136L
1,765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
7 / 1 / 1
11,402
671
10,479
9,388
2,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
14
0 / 0 / 8
9,092
535
2,047
3,822
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
ALEXZUS
Bellona
18
5 / 0 / 3
10,892
641
10,164
13,851
15,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Gojо
Sol
17
5 / 0 / 5
10,867
639
11,490
7,825
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
vsCosmo
Erlang Shen
17
3 / 1 / 5
10,192
600
9,092
9,168
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArtioOdinCliodhnaGeb

VS

Bans
SetAthenaOlorunSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 0
8,401
494
4,833
11,401
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 0
8,137
479
3,093
8,472
2,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Blesseday
Bacchus
11
0 / 3 / 0
6,903
406
2,293
8,951
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
CordialTundra
Sylvanus
15
0 / 7 / 1
8,517
501
6,792
18,923
17,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
13
0 / 6 / 0
8,120
478
3,384
10,118
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
2
2
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
1
1
7.5
W
Khepri
 
Khepri
0
0
8
4
L
Charybdis
 
Charybdis
1
2
0
0.5
W
Bellona
ALEXZUS
Bellona
5
0
3
6.5
L
1
2
0
0.5
L
Bacchus
Blesseday
Bacchus
0
3
0
0
L
Sylvanus
CordialTundra
Sylvanus
0
7
1
0.07
W
Sol
Gojо
Sol
5
0
5
7.5
L
Ra
0
6
0
0
W
Erlang Shen
vsCosmo
Erlang Shen
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,272
Damage
20,395
44,054
Taken
57,865
28,754
Mitigated
35,913
22,165
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,479
5,184
0
3,459
9,388
2,547
4,873
2,174
7,160
0
87,673
W
Khepri
 
Khepri
2,047
158
0
1,216
3,822
2,969
0
956
2,822
21,647
0
L
Charybdis
 
Charybdis
4,833
1,474
0
5,195
11,401
2,024
178
1,669
9,732
0
66,816
W
Bellona
ALEXZUS
Bellona
10,164
2,366
0
6,205
13,851
15,219
949
3,696
10,093
9,977
62,253
L
3,093
243
0
2,960
8,472
2,761
72
2,557
5,915
0
45,932
L
Bacchus
Blesseday
Bacchus
2,293
310
0
1,483
8,951
8,156
0
1,752
7,199
22,098
0
L
Sylvanus
CordialTundra
Sylvanus
6,792
1,799
0
5,264
18,923
17,578
0
3,946
14,977
46,260
8,938
W
Sol
Gojо
Sol
11,490
5,110
0
6,817
7,825
3,681
936
1,901
5,772
85,410
9,393
L
Ra
3,384
138
113
2,098
10,118
5,394
0
3,693
6,425
57,247
0
W
Erlang Shen
vsCosmo
Erlang Shen
9,092
4,709
0
4,468
9,168
4,338
0
2,647
6,471
0
80,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,445
Gold Earned
40,078
630
Minions Killed
533
0
Camps Cleared
0
1,886,488
Distance Traveled
1,507,084
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,402
671
167
10
0
347,989
8
W
Khepri
9,092
535
29
2
0
386,013
9
L
Charybdis
8,401
494
144
8
0
279,420
3
W
Bellona
10,892
641
131
8
0
413,619
6
L
Loki
8,137
479
104
6
0
385,334
5
L
Bacchus
6,903
406
40
2
0
302,746
4
L
Sylvanus
8,517
501
120
7
0
230,994
4
W
Sol
10,867
639
178
10
0
343,613
3
L
Ra
8,120
478
125
7
0
308,590
5
W
Erlang Shen
10,192
600
125
7
0
395,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role