Player Matchup

Yemoja
Yemoja
Ikinorb
Yemoja
Level 26
God Stats
26W - 25L
1,506 SR
Queue Stats
92W - 134L
1,401 Elo+
Party 1
Tiamat
Tiamat
TamesAnjor
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,401 Elo+
Solo
Izanami
Izanami
Tigraoazul
Izanami
Level 29
God Stats
2W - 1L
1,790 SR
Queue Stats
151W - 200L
1,416 Elo+
Party 1
Thor
Thor
kunoshiVTR
Thor
Level 28
God Stats
12W - 20L
1,382 SR
Queue Stats
34W - 38L
1,398 Elo+
Party 2
Bellona
Bellona
voceperdeu3
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,379 Elo+
Party 2
Team Averages
Level 21
1,536 SR
1,399 Elo+

VS

Team Averages
Level 14
1,422 SR
1,507 Elo+
Fenrir
Fenrir
Anteteq
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,351 Elo+
Solo
Awilix
Awilix
Aаrаvos
Awilix
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,728 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fyrehall
Morgan Le Fay
Level 28
God Stats
11W - 9L
1,332 SR
Queue Stats
73W - 71L
1,409 Elo+
Solo
Izanami
Izanami
Shiryü
Izanami
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
Shαyerα
King Arthur
Level 17
God Stats
1W - 2L
1,278 SR
Queue Stats
135W - 45L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ikinorb
Yemoja
13
1 / 6 / 1
7,635
402
4,234
16,005
8,832
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TamesAnjor
Tiamat
13
0 / 8 / 0
7,971
420
5,140
15,675
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Tigraoazul
Izanami
10
0 / 18 / 0
6,643
350
5,284
18,994
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 11 / 1
8,760
461
8,988
19,476
6,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
voceperdeu3
Bellona
13
2 / 6 / 2
8,318
438
6,617
16,055
11,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anteteq
Fenrir
15
1 / 4 / 8
10,057
529
2,283
16,484
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Awilix
Aаrаvos
Awilix
18
11 / 0 / 19
13,350
703
22,588
21,250
23,675
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Fyrehall
Morgan Le Fay
18
5 / 1 / 11
12,060
635
12,702
10,804
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Shiryü
Izanami
20
18 / 1 / 4
13,960
735
23,359
16,867
7,185
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Shαyerα
King Arthur
18
14 / 1 / 7
12,596
663
11,826
17,229
15,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
98
5
Kills
49
49
Deaths
7
4
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anteteq
Fenrir
1
4
8
1.25
W
Awilix
Aаrаvos
Awilix
11
0
19
20.5
W
Morgan Le Fay
Fyrehall
Morgan Le Fay
5
1
11
10.5
L
Yemoja
Ikinorb
Yemoja
1
6
1
0.25
W
Izanami
Shiryü
Izanami
18
1
4
20
W
King Arthur
Shαyerα
King Arthur
14
1
7
17.5
L
Tiamat
TamesAnjor
Tiamat
0
8
0
0
L
Izanami
Tigraoazul
Izanami
0
18
0
0
L
2
11
1
0.23
L
Bellona
voceperdeu3
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,263
Damage
72,758
86,205
Taken
82,634
36,083
Mitigated
57,959
7,684
Healing
36,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anteteq
Fenrir
2,283
496
0
4,855
16,484
5,982
0
2,592
13,892
0
50,159
W
Awilix
Aаrаvos
Awilix
22,588
9,118
1,384
9,159
21,250
23,675
1,203
4,437
16,813
0
66,415
W
Morgan Le Fay
Fyrehall
Morgan Le Fay
12,702
816
90
4,907
10,804
5,179
2,127
2,863
7,941
81,901
0
L
Yemoja
Ikinorb
Yemoja
4,234
323
181
1,511
16,005
8,832
162
1,381
14,528
33,085
0
W
Izanami
Shiryü
Izanami
23,359
16,174
825
10,363
16,867
7,185
8,291
3,026
13,841
0
152,907
W
King Arthur
Shαyerα
King Arthur
11,826
2,025
324
4,656
17,229
15,938
819
2,700
14,529
7,848
64,698
L
Tiamat
TamesAnjor
Tiamat
5,140
368
0
1,991
15,675
6,283
56
3,421
11,989
49,967
0
L
Izanami
Tigraoazul
Izanami
5,284
3,947
0
860
18,994
3,222
692
1,011
17,941
0
34,944
L
8,988
2,463
0
2,955
19,476
6,470
0
4,119
15,257
0
44,754
L
Bellona
voceperdeu3
Bellona
6,617
1,445
0
186
16,055
11,276
158
3,296
12,543
7,441
13,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,327
Gold Earned
62,023
320
Minions Killed
664
0
Camps Cleared
0
1,609,449
Distance Traveled
2,009,737
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,057
529
78
4
0
368,763
1
W
Awilix
13,350
703
86
5
0
453,849
2
W
Morgan Le Fay
12,060
635
159
8
0
394,826
2
L
Yemoja
7,635
402
51
3
0
310,144
4
W
Izanami
13,960
735
207
11
0
375,696
4
W
King Arthur
12,596
663
134
7
0
416,603
0
L
Tiamat
7,971
420
98
5
0
319,208
5
L
Izanami
6,643
350
50
3
0
291,335
2
L
Thor
8,760
461
80
4
0
342,210
1
L
Bellona
8,318
438
41
2
0
346,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role