Player Matchup

King Arthur
King Arthur
Karmacakes
King Arthur
Level 21
God Stats
0W - 1L
1,232 SR
Queue Stats
35W - 39L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Mati-L2-R2-Xd
Kukulkan
Level 6
God Stats
2W - 2L
1,580 SR
Queue Stats
11W - 10L
1,364 Elo+
Party 1
Izanami
Izanami
Shreksbiglips
Izanami
Level 12
God Stats
6W - 8L
1,428 SR
Queue Stats
20W - 16L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
Trey881
Zhong Kui
Level 29
God Stats
14W - 19L
1,409 SR
Queue Stats
142W - 148L
1,375 Elo+
Solo
Bakasura
Bakasura
megavicep1054
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 14
1,430 SR
1,432 Elo+

VS

Team Averages
Level 15
1,411 SR
1,402 Elo+
Ra
Ra
AshuraX1
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,440 Elo+
Solo
Medusa
Medusa
LordCelebrimbor2
Medusa
Level 17
God Stats
4W - 1L
1,310 SR
Queue Stats
40W - 31L
1,520 Elo+
Solo
Geb
Geb
RepFedCenAme7
Geb
Level 17
God Stats
75W - 68L
1,453 SR
Queue Stats
80W - 79L
1,324 Elo+
Solo
Hachiman
Hachiman
greenpakman
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,399 Elo+
Solo
Hel
Hel
kyra3
Hel
Level 8
God Stats
1W - 2L
1,291 SR
Queue Stats
8W - 13L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Karmacakes
King Arthur
18
1 / 8 / 11
11,186
860
5,383
14,683
10,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Mati-L2-R2-Xd
Kukulkan
20
8 / 11 / 19
14,541
1,119
35,046
20,003
8,994
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
20
14 / 7 / 8
14,506
1,116
26,049
16,752
6,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Trey881
Zhong Kui
20
13 / 8 / 14
16,246
1,250
30,306
32,607
20,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
megavicep1054
Bakasura
20
3 / 14 / 13
12,295
946
5,921
20,646
9,715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 23
13,968
1,074
17,563
20,470
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
28 / 4 / 8
18,938
1,457
37,834
20,595
7,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
3 / 10 / 18
13,783
1,060
8,099
30,123
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
greenpakman
Hachiman
20
12 / 5 / 22
15,793
1,215
27,634
24,297
8,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
kyra3
Hel
19
1 / 10 / 15
11,560
889
3,415
13,634
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
134
39
Kills
48
48
Deaths
40
65
Assists
86
Player
Kills
Deaths
Assists
KDA
W
4
11
23
1.41
L
King Arthur
Karmacakes
King Arthur
1
8
11
0.81
W
28
4
8
8
L
Kukulkan
Mati-L2-R2-Xd
Kukulkan
8
11
19
1.59
W
3
10
18
1.2
L
Izanami
14
7
8
2.57
L
Zhong Kui
Trey881
Zhong Kui
13
8
14
2.5
W
Hachiman
greenpakman
Hachiman
12
5
22
4.6
W
Hel
kyra3
Hel
1
10
15
0.85
L
Bakasura
megavicep1054
Bakasura
3
14
13
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,705
Damage
94,545
104,691
Taken
109,119
56,558
Mitigated
41,744
14,776
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,563
1,126
1,571
3,005
20,470
6,956
0
12,968
7,502
40,407
0
L
King Arthur
Karmacakes
King Arthur
5,383
336
152
137
14,683
10,842
0
3,141
11,542
7,636
10,582
W
37,834
24,676
0
3,493
20,595
7,474
0
13,239
7,316
0
66,636
L
Kukulkan
Mati-L2-R2-Xd
Kukulkan
35,046
5,534
0
481
20,003
8,994
0
6,460
13,543
65,277
0
W
8,099
934
0
707
30,123
14,768
0
18,404
11,719
30,165
0
L
Izanami
26,049
20,761
0
2,035
16,752
6,249
0
6,001
10,751
0
49,017
L
Zhong Kui
Trey881
Zhong Kui
30,306
2,939
490
11,393
32,607
20,758
0
8,259
24,348
56,660
0
W
Hachiman
greenpakman
Hachiman
27,634
25,180
0
3,839
24,297
8,522
0
14,349
9,948
0
45,643
W
Hel
kyra3
Hel
3,415
1,691
132
113
13,634
4,024
0
7,891
5,743
13,021
0
L
Bakasura
megavicep1054
Bakasura
5,921
5,476
0
88
20,646
9,715
0
5,216
15,430
0
13,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,774
Gold Earned
74,042
216
Minions Killed
219
3
Camps Cleared
3
943,187
Distance Traveled
998,011
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,968
1,074
61
5
0
197,458
0
L
King Arthur
11,186
860
17
1
0
122,360
0
W
Medusa
18,938
1,457
69
5
1
209,189
0
L
Kukulkan
14,541
1,119
72
6
0
209,363
0
W
Geb
13,783
1,060
48
4
0
257,176
0
L
Izanami
14,506
1,116
55
4
0
191,810
0
L
Zhong Kui
16,246
1,250
53
4
2
224,544
0
W
Hachiman
15,793
1,215
34
3
0
192,157
0
W
Hel
11,560
889
7
1
2
142,031
2
L
Bakasura
12,295
946
19
1
1
195,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role