Player Matchup

Ares
Ares
ParagonEnforcer
Ares
Level 65
God Stats
11W - 20L
1,470 SR
Queue Stats
86W - 114L
1,394 Elo+
Party 2
Neith
Neith
UnrulyC
Neith
Level 28
God Stats
8W - 9L
1,436 SR
Queue Stats
129W - 146L
1,501 Elo+
Party 3
Baba Yaga
Baba Yaga
UnrulyD
Baba Yaga
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
366W - 418L
1,429 Elo+
Party 3
King Arthur
King Arthur
Venymys
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,438 Elo+
Party 2
Hun Batz
Hun Batz
braulio1232001
Hun Batz
Level 69
God Stats
23W - 29L
1,488 SR
Queue Stats
287W - 299L
1,543 Elo+
Solo
Team Averages
Level 51
1,479 SR
1,461 Elo+

VS

Team Averages
Level 84
1,539 SR
1,480 Elo+
Athena
Athena
LordDreadThor
Athena
Level 25
God Stats
5W - 2L
1,595 SR
Queue Stats
14W - 19L
1,404 Elo+
Party 1
Sol
Sol
Mia1977
Sol
Level 85
God Stats
34W - 20L
1,619 SR
Queue Stats
143W - 144L
1,528 Elo+
Solo
Xbalanque
Xbalanque
PootsTheCat
Xbalanque
Level 27
God Stats
7W - 3L
1,608 SR
Queue Stats
39W - 31L
1,507 Elo+
Party 1
Geb
Geb
RusselX
Geb
Level 149
God Stats
10W - 15L
1,374 SR
Queue Stats
169W - 169L
1,480 Elo+
Party 1
Neith
Neith
bobjoe53
Neith
Level 134
God Stats
123W - 141L
1,498 SR
Queue Stats
375W - 407L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,045
503
4,159
8,208
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
UnrulyC
Neith
11
3 / 8 / 3
7,091
507
7,597
10,065
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
UnrulyD
Baba Yaga
12
1 / 5 / 0
6,978
498
3,812
8,279
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Venymys
King Arthur
13
3 / 5 / 1
7,544
539
6,291
15,122
10,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
12
2 / 4 / 2
7,249
518
4,834
10,132
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 6
7,886
563
4,936
11,594
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
16
6 / 1 / 0
9,521
680
10,584
8,724
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
PootsTheCat
Xbalanque
12
4 / 3 / 8
7,901
564
8,386
9,072
2,984
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
13
5 / 1 / 3
8,200
586
5,336
10,043
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
bobjoe53
Neith
14
4 / 4 / 4
9,025
645
10,318
8,348
3,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
11
Kills
24
24
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Sol
6
1
0
6
L
2
2
3
1.75
W
Xbalanque
PootsTheCat
Xbalanque
4
3
8
2.67
W
Geb
5
1
3
6.5
L
Neith
UnrulyC
Neith
3
8
3
0.56
L
Baba Yaga
UnrulyD
Baba Yaga
1
5
0
0.2
L
King Arthur
Venymys
King Arthur
3
5
1
0.7
W
Neith
bobjoe53
Neith
4
4
4
1.5
L
Hun Batz
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,693
Damage
39,560
51,806
Taken
47,781
28,017
Mitigated
24,351
12,356
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,936
1,832
0
667
11,594
11,017
0
2,957
8,529
20,276
0
W
Sol
10,584
3,756
0
4,731
8,724
3,036
3,505
2,863
5,569
67,779
0
L
4,159
930
0
3,164
8,208
7,466
577
2,358
5,850
24,308
0
W
Xbalanque
PootsTheCat
Xbalanque
8,386
5,770
0
1,922
9,072
2,984
436
1,548
7,484
0
48,086
W
Geb
5,336
1,303
0
2,872
10,043
4,170
423
704
9,297
36,062
0
L
Neith
UnrulyC
Neith
7,597
3,164
0
1,776
10,065
3,429
444
4,517
5,548
0
27,892
L
Baba Yaga
UnrulyD
Baba Yaga
3,812
656
0
1,691
8,279
2,600
0
6,617
1,662
28,204
0
L
King Arthur
Venymys
King Arthur
6,291
1,282
0
2,931
15,122
10,512
0
3,261
11,861
1,726
35,399
W
Neith
bobjoe53
Neith
10,318
5,522
0
2,905
8,348
3,144
2,132
348
8,000
0
50,938
L
Hun Batz
4,834
1,839
0
2,794
10,132
4,010
0
4,103
6,029
0
40,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
42,533
284
Minions Killed
380
0
Camps Cleared
0
1,282,638
Distance Traveled
1,296,764
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,886
563
37
3
0
254,008
3
W
Sol
9,521
680
119
9
0
274,967
2
L
Ares
7,045
503
28
2
0
257,129
1
W
Xbalanque
7,901
564
64
5
0
239,351
0
W
Geb
8,200
586
69
5
0
300,911
6
L
Neith
7,091
507
53
4
0
220,445
4
L
Baba Yaga
6,978
498
59
4
0
250,786
1
L
King Arthur
7,544
539
71
5
0
251,032
4
W
Neith
9,025
645
91
7
0
227,527
1
L
Hun Batz
7,249
518
73
5
0
303,246
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role