Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
ArielG123
Hun Batz
Level 104
God Stats
0W - 2L
1,213 SR
Queue Stats
27W - 44L
1,405 Elo+
Party 2
Sol
Sol
NoodNugget
Sol
Level 85
God Stats
0W - 2L
1,546 SR
Queue Stats
27W - 41L
1,421 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SharpShoo7er14
Cu Chulainn
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
yuujikazami12
Heimdallr
Level 129
God Stats
4W - 9L
1,453 SR
Queue Stats
356W - 374L
1,442 Elo+
Solo
Team Averages
Level 101
1,442 SR
1,435 Elo+

VS

Team Averages
Level 118
1,593 SR
1,476 Elo+
Anubis
Anubis
Highlandarorn
Anubis
Level 103
God Stats
7W - 4L
1,639 SR
Queue Stats
126W - 135L
1,432 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Jaccballa
Kumbhakarna
Level 155
God Stats
6W - 4L
1,614 SR
Queue Stats
369W - 368L
1,468 Elo+
Party 1
Hercules
Hercules
MAST3RLUKE
Hercules
Level 107
God Stats
13W - 10L
1,727 SR
Queue Stats
147W - 133L
1,480 Elo+
Party 3
Nemesis
Nemesis
Tsukigure
Nemesis
Level 91
God Stats
16W - 16L
1,532 SR
Queue Stats
27W - 22L
1,514 Elo+
Solo
Jing Wei
Jing Wei
fli8htskool31
Jing Wei
Level 133
God Stats
3W - 3L
1,453 SR
Queue Stats
403W - 396L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 5 / 10
10,442
653
11,663
23,145
22,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
ArielG123
Hun Batz
16
2 / 7 / 4
10,346
647
8,599
15,708
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
6 / 7 / 5
11,701
731
15,006
14,735
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
SharpShoo7er14
Cu Chulainn
16
1 / 3 / 10
9,961
623
13,870
15,486
10,855
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
yuujikazami12
Heimdallr
17
4 / 5 / 8
11,155
697
16,245
13,404
5,387
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 11
13,162
823
15,375
15,577
7,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Jaccballa
Kumbhakarna
17
0 / 4 / 23
11,479
717
5,599
17,736
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
MAST3RLUKE
Hercules
18
3 / 1 / 20
11,566
723
12,168
12,836
12,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Tsukigure
Nemesis
18
5 / 2 / 18
11,970
748
13,730
15,422
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
fli8htskool31
Jing Wei
20
12 / 3 / 8
13,874
867
25,535
16,628
7,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
107
14
Kills
27
27
Deaths
14
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
10
1.2
L
Hun Batz
ArielG123
Hun Batz
2
7
4
0.57
W
7
4
11
3.13
W
Kumbhakarna
Jaccballa
Kumbhakarna
0
4
23
2.88
W
Hercules
MAST3RLUKE
Hercules
3
1
20
13
L
6
7
5
1.21
L
Cu Chulainn
SharpShoo7er14
Cu Chulainn
1
3
10
2
W
Nemesis
Tsukigure
Nemesis
5
2
18
7
W
Jing Wei
fli8htskool31
Jing Wei
12
3
8
5.33
L
Heimdallr
yuujikazami12
Heimdallr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,383
Damage
72,407
82,478
Taken
78,199
50,259
Mitigated
56,528
22,954
Healing
25,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,663
1,520
7,241
11,384
23,145
22,417
144
5,343
17,429
20,253
0
L
Hun Batz
ArielG123
Hun Batz
8,599
990
0
347
15,708
6,950
1,020
3,412
12,043
0
26,720
W
15,375
647
0
4,708
15,577
7,288
458
4,219
11,100
49,375
0
W
Kumbhakarna
Jaccballa
Kumbhakarna
5,599
295
1,879
5,047
17,736
15,640
0
6,149
11,279
16,100
0
W
Hercules
MAST3RLUKE
Hercules
12,168
2,180
0
3,282
12,836
12,797
0
5,730
6,702
0
20,731
L
15,006
2,158
0
2,172
14,735
4,650
1,158
4,403
10,165
38,476
0
L
Cu Chulainn
SharpShoo7er14
Cu Chulainn
13,870
2,202
0
250
15,486
10,855
415
5,218
9,671
999
27,429
W
Nemesis
Tsukigure
Nemesis
13,730
3,467
0
3,798
15,422
12,947
900
4,425
10,739
0
27,670
W
Jing Wei
fli8htskool31
Jing Wei
25,535
20,817
319
6,589
16,628
7,856
2,139
6,195
10,316
0
79,281
L
Heimdallr
yuujikazami12
Heimdallr
16,245
6,755
0
1,560
13,404
5,387
905
2,716
10,348
0
46,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,605
Gold Earned
62,051
273
Minions Killed
310
7
Camps Cleared
4
1,365,664
Distance Traveled
1,619,048
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,442
653
22
1
0
270,274
3
L
Hun Batz
10,346
647
55
3
1
271,103
0
W
Anubis
13,162
823
95
6
0
259,753
0
W
Kumbhakarna
11,479
717
20
1
0
288,942
2
W
Hercules
11,566
723
23
1
0
331,447
1
L
Sol
11,701
731
83
5
2
256,582
1
L
Cu Chulainn
9,961
623
29
2
3
301,570
2
W
Nemesis
11,970
748
46
3
1
404,587
0
W
Jing Wei
13,874
867
126
8
3
334,319
1
L
Heimdallr
11,155
697
84
5
1
266,135
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role