Player Matchup

Rama
Rama
El Meheecan6381
Rama
Level 14
God Stats
5W - 22L
1,135 SR
Queue Stats
9W - 27L
1,141 Elo+
Solo
Cerberus
Cerberus
Ghost_akaB312
Cerberus
Level 6
God Stats
7W - 6L
1,362 SR
Queue Stats
12W - 20L
1,104 Elo+
Party 2
Cthulhu
Cthulhu
Roxanne117
Cthulhu
Level 9
God Stats
0W - 4L
1,105 SR
Queue Stats
10W - 19L
1,119 Elo+
Party 2
Danzaburou
Danzaburou
jvink2004
Danzaburou
Level 24
God Stats
3W - 2L
1,406 SR
Queue Stats
10W - 19L
1,226 Elo+
Party 1
Izanami
Izanami
skullwalker19
Izanami
Level 28
God Stats
7W - 3L
1,325 SR
Queue Stats
20W - 29L
1,285 Elo+
Party 1
Team Averages
Level 16
1,267 SR
1,175 Elo+

VS

Team Averages
Level 27
1,423 SR
1,346 Elo+
Da Ji
Da Ji
KinshipMonstie1
Da Ji
Level 22
God Stats
5W - 2L
1,576 SR
Queue Stats
107W - 133L
1,344 Elo+
Party 3
Baron Samedi
Baron Samedi
Lethal Sku1l
Baron Samedi
Level 23
God Stats
34W - 16L
1,486 SR
Queue Stats
34W - 16L
1,270 Elo+
Solo
Jing Wei
Jing Wei
Sandy444
Jing Wei
Level 63
God Stats
2W - 1L
1,234 SR
Queue Stats
296W - 348L
1,340 Elo+
Party 3
Jormungandr
Jormungandr
Torncheetah113
Jormungandr
Level 25
God Stats
1W - 0L
1,321 SR
Queue Stats
7W - 8L
1,279 Elo+
Solo
Geb
Geb
youkilledme7
Geb
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,875
403
10,163
15,212
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ghost_akaB312
Cerberus
10
0 / 13 / 0
6,828
310
3,718
29,957
14,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
Roxanne117
Cthulhu
14
0 / 10 / 4
8,723
397
7,681
18,738
15,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
jvink2004
Danzaburou
12
0 / 0 / 1
7,676
349
7,588
10,143
3,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
17
7 / 6 / 0
11,390
518
11,267
11,081
3,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 2
10,905
496
5,197
18,476
7,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Lethal Sku1l
Baron Samedi
18
9 / 4 / 2
12,419
565
10,109
12,278
5,749
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Sandy444
Jing Wei
17
15 / 0 / 3
11,732
533
26,316
10,186
4,624
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Torncheetah113
Jormungandr
17
4 / 1 / 6
11,508
523
15,406
19,573
22,888
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 0 / 19
11,323
515
7,252
9,912
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
8
Kills
33
34
Deaths
8
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Cerberus
Ghost_akaB312
Cerberus
0
13
0
0
W
5
3
2
2
W
Baron Samedi
Lethal Sku1l
Baron Samedi
9
4
2
2.5
L
Cthulhu
Roxanne117
Cthulhu
0
10
4
0.2
W
Jing Wei
Sandy444
Jing Wei
15
0
3
16.5
W
Jormungandr
Torncheetah113
Jormungandr
4
1
6
7
L
Danzaburou
jvink2004
Danzaburou
0
0
1
0.5
L
Izanami
7
6
0
1.17
W
0
0
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,417
Damage
64,280
85,131
Taken
70,425
42,212
Mitigated
52,500
21,325
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,163
7,716
0
5,059
15,212
6,143
400
8,389
6,823
0
46,575
L
Cerberus
Ghost_akaB312
Cerberus
3,718
428
0
8,543
29,957
14,011
0
6,898
23,059
17,861
0
W
5,197
1,073
544
5,434
18,476
7,807
368
1,797
16,377
0
77,741
W
Baron Samedi
Lethal Sku1l
Baron Samedi
10,109
1,424
423
3,833
12,278
5,749
2,426
2,373
9,610
71,645
0
L
Cthulhu
Roxanne117
Cthulhu
7,681
371
126
2,816
18,738
15,510
132
7,272
11,466
36,128
0
W
Jing Wei
Sandy444
Jing Wei
26,316
21,419
748
2,207
10,186
4,624
2,564
2,075
8,111
0
76,564
W
Jormungandr
Torncheetah113
Jormungandr
15,406
3,267
121
2,976
19,573
22,888
2,059
1,640
17,741
78,253
0
L
Danzaburou
jvink2004
Danzaburou
7,588
2,686
0
2,658
10,143
3,039
0
4,882
5,261
0
35,172
L
Izanami
11,267
9,466
0
2,123
11,081
3,509
1,230
5,326
5,755
0
55,259
W
7,252
554
0
1,503
9,912
11,432
0
2,388
7,187
29,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
57,887
369
Minions Killed
534
0
Camps Cleared
0
1,797,994
Distance Traveled
2,064,869
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,875
403
82
4
0
310,489
0
L
Cerberus
6,828
310
52
2
0
385,085
1
W
Da Ji
10,905
496
116
5
0
417,138
1
W
Baron Samedi
12,419
565
144
7
0
334,579
4
L
Cthulhu
8,723
397
52
2
0
363,292
0
W
Jing Wei
11,732
533
122
6
0
471,175
0
W
Jormungandr
11,508
523
125
6
0
392,967
2
L
Danzaburou
7,676
349
69
3
0
397,890
0
L
Izanami
11,390
518
114
5
0
341,238
0
W
Geb
11,323
515
27
1
0
449,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role