Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Amity_Blight666
Janus
Level 18
God Stats
15W - 11L
1,638 SR
Queue Stats
30W - 27L
1,448 Elo+
Party 2
Mulan
Mulan
Butt_jerky
Mulan
Level 127
God Stats
92W - 72L
1,532 SR
Queue Stats
328W - 350L
1,436 Elo+
Party 2
Hercules
Hercules
Chubaca 7u7
Hercules
Level 63
God Stats
24W - 27L
1,349 SR
Queue Stats
296W - 351L
1,294 Elo+
Party 3
Jing Wei
Jing Wei
umflamper117
Jing Wei
Level 29
God Stats
12W - 8L
1,509 SR
Queue Stats
97W - 104L
1,342 Elo+
Party 3
Team Averages
Level 71
1,505 SR
1,404 Elo+

VS

Team Averages
Level 40
1,457 SR
1,380 Elo+
Cthulhu
Cthulhu
RuSh Gains8
Cthulhu
Level 28
God Stats
2W - 8L
1,134 SR
Queue Stats
98W - 97L
1,489 Elo+
Party 1
Nemesis
Nemesis
THatNinjaKat
Nemesis
Level 45
God Stats
3W - 2L
1,637 SR
Queue Stats
153W - 139L
1,339 Elo+
Party 1
Hades
Hades
TuNeSqUaD6256
Hades
Level 45
God Stats
96W - 87L
1,504 SR
Queue Stats
199W - 226L
1,366 Elo+
Party 4
Bellona
Bellona
YoItsJordon
Bellona
Level 46
God Stats
11W - 12L
1,442 SR
Queue Stats
62W - 64L
1,376 Elo+
Party 4
Thoth
Thoth
selfmade m
Thoth
Level 34
God Stats
5W - 4L
1,566 SR
Queue Stats
135W - 135L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 3 / 9
9,283
546
7,546
11,046
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 2 / 7
9,411
554
8,718
5,710
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
7 / 1 / 8
9,934
584
18,870
20,859
15,720
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
Chubaca 7u7
Hercules
13
5 / 7 / 5
7,623
448
8,035
24,946
8,634
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
umflamper117
Jing Wei
13
4 / 8 / 7
7,880
464
8,705
12,300
3,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RuSh Gains8
Cthulhu
13
5 / 5 / 9
8,177
481
11,034
18,961
15,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
THatNinjaKat
Nemesis
10
4 / 8 / 3
7,464
439
7,983
16,153
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 6 / 4
9,144
538
13,103
15,408
7,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
YoItsJordon
Bellona
14
2 / 6 / 2
8,546
503
8,848
15,225
11,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
11
3 / 5 / 7
7,388
435
10,618
9,868
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
30
Kills
21
21
Deaths
30
36
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
9
4.5
W
5
2
7
4.25
W
Mulan
7
1
8
11
W
Hercules
Chubaca 7u7
Hercules
5
7
5
1.07
L
Cthulhu
RuSh Gains8
Cthulhu
5
5
9
1.9
L
Nemesis
THatNinjaKat
Nemesis
4
8
3
0.69
L
7
6
4
1.5
L
Bellona
YoItsJordon
Bellona
2
6
2
0.5
L
Thoth
3
5
7
1.3
W
Jing Wei
umflamper117
Jing Wei
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,874
Damage
51,586
74,861
Taken
75,615
33,618
Mitigated
41,017
26,714
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,546
1,737
642
5,210
11,046
3,837
447
3,963
7,035
0
35,790
W
8,718
756
464
1,374
5,710
1,877
984
2,591
3,111
60,444
0
W
Mulan
18,870
3,306
170
8,230
20,859
15,720
74
6,130
14,729
0
62,900
W
Hercules
Chubaca 7u7
Hercules
8,035
2,416
0
7,824
24,946
8,634
160
14,140
10,312
591
22,796
L
Cthulhu
RuSh Gains8
Cthulhu
11,034
1,660
277
4,914
18,961
15,449
86
1,874
17,057
31,420
0
L
Nemesis
THatNinjaKat
Nemesis
7,983
3,810
0
5,584
16,153
4,678
0
757
15,336
0
32,992
L
13,103
1,448
493
5,990
15,408
7,157
0
3,750
11,472
46,292
0
L
Bellona
YoItsJordon
Bellona
8,848
1,993
288
2,993
15,225
11,387
0
2,364
12,756
10,031
37,091
L
Thoth
10,618
552
38
1,964
9,868
2,346
452
519
9,349
35,260
0
W
Jing Wei
umflamper117
Jing Wei
8,705
6,799
0
2,800
12,300
3,550
648
9,291
2,655
0
35,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,131
Gold Earned
40,719
378
Minions Killed
328
0
Camps Cleared
0
1,632,008
Distance Traveled
1,526,405
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,283
546
58
3
0
337,110
2
W
Janus
9,411
554
129
8
0
338,899
7
W
Mulan
9,934
584
111
7
0
333,333
7
W
Hercules
7,623
448
27
2
0
315,703
0
L
Cthulhu
8,177
481
43
3
0
301,790
0
L
Nemesis
7,464
439
52
3
0
332,476
0
L
Hades
9,144
538
81
5
0
275,042
0
L
Bellona
8,546
503
93
5
0
323,244
4
L
Thoth
7,388
435
59
3
0
293,853
0
W
Jing Wei
7,880
464
53
3
0
306,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role