Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bearon Chan
Bacchus
Level 102
God Stats
6W - 5L
1,506 SR
Queue Stats
169W - 159L
1,561 Elo+
Party 1
Olorun
Olorun
Dragobomb35
Olorun
Level 26
God Stats
1W - 1L
1,740 SR
Queue Stats
5W - 3L
1,700 Elo+
Party 1
Ratatoskr
Ratatoskr
SHADOWSLAYER580
Ratatoskr
Level 148
God Stats
2W - 4L
1,304 SR
Queue Stats
299W - 275L
1,565 Elo+
Party 1
Skadi
Skadi
ToxicAttacker13
Skadi
Level 128
God Stats
2W - 0L
1,634 SR
Queue Stats
127W - 118L
1,566 Elo+
Party 1
Team Averages
Level 102
1,537 SR
1,578 Elo+

VS

Team Averages
Level 79
1,511 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
Buufpaqq420
Tsukuyomi
Level 44
God Stats
10W - 7L
1,524 SR
Queue Stats
188W - 198L
1,441 Elo+
Solo
Fenrir
Fenrir
Khulil
Fenrir
Level 88
God Stats
4W - 6L
1,404 SR
Queue Stats
148W - 161L
1,504 Elo+
Party 2
Skadi
Skadi
Sensei Trill
Skadi
Level 117
God Stats
107W - 65L
1,636 SR
Queue Stats
437W - 416L
1,556 Elo+
Party 2
Janus
Janus
Wtue
Janus
Level 103
God Stats
1W - 3L
1,478 SR
Queue Stats
171W - 187L
1,532 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xITZxDEVONxMANx
Kumbhakarna
Level 44
God Stats
3W - 7L
1,514 SR
Queue Stats
13W - 23L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 6 / 4
12,393
563
13,372
19,393
11,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Bearon Chan
Bacchus
14
4 / 6 / 7
9,773
444
10,871
19,006
18,884
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
16
3 / 6 / 4
10,591
481
7,935
16,098
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SHADOWSLAYER580
Ratatoskr
20
8 / 2 / 9
13,250
602
18,583
20,600
20,131
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 6 / 4
11,159
507
9,139
15,986
6,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buufpaqq420
Tsukuyomi
14
1 / 10 / 1
8,972
408
9,318
15,176
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Khulil
Fenrir
18
9 / 4 / 6
11,452
521
10,956
19,128
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 6 / 7
10,478
476
15,781
15,869
5,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Wtue
Janus
15
7 / 5 / 5
10,643
484
12,095
12,657
4,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
xITZxDEVONxMANx
Kumbhakarna
14
1 / 1 / 12
9,347
425
5,548
15,660
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
55
26
Kills
24
26
Deaths
26
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
6
4
1.83
W
Bacchus
Bearon Chan
Bacchus
4
6
7
1.25
L
Tsukuyomi
Buufpaqq420
Tsukuyomi
1
10
1
0.15
W
Olorun
3
6
4
0.83
L
Fenrir
Khulil
Fenrir
9
4
6
3
W
Ratatoskr
SHADOWSLAYER580
Ratatoskr
8
2
9
6.25
L
6
6
7
1.58
W
2
6
4
0.67
L
Janus
Wtue
Janus
7
5
5
1.9
L
Kumbhakarna
xITZxDEVONxMANx
Kumbhakarna
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,900
Damage
53,698
91,083
Taken
78,490
61,624
Mitigated
39,856
33,464
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,372
1,779
0
8,561
19,393
11,020
1,022
3,761
15,390
0
78,409
W
Bacchus
Bearon Chan
Bacchus
10,871
1,190
301
4,886
19,006
18,884
491
3,371
15,463
27,662
0
L
Tsukuyomi
Buufpaqq420
Tsukuyomi
9,318
2,668
0
1,295
15,176
7,092
960
1,361
13,815
0
46,805
W
Olorun
7,935
5,902
384
7,366
16,098
5,207
474
2,428
13,610
55,412
0
L
Fenrir
Khulil
Fenrir
10,956
2,953
0
6,568
19,128
8,162
0
3,840
15,288
0
66,328
W
Ratatoskr
SHADOWSLAYER580
Ratatoskr
18,583
4,762
0
8,022
20,600
20,131
2,372
2,523
17,995
0
99,434
L
15,781
6,836
0
3,385
15,869
5,376
456
6,319
9,550
0
83,279
W
9,139
3,485
0
3,944
15,986
6,382
1,025
4,780
10,982
0
77,668
L
Janus
Wtue
Janus
12,095
515
159
2,595
12,657
4,731
0
2,301
10,356
60,419
0
L
Kumbhakarna
xITZxDEVONxMANx
Kumbhakarna
5,548
715
773
3,827
15,660
14,495
0
5,170
10,490
16,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,166
Gold Earned
50,892
580
Minions Killed
434
0
Camps Cleared
0
2,122,368
Distance Traveled
2,055,265
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,393
563
116
5
0
469,053
2
W
Bacchus
9,773
444
32
1
0
408,687
10
L
Tsukuyomi
8,972
408
88
4
0
387,012
0
W
Olorun
10,591
481
110
5
0
406,623
0
L
Fenrir
11,452
521
93
4
0
456,916
7
W
Ratatoskr
13,250
602
174
8
0
448,364
3
L
Skadi
10,478
476
112
5
0
377,810
7
W
Skadi
11,159
507
148
7
0
389,641
1
L
Janus
10,643
484
122
6
0
398,051
4
L
Kumbhakarna
9,347
425
19
1
0
435,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role