Player Matchup

Apollo
Apollo
CluQlucsClan
Apollo
Level 59
God Stats
5W - 6L
1,517 SR
Queue Stats
43W - 62L
1,359 Elo+
Party 1
Raijin
Raijin
MiGGG
Raijin
Level 90
God Stats
1W - 1L
1,491 SR
Queue Stats
49W - 42L
1,499 Elo+
Party 1
Chaac
Chaac
Skycaptinbob
Chaac
Level 115
God Stats
1W - 4L
1,316 SR
Queue Stats
20W - 24L
1,358 Elo+
Party 1
Janus
Janus
bigchungus456
Janus
Level 20
God Stats
1W - 2L
1,112 SR
Queue Stats
6W - 12L
1,170 Elo+
Party 1
Danzaburou
Danzaburou
j0kerrcasts
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 62
1,387 SR
1,377 Elo+

VS

Team Averages
Level 69
1,468 SR
1,515 Elo+
Scylla
Scylla
MachoGeddo
Scylla
Level 17
God Stats
1W - 0L
1,368 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
Phreaknstein
Ra
Level 16
God Stats
2W - 0L
1,444 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
komanderxtw2
Sylvanus
Level 103
God Stats
3W - 1L
1,555 SR
Queue Stats
26W - 27L
1,446 Elo+
Party 2
Ullr
Ullr
matus13
Ullr
Level 107
God Stats
3W - 2L
1,440 SR
Queue Stats
5W - 2L
1,719 Elo+
Party 2
Tsukuyomi
Tsukuyomi
s0nkic
Tsukuyomi
Level 101
God Stats
1W - 0L
1,531 SR
Queue Stats
33W - 24L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
0 / 2 / 4
9,149
572
9,682
10,583
2,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
MiGGG
Raijin
19
5 / 6 / 2
12,068
754
18,858
14,271
4,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 6
12,159
760
14,175
28,814
23,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 7 / 3
9,199
575
7,850
11,120
2,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
j0kerrcasts
Danzaburou
14
0 / 7 / 4
8,722
545
6,701
12,534
3,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MachoGeddo
Scylla
17
4 / 2 / 9
10,787
674
12,771
11,796
4,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 1 / 15
12,261
766
17,151
11,391
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
komanderxtw2
Sylvanus
18
4 / 0 / 12
12,140
759
13,342
20,562
33,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
matus13
Ullr
17
5 / 1 / 4
11,352
710
7,195
9,005
4,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
s0nkic
Tsukuyomi
19
10 / 4 / 12
13,717
857
18,382
13,180
5,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
8
Kills
26
26
Deaths
8
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
2
4
1
W
Scylla
MachoGeddo
Scylla
4
2
9
4.25
L
Raijin
MiGGG
Raijin
5
6
2
1
W
3
1
15
10.5
L
2
4
6
1.25
L
1
7
3
0.36
L
Danzaburou
j0kerrcasts
Danzaburou
0
7
4
0.29
W
Sylvanus
komanderxtw2
Sylvanus
4
0
12
10
W
Ullr
matus13
Ullr
5
1
4
7
W
Tsukuyomi
s0nkic
Tsukuyomi
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,266
Damage
68,841
77,322
Taken
65,934
36,770
Mitigated
53,235
19,009
Healing
25,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
9,682
4,208
402
2,798
10,583
2,884
0
7,024
3,559
0
34,720
W
Scylla
MachoGeddo
Scylla
12,771
1,061
576
1,145
11,796
4,959
722
5,156
6,640
35,248
0
L
Raijin
MiGGG
Raijin
18,858
1,525
0
1,321
14,271
4,097
1
6,789
7,482
56,702
0
W
17,151
699
3,567
5,526
11,391
5,353
2,185
4,337
7,054
71,405
0
L
14,175
2,686
0
12,360
28,814
23,353
0
16,595
12,219
0
46,674
L
7,850
193
105
532
11,120
2,748
1
6,402
4,718
13,411
0
L
Danzaburou
j0kerrcasts
Danzaburou
6,701
2,621
0
1,491
12,534
3,688
0
6,512
6,022
0
21,125
W
Sylvanus
komanderxtw2
Sylvanus
13,342
2,770
5,999
7,728
20,562
33,104
231
7,204
13,358
23,334
0
W
Ullr
matus13
Ullr
7,195
2,373
0
520
9,005
4,144
1,372
3,766
5,239
0
37,537
W
Tsukuyomi
s0nkic
Tsukuyomi
18,382
2,737
0
172
13,180
5,675
0
6,692
6,488
0
52,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,297
Gold Earned
60,257
324
Minions Killed
369
4
Camps Cleared
10
1,384,513
Distance Traveled
1,526,000
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,149
572
77
5
1
301,511
0
W
Scylla
10,787
674
66
4
0
298,877
4
L
Raijin
12,068
754
96
6
1
266,707
3
W
Ra
12,261
766
142
9
3
326,788
2
L
Chaac
12,159
760
76
5
1
318,906
0
L
Janus
9,199
575
24
2
0
254,252
0
L
Danzaburou
8,722
545
51
3
1
243,137
2
W
Sylvanus
12,140
759
23
1
0
291,279
1
W
Ullr
11,352
710
78
5
3
310,053
0
W
Tsukuyomi
13,717
857
60
4
4
299,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role