Player Matchup

Achilles
Achilles
Ducky5k
Achilles
Level 115
God Stats
9W - 6L
1,630 SR
Queue Stats
57W - 33L
1,521 Elo+
Solo
Neith
Neith
EViLTeW
Neith
Level 126
God Stats
7W - 4L
1,150 SR
Queue Stats
164W - 195L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
YaBoiKyoe
Tsukuyomi
Level 88
God Stats
19W - 25L
1,453 SR
Queue Stats
513W - 622L
1,446 Elo+
Party 2
Zeus
Zeus
jcsgaming15
Zeus
Level 99
God Stats
12W - 11L
1,501 SR
Queue Stats
550W - 651L
1,434 Elo+
Party 2
Hercules
Hercules
transeffect
Hercules
Level 127
God Stats
5W - 1L
1,550 SR
Queue Stats
68W - 79L
1,375 Elo+
Solo
Team Averages
Level 111
1,457 SR
1,427 Elo+

VS

Team Averages
Level 74
1,411 SR
1,386 Elo+
Ravana
Ravana
GelflingHorror
Ravana
Level 52
God Stats
3W - 3L
1,249 SR
Queue Stats
160W - 223L
1,389 Elo+
Party 1
Janus
Janus
Sathurnus
Janus
Level 82
God Stats
5W - 2L
1,786 SR
Queue Stats
271W - 296L
1,439 Elo+
Solo
Geb
Geb
Sykail
Geb
Level 65
God Stats
1W - 6L
1,224 SR
Queue Stats
158W - 220L
1,382 Elo+
Party 1
Mulan
Mulan
konfuz3
Mulan
Level 106
God Stats
7W - 19L
1,408 SR
Queue Stats
481W - 552L
1,403 Elo+
Solo
Anhur
Anhur
mkvPebbles
Anhur
Level 65
God Stats
6W - 10L
1,386 SR
Queue Stats
172W - 282L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ducky5k
Achilles
12
6 / 5 / 4
7,904
565
9,209
12,495
9,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
EViLTeW
Neith
12
0 / 2 / 6
7,156
511
4,880
5,483
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
YaBoiKyoe
Tsukuyomi
12
6 / 2 / 5
7,748
553
6,008
9,361
4,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 1 / 5
8,312
594
8,818
5,635
1,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
transeffect
Hercules
12
1 / 1 / 2
6,896
493
2,918
13,134
5,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 7 / 2
7,587
542
8,691
9,871
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Sathurnus
Janus
11
3 / 5 / 3
7,134
510
5,446
7,943
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Sykail
Geb
10
0 / 1 / 4
6,467
462
5,423
10,509
6,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
konfuz3
Mulan
12
1 / 3 / 3
7,319
523
8,268
11,425
6,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
10
0 / 4 / 1
6,031
431
1,420
6,449
1,845

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
11
11
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ducky5k
Achilles
6
5
4
1.6
W
Neith
EViLTeW
Neith
0
2
6
1.5
L
7
7
2
1.14
L
Janus
Sathurnus
Janus
3
5
3
0.9
L
Geb
Sykail
Geb
0
1
4
2
W
Tsukuyomi
YaBoiKyoe
Tsukuyomi
6
2
5
4.25
W
7
1
5
9.5
L
Mulan
konfuz3
Mulan
1
3
3
0.83
L
Anhur
0
4
1
0.13
W
Hercules
transeffect
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,833
Damage
29,248
46,108
Taken
46,197
24,443
Mitigated
20,640
14,929
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ducky5k
Achilles
9,209
3,696
0
1,658
12,495
9,751
555
4,152
8,125
0
32,988
W
Neith
EViLTeW
Neith
4,880
1,784
0
1,539
5,483
2,119
118
597
4,860
0
41,117
L
8,691
3,154
0
1,784
9,871
3,748
544
1,265
8,606
0
33,809
L
Janus
Sathurnus
Janus
5,446
800
0
738
7,943
2,081
0
1,439
6,504
34,890
0
L
Geb
Sykail
Geb
5,423
867
0
3,420
10,509
6,086
0
2,478
8,031
23,130
0
W
Tsukuyomi
YaBoiKyoe
Tsukuyomi
6,008
1,121
517
3,184
9,361
4,789
76
2,148
7,127
0
26,473
W
8,818
2,721
0
878
5,635
1,934
828
1,367
4,226
41,385
3,352
L
Mulan
konfuz3
Mulan
8,268
810
0
3,761
11,425
6,880
294
720
10,705
0
40,272
L
Anhur
1,420
546
0
668
6,449
1,845
0
2,221
4,228
0
24,616
W
Hercules
transeffect
Hercules
2,918
1,005
0
7,153
13,134
5,850
319
2,149
10,901
0
25,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,016
Gold Earned
34,538
327
Minions Killed
310
0
Camps Cleared
0
1,408,075
Distance Traveled
1,372,525
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,904
565
55
4
0
285,189
5
W
Neith
7,156
511
86
6
0
230,249
6
L
Ravana
7,587
542
59
4
0
255,087
5
L
Janus
7,134
510
64
5
0
293,152
6
L
Geb
6,467
462
33
2
0
303,729
1
W
Tsukuyomi
7,748
553
33
2
0
306,586
5
W
Zeus
8,312
594
92
7
0
281,701
2
L
Mulan
7,319
523
99
7
0
259,761
2
L
Anhur
6,031
431
55
4
0
260,796
4
W
Hercules
6,896
493
61
4
0
304,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role