Player Matchup

Gilgamesh
Gilgamesh
ArkieV2
Gilgamesh
Level 129
God Stats
4W - 3L
1,566 SR
Queue Stats
143W - 149L
1,484 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MegaFireDripGuy
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,385 Elo+
Party 3
Sobek
Sobek
SonofSilfuryn
Sobek
Level 58
God Stats
20W - 29L
1,451 SR
Queue Stats
92W - 137L
1,370 Elo+
Party 2
Izanami
Izanami
TiberiusNero23
Izanami
Level 58
God Stats
18W - 20L
1,401 SR
Queue Stats
69W - 112L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
vapegod446
Danzaburou
Level 28
God Stats
37W - 46L
1,432 SR
Queue Stats
66W - 88L
1,378 Elo+
Party 2
Team Averages
Level 58
1,470 SR
1,395 Elo+

VS

Team Averages
Level 72
1,639 SR
1,512 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Blackzilla823
Raijin
Level 89
God Stats
3W - 1L
1,564 SR
Queue Stats
255W - 256L
1,433 Elo+
Party 1
Athena
Athena
Emwen94
Athena
Level 29
God Stats
15W - 12L
1,542 SR
Queue Stats
104W - 97L
1,475 Elo+
Party 1
Bastet
Bastet
SimpIePanda
Bastet
Level 44
God Stats
18W - 6L
2,041 SR
Queue Stats
328W - 246L
1,693 Elo+
Solo
Izanami
Izanami
jachan9
Izanami
Level 91
God Stats
27W - 18L
1,550 SR
Queue Stats
659W - 576L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArkieV2
Gilgamesh
14
7 / 5 / 2
8,252
635
7,303
10,464
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
MegaFireDripGuy
Morgan Le Fay
10
2 / 5 / 0
6,382
491
2,225
7,775
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 3
6,131
472
4,304
9,322
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 9 / 2
6,138
472
2,580
9,802
2,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
vapegod446
Danzaburou
9
1 / 6 / 2
5,685
437
4,683
8,557
2,220
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 3 / 1
8,598
661
7,093
8,936
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 5 / 5
6,408
493
1,928
5,839
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Emwen94
Athena
11
0 / 1 / 9
7,159
551
3,378
8,534
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
16
14 / 1 / 0
10,089
776
13,408
7,171
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
jachan9
Izanami
12
4 / 3 / 3
7,184
553
7,162
7,601
2,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
12
Kills
27
27
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
3
1
3.17
L
Gilgamesh
ArkieV2
Gilgamesh
7
5
2
1.6
W
0
5
5
0.5
W
Athena
Emwen94
Athena
0
1
9
4.5
L
Morgan Le Fay
MegaFireDripGuy
Morgan Le Fay
2
5
0
0.4
W
Bastet
14
1
0
14
L
1
2
3
1.25
L
1
9
2
0.22
W
Izanami
jachan9
Izanami
4
3
3
1.83
L
Danzaburou
vapegod446
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,095
Damage
32,969
45,920
Taken
38,081
16,210
Mitigated
19,483
6,893
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,093
1,923
0
2,680
8,936
3,280
0
1,311
7,525
0
52,700
L
Gilgamesh
ArkieV2
Gilgamesh
7,303
2,337
0
1,375
10,464
4,717
654
1,440
8,561
0
47,088
W
1,928
345
0
0
5,839
1,454
215
716
4,999
22,716
0
W
Athena
Emwen94
Athena
3,378
905
252
3,595
8,534
7,207
26
2,032
6,502
17,792
0
L
Morgan Le Fay
MegaFireDripGuy
Morgan Le Fay
2,225
213
0
1,539
7,775
2,509
0
636
6,978
24,404
0
W
Bastet
13,408
3,267
0
4,449
7,171
4,960
7
528
6,557
6,121
49,839
L
4,304
214
0
2,659
9,322
4,527
0
1,611
7,711
17,518
0
L
2,580
1,341
0
522
9,802
2,237
802
734
8,449
0
25,115
W
Izanami
jachan9
Izanami
7,162
4,672
0
2,284
7,601
2,582
386
1,632
5,969
0
52,989
L
Danzaburou
vapegod446
Danzaburou
4,683
2,335
0
798
8,557
2,220
0
1,480
7,077
0
29,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
39,438
269
Minions Killed
399
0
Camps Cleared
0
1,252,054
Distance Traveled
1,381,576
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,598
661
105
8
0
323,278
1
L
Gilgamesh
8,252
635
83
6
0
274,221
0
W
Raijin
6,408
493
40
3
0
210,276
0
W
Athena
7,159
551
21
2
0
288,611
1
L
Morgan Le Fay
6,382
491
46
4
0
218,551
0
W
Bastet
10,089
776
120
9
0
309,268
5
L
Sobek
6,131
472
31
2
0
284,466
2
L
Izanami
6,138
472
63
5
0
231,722
1
W
Izanami
7,184
553
113
9
0
250,143
3
L
Danzaburou
5,685
437
46
4
0
243,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role