Player Matchup

Scylla
Scylla
I_am_Cardi_B_3
Scylla
Level 6
God Stats
0W - 4L
1,181 SR
Queue Stats
2W - 10L
1,179 Elo+
Solo
Fenrir
Fenrir
LOBOALFA_LCSS
Fenrir
Level 27
God Stats
6W - 9L
1,484 SR
Queue Stats
274W - 317L
1,296 Elo+
Solo
Hachiman
Hachiman
Long7shot28
Hachiman
Level 17
God Stats
7W - 9L
1,529 SR
Queue Stats
37W - 46L
1,328 Elo+
Party 2
Ymir
Ymir
WolfZero123
Ymir
Level 13
God Stats
7W - 10L
1,286 SR
Queue Stats
20W - 25L
1,330 Elo+
Party 2
Pele
Pele
lichi05mena
Pele
Level 23
God Stats
13W - 13L
1,494 SR
Queue Stats
48W - 59L
1,356 Elo+
Party 2
Team Averages
Level 17
1,395 SR
1,298 Elo+

VS

Team Averages
Level 21
1,458 SR
1,343 Elo+
Sylvanus
Sylvanus
Bussinmyload
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Kali
Kali
DemonPest
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,291 Elo+
Solo
Izanami
Izanami
Yobnocboy
Izanami
Level 34
God Stats
3W - 4L
1,224 SR
Queue Stats
94W - 118L
1,341 Elo+
Party 1
Loki
Loki
jam617letsgo
Loki
Level 24
God Stats
25W - 17L
1,452 SR
Queue Stats
174W - 190L
1,348 Elo+
Solo
Fenrir
Fenrir
pojeman1
Fenrir
Level 20
God Stats
4W - 2L
1,614 SR
Queue Stats
30W - 52L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,701
447
3,233
5,586
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 6 / 2
6,459
431
4,677
10,148
2,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Long7shot28
Hachiman
13
4 / 1 / 4
7,705
514
5,625
6,310
1,940
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 0
7,328
489
7,105
12,090
12,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 1 / 0
7,020
468
3,016
11,582
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bussinmyload
Sylvanus
12
4 / 2 / 1
7,731
515
12,725
11,754
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
3 / 3 / 0
7,543
503
3,676
8,885
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Yobnocboy
Izanami
12
5 / 2 / 0
7,351
490
4,707
7,458
5,704
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 2 / 2
7,213
481
5,533
9,833
3,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
pojeman1
Fenrir
10
0 / 3 / 4
6,201
413
4,404
7,975
4,861
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
12
Kills
13
13
Deaths
12
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bussinmyload
Sylvanus
4
2
1
2.25
W
Kali
3
3
0
1
L
1
3
1
0.5
L
3
6
2
0.67
L
Hachiman
Long7shot28
Hachiman
4
1
4
6
L
2
2
0
1
W
Izanami
Yobnocboy
Izanami
5
2
0
2.5
W
1
2
2
1
L
2
1
0
2
W
Fenrir
pojeman1
Fenrir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
31,045
45,716
Taken
45,905
22,183
Mitigated
23,632
12,034
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bussinmyload
Sylvanus
12,725
2,827
246
5,820
11,754
6,972
0
1,602
10,152
46,343
0
W
Kali
3,676
1,601
0
4,664
8,885
2,807
0
1,802
7,083
0
32,126
L
3,233
230
0
995
5,586
1,431
336
2,404
3,182
26,558
0
L
4,677
529
0
2,599
10,148
2,811
188
1,960
8,188
0
15,250
L
Hachiman
Long7shot28
Hachiman
5,625
2,333
0
1,679
6,310
1,940
322
1,511
4,799
0
35,071
L
7,105
1,986
0
2,060
12,090
12,420
335
1,289
10,801
38,042
0
W
Izanami
Yobnocboy
Izanami
4,707
2,877
0
0
7,458
5,704
284
1,239
6,219
0
35,741
W
5,533
3,024
0
4,789
9,833
3,288
356
5,123
4,710
0
36,242
L
3,016
1,065
0
4,701
11,582
3,581
0
5,561
6,021
0
48,661
W
Fenrir
pojeman1
Fenrir
4,404
1,309
0
347
7,975
4,861
0
572
7,403
0
22,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,213
Gold Earned
36,039
333
Minions Killed
310
0
Camps Cleared
0
1,469,143
Distance Traveled
1,405,859
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,731
515
64
4
0
238,863
3
W
Kali
7,543
503
64
4
0
281,293
1
L
Scylla
6,701
447
65
4
0
311,960
7
L
Fenrir
6,459
431
32
2
0
288,491
0
L
Hachiman
7,705
514
65
4
0
288,859
0
L
Ymir
7,328
489
74
5
0
273,713
3
W
Izanami
7,351
490
69
5
0
280,215
2
W
Loki
7,213
481
77
5
0
304,376
4
L
Pele
7,020
468
97
6
0
306,120
0
W
Fenrir
6,201
413
36
2
0
301,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role