Player Matchup

Cthulhu
Cthulhu
Foxlily7
Cthulhu
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 25L
1,220 Elo+
Party 1
Merlin
Merlin
Taru428
Merlin
Level 94
God Stats
8W - 3L
1,697 SR
Queue Stats
94W - 128L
1,217 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zero3011
Ah Muzen Cab
Level 68
God Stats
5W - 6L
1,441 SR
Queue Stats
12W - 22L
1,219 Elo+
Party 1
Team Averages
Level 70
1,546 SR
1,219 Elo+

VS

Team Averages
Level 104
1,324 SR
1,391 Elo+
Janus
Janus
FunkyNutSack77
Janus
Level 83
God Stats
1W - 2L
1,111 SR
Queue Stats
17W - 17L
1,422 Elo+
Solo
Danzaburou
Danzaburou
JediShin00bi
Danzaburou
Level 127
God Stats
3W - 10L
1,252 SR
Queue Stats
216W - 291L
1,345 Elo+
Solo
Chaac
Chaac
ScrotoBaggins76
Chaac
Level 101
God Stats
5W - 4L
1,607 SR
Queue Stats
14W - 21L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Foxlily7
Cthulhu
9
0 / 6 / 0
7,231
603
2,311
14,523
7,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Taru428
Merlin
11
2 / 3 / 0
8,053
671
7,629
9,099
2,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Zero3011
Ah Muzen Cab
10
0 / 3 / 0
6,764
564
4,795
9,695
2,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
8,410
701
9,350
6,690
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
JediShin00bi
Danzaburou
14
4 / 0 / 8
9,424
785
9,423
9,110
3,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 4
10,027
836
7,919
11,638
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
12
12
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Foxlily7
Cthulhu
0
6
0
0
W
1
1
9
5.5
W
Danzaburou
JediShin00bi
Danzaburou
4
0
8
8
W
7
1
4
9
L
Merlin
Taru428
Merlin
2
3
0
0.67
L
Ah Muzen Cab
Zero3011
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,735
Damage
26,692
33,317
Taken
27,438
13,541
Mitigated
16,422
2,516
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Foxlily7
Cthulhu
2,311
31
0
823
14,523
7,881
0
3,566
10,957
9,010
0
W
9,350
0
229
1,509
6,690
2,227
605
3,745
2,945
27,261
0
W
Danzaburou
JediShin00bi
Danzaburou
9,423
2,592
0
4,352
9,110
3,411
1,187
3,575
5,535
0
49,344
W
7,919
961
0
6,482
11,638
10,784
429
3,191
8,447
0
18,818
L
Merlin
Taru428
Merlin
7,629
163
0
314
9,099
2,751
0
4,405
4,694
33,937
0
L
Ah Muzen Cab
Zero3011
Ah Muzen Cab
4,795
2,181
0
1,379
9,695
2,909
0
1,792
7,903
0
21,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,048
Gold Earned
27,861
110
Minions Killed
161
2
Camps Cleared
7
627,112
Distance Traveled
715,734
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,231
603
14
1
0
191,697
0
W
Janus
8,410
701
59
5
0
254,819
6
W
Danzaburou
9,424
785
91
8
6
225,126
1
W
Chaac
10,027
836
11
1
1
235,789
4
L
Merlin
8,053
671
51
4
2
219,634
5
L
Ah Muzen Cab
6,764
564
45
4
0
215,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role