Player Matchup

Guan Yu
Guan Yu
AngeloIsCool959
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
METALMAN536274
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ThxnDevil
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,276 Elo+
Solo
Izanami
Izanami
XSG Voltage
Izanami
Level 27
God Stats
12W - 10L
1,649 SR
Queue Stats
24W - 18L
1,549 Elo+
Solo
King Arthur
King Arthur
teraflare
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,530 SR
1,465 Elo+

VS

Team Averages
Level 37
1,419 SR
1,354 Elo+
Artemis
Artemis
CoupeKid93
Artemis
Level 26
God Stats
4W - 3L
1,491 SR
Queue Stats
339W - 371L
1,255 Elo+
Solo
Nemesis
Nemesis
LOBOALFA_LCSS
Nemesis
Level 27
God Stats
5W - 6L
1,397 SR
Queue Stats
274W - 317L
1,284 Elo+
Solo
Bacchus
Bacchus
MythosSlayer06
Bacchus
Level 18
God Stats
4W - 4L
1,335 SR
Queue Stats
19W - 34L
1,217 Elo+
Solo
Neith
Neith
TU TIO TOCA
Neith
Level 108
God Stats
1W - 0L
1,534 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 1
Ra
Ra
TheDMF1671
Ra
Level 4
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,077
215
0
0
0
1
0 / 2 / 0
2,648
530
0
1,271
263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
ThxnDevil
Neith
3
0 / 3 / 1
3,054
611
750
2,220
415
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
XSG Voltage
Izanami
6
2 / 0 / 0
3,787
757
1,583
1,771
382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
teraflare
King Arthur
4
2 / 4 / 2
3,455
691
1,219
3,569
1,177
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoupeKid93
Artemis
5
3 / 2 / 1
3,665
733
1,981
2,557
500
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
6
1 / 1 / 3
3,673
735
1,281
3,075
629
Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,652
530
0
0
0
8
2 / 0 / 0
4,426
885
1,161
1,547
588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
2 / 2 / 1
3,981
796
958
1,606
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
8
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Artemis
CoupeKid93
Artemis
3
2
1
1.75
W
Nemesis
1
1
3
2.5
L
0
2
0
0
W
0
0
0
0
W
2
0
0
2
W
2
2
1
1.25
L
Neith
ThxnDevil
Neith
0
3
1
0.17
L
Izanami
XSG Voltage
Izanami
2
0
0
2
L
King Arthur
teraflare
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,552
Damage
5,381
8,831
Taken
8,785
2,237
Mitigated
2,078
773
Healing
1,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
CoupeKid93
Artemis
1,981
946
0
460
2,557
500
390
0
2,557
0
9,538
W
Nemesis
1,281
310
0
1,169
3,075
629
262
0
3,075
0
6,928
L
0
0
0
0
1,271
263
0
433
798
0
930
W
0
0
0
0
0
0
0
0
0
0
0
W
1,161
509
0
341
1,547
588
848
0
1,547
0
19,554
W
958
485
0
0
1,606
361
536
0
1,606
6,577
0
L
Neith
ThxnDevil
Neith
750
455
0
118
2,220
415
0
165
2,055
0
4,636
L
Izanami
XSG Voltage
Izanami
1,583
805
0
500
1,771
382
0
0
1,771
0
14,273
L
King Arthur
teraflare
King Arthur
1,219
711
0
155
3,569
1,177
0
280
3,249
0
4,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,021
Gold Earned
18,397
41
Minions Killed
97
0
Camps Cleared
0
331,182
Distance Traveled
416,021
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
1,077
215
0
0
0
0
0
W
Artemis
3,665
733
14
3
0
96,798
0
W
Nemesis
3,673
735
17
3
0
124,774
0
L
Thor
2,648
530
1
0
0
45,660
0
W
Bacchus
2,652
530
0
0
0
0
0
W
Neith
4,426
885
49
10
0
93,723
1
W
Ra
3,981
796
17
3
0
100,726
0
L
Neith
3,054
611
10
2
0
70,550
0
L
Izanami
3,787
757
24
5
0
95,197
0
L
King Arthur
3,455
691
6
1
0
119,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role