Player Matchup

Awilix
Awilix
 
Awilix
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ghost1153901
Guan Yu
Level 7
God Stats
4W - 8L
1,468 SR
Queue Stats
6W - 14L
1,285 Elo+
Party 2
Ares
Ares
IGC Chunky
Ares
Level 89
God Stats
2W - 2L
1,690 SR
Queue Stats
40W - 58L
1,412 Elo+
Party 2
Charybdis
Charybdis
Jesms
Charybdis
Level 64
God Stats
4W - 5L
1,422 SR
Queue Stats
30W - 45L
1,440 Elo+
Party 2
Zeus
Zeus
SlaySlinga
Zeus
Level 27
God Stats
14W - 16L
1,406 SR
Queue Stats
30W - 42L
1,431 Elo+
Party 2
Team Averages
Level 45
1,497 SR
1,414 Elo+

VS

Team Averages
Level 72
1,593 SR
1,630 Elo+
Geb
Geb
BozoBackin
Geb
Level 5
God Stats
4W - 0L
1,790 SR
Queue Stats
13W - 4L
1,691 Elo+
Party 1
Medusa
Medusa
LostOblivion
Medusa
Level 47
God Stats
32W - 23L
1,605 SR
Queue Stats
124W - 95L
1,555 Elo+
Solo
King Arthur
King Arthur
Torahiiko
King Arthur
Level 49
God Stats
6W - 3L
1,511 SR
Queue Stats
54W - 20L
1,749 Elo+
Party 1
Janus
Janus
XellionUwU
Janus
Level 103
God Stats
1W - 1L
1,394 SR
Queue Stats
59W - 61L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
whiterobes
Tsukuyomi
Level 158
God Stats
1W - 0L
1,667 SR
Queue Stats
19W - 8L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
0 / 4 / 6
8,652
865
4,610
5,862
2,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Ghost1153901
Guan Yu
16
3 / 5 / 6
9,923
992
9,258
18,227
26,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 6 / 8
10,494
1,049
12,981
25,320
37,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
Jesms
Charybdis
16
2 / 2 / 6
10,222
1,022
19,295
16,041
8,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 10 / 3
10,308
1,031
11,255
16,653
7,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

101

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
10,732
1,073
6,459
12,725
9,388
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
7 / 1 / 9
11,545
1,155
12,869
6,411
2,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Torahiiko
King Arthur
17
5 / 4 / 17
11,884
1,188
20,553
21,015
14,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
18
9 / 1 / 12
12,299
1,230
18,920
8,354
2,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tsukuyomi
whiterobes
Tsukuyomi
17
4 / 3 / 12
10,863
1,086
18,652
16,036
6,305
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
11
Kills
27
27
Deaths
11
29
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
6
0.75
W
2
2
16
5
L
Guan Yu
Ghost1153901
Guan Yu
3
5
6
1.2
L
2
6
8
1
L
Charybdis
Jesms
Charybdis
2
2
6
2.5
W
Medusa
7
1
9
11.5
L
4
10
3
0.55
W
King Arthur
Torahiiko
King Arthur
5
4
17
3.38
W
Janus
9
1
12
15
W
Tsukuyomi
whiterobes
Tsukuyomi
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,399
Damage
77,453
82,103
Taken
64,541
81,752
Mitigated
35,732
5,312
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,610
1,660
24
301
5,862
2,321
0
1,236
4,626
0
12,152
W
6,459
906
2,205
2,642
12,725
9,388
0
3,657
8,564
10,000
0
L
Guan Yu
Ghost1153901
Guan Yu
9,258
323
505
1,394
18,227
26,419
0
5,138
13,089
0
19,895
L
12,981
116
107
961
25,320
37,670
0
9,133
16,187
18,510
0
L
Charybdis
Jesms
Charybdis
19,295
9,039
0
1,260
16,041
8,037
0
5,322
10,719
0
44,845
W
Medusa
12,869
8,103
0
2,165
6,411
2,221
0
1,865
4,321
0
36,730
L
11,255
2,085
0
760
16,653
7,305
0
4,550
12,103
30,418
0
W
King Arthur
Torahiiko
King Arthur
20,553
3,594
1,300
5,319
21,015
14,859
0
7,054
13,270
0
31,905
W
Janus
18,920
892
527
1,890
8,354
2,959
0
3,368
4,884
50,843
0
W
Tsukuyomi
whiterobes
Tsukuyomi
18,652
5,322
0
2,136
16,036
6,305
0
7,439
8,137
0
36,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,599
Gold Earned
57,323
144
Minions Killed
212
3
Camps Cleared
9
803,623
Distance Traveled
1,047,486
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,652
865
9
1
1
100,576
0
W
Geb
10,732
1,073
8
1
0
209,495
0
L
Guan Yu
9,923
992
20
2
0
208,287
1
L
Ares
10,494
1,049
6
1
0
178,333
2
L
Charybdis
10,222
1,022
58
6
1
173,426
0
W
Medusa
11,545
1,155
68
7
3
202,215
0
L
Zeus
10,308
1,031
51
5
1
143,001
0
W
King Arthur
11,884
1,188
10
1
0
198,340
0
W
Janus
12,299
1,230
84
8
3
221,981
0
W
Tsukuyomi
10,863
1,086
42
4
3
215,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role