Player Matchup

Jing Wei
Jing Wei
Littleschmidtt
Jing Wei
Level 106
God Stats
1W - 2L
1,521 SR
Queue Stats
181W - 155L
1,516 Elo+
Solo
Ra
Ra
Russia121212
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,393 Elo+
Party 1
Geb
Geb
XMiner
Geb
Level 102
God Stats
3W - 2L
1,343 SR
Queue Stats
65W - 82L
1,431 Elo+
Party 1
Team Averages
Level 77
1,455 SR
1,447 Elo+

VS

Team Averages
Level 78
1,358 SR
1,384 Elo+
Ymir
Ymir
Buckedon16
Ymir
Level 84
God Stats
45W - 45L
1,494 SR
Queue Stats
216W - 256L
1,357 Elo+
Party 2
Zeus
Zeus
Ctizsl
Zeus
Level 84
God Stats
1W - 1L
1,303 SR
Queue Stats
174W - 192L
1,377 Elo+
Party 2
Artemis
Artemis
SaintHixiel
Artemis
Level 67
God Stats
1W - 1L
1,276 SR
Queue Stats
46W - 69L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
1 / 0 / 3
8,157
627
9,422
6,796
2,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 2
8,290
638
8,281
5,668
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
XMiner
Geb
12
1 / 2 / 2
8,639
665
5,419
12,684
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
8,694
669
3,726
14,625
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
Ctizsl
Zeus
14
5 / 2 / 0
9,071
698
12,242
6,671
2,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
SaintHixiel
Artemis
11
0 / 2 / 4
7,653
589
6,446
6,747
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
5
5
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Zeus
Ctizsl
Zeus
5
2
0
2.5
L
Jing Wei
1
0
3
2.5
L
2
3
2
1
W
Artemis
SaintHixiel
Artemis
0
2
4
1
L
Geb
XMiner
Geb
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
22,414
25,148
Taken
28,043
14,082
Mitigated
16,362
8,035
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,726
403
272
5,212
14,625
11,182
0
7,398
6,693
15,128
0
W
Zeus
Ctizsl
Zeus
12,242
2,897
0
1,502
6,671
2,423
0
3,078
3,416
41,701
0
L
Jing Wei
9,422
6,078
0
1,606
6,796
2,443
0
4,079
2,717
0
35,013
L
8,281
572
2,160
1,755
5,668
2,133
0
3,746
1,922
33,709
0
W
Artemis
SaintHixiel
Artemis
6,446
1,972
0
882
6,747
2,757
0
2,747
3,824
0
28,705
L
Geb
XMiner
Geb
5,419
715
272
2,242
12,684
9,506
0
8,386
4,298
10,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,086
Gold Earned
25,418
149
Minions Killed
152
6
Camps Cleared
6
715,630
Distance Traveled
702,535
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,694
669
22
2
0
231,548
1
W
Zeus
9,071
698
82
6
2
236,220
4
L
Jing Wei
8,157
627
75
6
5
276,102
6
L
Ra
8,290
638
74
6
1
203,462
0
W
Artemis
7,653
589
48
4
4
234,767
4
L
Geb
8,639
665
0
0
0
236,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role