Player Matchup

Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Fireyleprechaun
Awilix
Level 109
God Stats
77W - 53L
1,603 SR
Queue Stats
164W - 160L
1,543 Elo+
Party 1
Fafnir
Fafnir
TheDarkLord759
Fafnir
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 121L
1,497 Elo+
Party 1
Chernobog
Chernobog
Zeref1997
Chernobog
Level 129
God Stats
2W - 5L
1,445 SR
Queue Stats
149W - 138L
1,503 Elo+
Party 1
He Bo
He Bo
iPixely
He Bo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,512 Elo+
Party 1
Team Averages
Level 110
1,510 SR
1,511 Elo+

VS

Team Averages
Level 80
1,518 SR
1,480 Elo+
Ares
Ares
BYJoel99
Ares
Level 84
God Stats
4W - 4L
1,498 SR
Queue Stats
326W - 333L
1,442 Elo+
Solo
Chang'e
Chang'e
ClausVanBurgen
Chang'e
Level 69
God Stats
6W - 5L
1,772 SR
Queue Stats
158W - 161L
1,435 Elo+
Solo
Cupid
Cupid
XeroCronin
Cupid
Level 101
God Stats
11W - 20L
1,451 SR
Queue Stats
181W - 175L
1,550 Elo+
Solo
Ah Puch
Ah Puch
kelo94
Ah Puch
Level 77
God Stats
7W - 7L
1,498 SR
Queue Stats
69W - 77L
1,423 Elo+
Solo
Susano
Susano
parzitano
Susano
Level 68
God Stats
4W - 9L
1,371 SR
Queue Stats
428W - 436L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 3 / 5
11,243
562
12,384
14,891
13,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
14 / 1 / 3
12,981
649
11,834
13,422
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 15
10,915
546
7,415
13,078
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Zeref1997
Chernobog
18
6 / 4 / 9
11,140
557
14,205
17,721
6,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
iPixely
He Bo
17
1 / 2 / 11
10,438
522
9,084
8,916
4,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 3 / 2
9,732
487
4,937
12,972
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 1
9,705
485
7,572
14,800
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
15
2 / 7 / 2
8,799
440
8,546
14,409
4,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
kelo94
Ah Puch
15
2 / 5 / 2
9,583
479
9,743
11,536
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
parzitano
Susano
15
2 / 8 / 4
9,336
467
8,884
17,275
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
30
Kills
11
11
Deaths
30
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
3
5
3.17
L
Ares
2
3
2
1
L
3
7
1
0.5
W
14
1
3
15.5
W
2
1
15
9.5
L
Cupid
2
7
2
0.43
W
Chernobog
Zeref1997
Chernobog
6
4
9
2.63
W
He Bo
iPixely
He Bo
1
2
11
3.25
L
Ah Puch
kelo94
Ah Puch
2
5
2
0.6
L
Susano
parzitano
Susano
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,922
Damage
39,682
68,028
Taken
70,992
46,949
Mitigated
32,664
27,229
Healing
20,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,384
1,409
0
4,657
14,891
13,142
999
6,721
7,784
10,011
49,641
L
Ares
4,937
339
562
1,772
12,972
12,983
0
4,921
8,051
35,178
0
L
7,572
816
682
5,810
14,800
4,677
0
1,914
12,886
40,651
0
W
11,834
4,723
0
6,588
13,422
6,495
0
3,990
9,302
0
125,481
W
7,415
2,012
0
3,410
13,078
15,996
87
5,629
7,407
24,546
0
L
Cupid
8,546
3,863
270
3,265
14,409
4,966
540
2,628
11,781
0
60,874
W
Chernobog
Zeref1997
Chernobog
14,205
8,696
0
9,108
17,721
6,674
1,149
2,541
15,146
0
86,948
W
He Bo
iPixely
He Bo
9,084
437
0
3,466
8,916
4,642
290
2,769
6,137
62,860
0
L
Ah Puch
kelo94
Ah Puch
9,743
524
0
3,136
11,536
3,957
90
4,576
6,960
62,275
0
L
Susano
parzitano
Susano
8,884
1,220
0
4,836
17,275
6,081
0
4,827
12,448
0
59,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
47,155
624
Minions Killed
473
0
Camps Cleared
0
2,011,917
Distance Traveled
1,886,552
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,243
562
123
6
0
362,712
0
L
Ares
9,732
487
59
3
0
389,762
2
L
Chang'e
9,705
485
79
4
0
366,093
2
W
Awilix
12,981
649
179
9
0
478,930
8
W
Fafnir
10,915
546
31
2
0
388,166
5
L
Cupid
8,799
440
98
5
0
369,470
3
W
Chernobog
11,140
557
168
8
0
395,809
6
W
He Bo
10,438
522
123
6
0
386,300
9
L
Ah Puch
9,583
479
129
6
0
382,938
4
L
Susano
9,336
467
108
5
0
378,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role