Player Matchup

Achilles
Achilles
BuRrN212
Achilles
Level 14
God Stats
6W - 8L
1,454 SR
Queue Stats
17W - 22L
1,409 Elo+
Party 2
Ullr
Ullr
Maddogmitch
Ullr
Level 149
God Stats
1W - 2L
1,450 SR
Queue Stats
96W - 94L
1,546 Elo+
Solo
Fenrir
Fenrir
MrChamoy
Fenrir
Level 44
God Stats
2W - 6L
1,257 SR
Queue Stats
127W - 151L
1,414 Elo+
Party 1
Ganesha
Ganesha
arthie03
Ganesha
Level 58
God Stats
4W - 7L
1,416 SR
Queue Stats
99W - 132L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
trriixx
Morgan Le Fay
Level 60
God Stats
2W - 1L
1,735 SR
Queue Stats
31W - 29L
1,483 Elo+
Party 2
Team Averages
Level 65
1,462 SR
1,449 Elo+

VS

Team Averages
Level 56
1,576 SR
1,474 Elo+
Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
BoujieBoi3706
Baron Samedi
Level 107
God Stats
12W - 15L
1,559 SR
Queue Stats
282W - 306L
1,575 Elo+
Party 3
Jing Wei
Jing Wei
DISKOseel03
Jing Wei
Level 29
God Stats
6W - 5L
1,741 SR
Queue Stats
83W - 81L
1,427 Elo+
Party 4
Nike
Nike
Frenchiesss8768
Nike
Level 43
God Stats
14W - 11L
1,580 SR
Queue Stats
156W - 194L
1,490 Elo+
Party 3
Awilix
Awilix
Izoughe
Awilix
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BuRrN212
Achilles
13
2 / 1 / 1
7,708
551
3,852
8,646
5,841
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 2 / 2
7,848
561
7,474
7,386
2,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
MrChamoy
Fenrir
13
4 / 3 / 4
7,915
565
7,580
8,737
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
arthie03
Ganesha
11
0 / 3 / 7
6,876
491
2,610
8,985
3,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
trriixx
Morgan Le Fay
13
2 / 3 / 2
7,409
529
3,657
5,001
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 4 / 3
6,406
458
6,472
12,238
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
BoujieBoi3706
Baron Samedi
11
4 / 2 / 3
7,187
513
4,276
6,060
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
DISKOseel03
Jing Wei
10
1 / 4 / 3
6,306
450
4,620
8,401
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 1
6,394
457
3,059
5,111
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Izoughe
Awilix
12
5 / 1 / 4
7,764
555
5,597
8,075
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
12
Kills
12
12
Deaths
12
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
3
0.88
L
Baron Samedi
BoujieBoi3706
Baron Samedi
4
2
3
2.75
W
Achilles
BuRrN212
Achilles
2
1
1
2.5
L
Jing Wei
DISKOseel03
Jing Wei
1
4
3
0.63
L
0
1
1
0.5
L
Awilix
Izoughe
Awilix
5
1
4
7
W
4
2
2
2.5
W
Fenrir
MrChamoy
Fenrir
4
3
4
2
W
Ganesha
arthie03
Ganesha
0
3
7
1.17
W
Morgan Le Fay
trriixx
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,173
Damage
24,024
38,755
Taken
39,885
15,606
Mitigated
21,370
9,893
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,472
1,334
0
2,213
12,238
10,751
26
2,543
9,527
25,096
0
L
Baron Samedi
BoujieBoi3706
Baron Samedi
4,276
282
446
2,280
6,060
2,509
0
1,433
4,405
35,006
0
W
Achilles
BuRrN212
Achilles
3,852
878
0
1,136
8,646
5,841
1,318
1,009
6,948
0
30,010
L
Jing Wei
DISKOseel03
Jing Wei
4,620
4,002
0
2,278
8,401
1,916
72
1,387
7,014
0
32,110
L
3,059
0
0
1,939
5,111
3,493
0
0
5,111
0
27,887
L
Awilix
Izoughe
Awilix
5,597
2,720
0
3,870
8,075
2,701
0
438
7,561
0
43,794
W
7,474
4,603
0
1,563
7,386
2,118
3,262
1,773
5,613
0
49,764
W
Fenrir
MrChamoy
Fenrir
7,580
1,930
0
3,838
8,737
2,985
0
2,425
6,312
0
44,438
W
Ganesha
arthie03
Ganesha
2,610
238
1,386
1,199
8,985
3,025
0
2,484
6,501
14,702
0
W
Morgan Le Fay
trriixx
Morgan Le Fay
3,657
225
0
771
5,001
1,637
924
3,057
1,944
30,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
34,057
344
Minions Killed
329
0
Camps Cleared
0
1,361,928
Distance Traveled
1,226,591
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,406
458
41
3
0
278,749
1
L
Baron Samedi
7,187
513
74
5
0
199,740
1
W
Achilles
7,708
551
64
5
0
254,458
1
L
Jing Wei
6,306
450
64
5
0
245,257
0
L
Nike
6,394
457
66
5
0
195,604
1
L
Awilix
7,764
555
84
6
0
307,241
0
W
Ullr
7,848
561
105
8
0
248,203
4
W
Fenrir
7,915
565
83
6
0
296,914
7
W
Ganesha
6,876
491
10
1
0
303,796
4
W
Morgan Le Fay
7,409
529
82
6
0
258,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role