Player Matchup

Sobek
Sobek
CUPUFDERT
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,628 Elo+
Party 1
Zhong Kui
Zhong Kui
Itchy1
Zhong Kui
Level 43
God Stats
3W - 0L
1,875 SR
Queue Stats
59W - 33L
1,633 Elo+
Party 1
Erlang Shen
Erlang Shen
Overthextreme
Erlang Shen
Level 27
God Stats
4W - 2L
1,743 SR
Queue Stats
94W - 62L
1,615 Elo+
Party 1
Team Averages
Level 26
1,706 SR
1,625 Elo+

VS

Team Averages
Level 60
1,422 SR
1,429 Elo+
Cthulhu
Cthulhu
Buzzer_hi1
Cthulhu
Level 28
God Stats
7W - 6L
1,469 SR
Queue Stats
17W - 22L
1,397 Elo+
Party 2
Anubis
Anubis
JakeHasNoSoul
Anubis
Level 107
God Stats
0W - 4L
1,297 SR
Queue Stats
120W - 128L
1,461 Elo+
Party 2
Anhur
Anhur
ZackRaven004
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CUPUFDERT
Sobek
15
4 / 4 / 21
11,661
729
8,038
18,180
20,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Itchy1
Zhong Kui
17
13 / 3 / 12
12,924
808
30,516
19,737
17,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Overthextreme
Erlang Shen
17
12 / 2 / 14
13,082
818
25,488
18,626
16,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Buzzer_hi1
Cthulhu
14
4 / 10 / 2
11,312
707
8,615
30,165
21,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 10 / 6
10,837
677
16,764
23,466
12,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 9 / 3
9,987
624
11,811
16,625
6,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
29
Kills
9
9
Deaths
29
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Buzzer_hi1
Cthulhu
4
10
2
0.5
W
Sobek
CUPUFDERT
Sobek
4
4
21
3.63
W
Zhong Kui
Itchy1
Zhong Kui
13
3
12
6.33
L
2
10
6
0.5
W
Erlang Shen
Overthextreme
Erlang Shen
12
2
14
9.5
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,042
Damage
37,190
56,543
Taken
70,256
54,021
Mitigated
40,304
13,590
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Buzzer_hi1
Cthulhu
8,615
414
206
7,126
30,165
21,708
0
16,821
13,344
26,759
0
W
Sobek
CUPUFDERT
Sobek
8,038
1,014
0
1,656
18,180
20,034
107
8,585
8,335
16,754
0
W
Zhong Kui
Itchy1
Zhong Kui
30,516
8,153
0
8,205
19,737
17,838
1,280
10,925
8,812
66,081
0
L
16,764
529
68
6,708
23,466
12,336
0
12,514
10,952
46,187
0
W
Erlang Shen
Overthextreme
Erlang Shen
25,488
15,757
0
3,729
18,626
16,149
318
6,222
12,404
0
51,641
L
11,811
7,062
153
785
16,625
6,260
0
10,009
6,616
0
20,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
32,136
148
Minions Killed
126
9
Camps Cleared
4
859,935
Distance Traveled
716,539
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,312
707
43
3
1
258,428
1
W
Sobek
11,661
729
18
1
0
278,274
0
W
Zhong Kui
12,924
808
85
5
4
254,053
2
L
Anubis
10,837
677
62
4
2
219,101
2
W
Erlang Shen
13,082
818
45
3
5
327,608
2
L
Anhur
9,987
624
21
1
1
239,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role