Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BlobMinds3t
Guan Yu
Level 39
God Stats
4W - 2L
1,556 SR
Queue Stats
179W - 185L
1,469 Elo+
Party 2
Charybdis
Charybdis
NyxxyXD
Charybdis
Level 145
God Stats
6W - 11L
1,326 SR
Queue Stats
503W - 582L
1,585 Elo+
Party 1
Kali
Kali
RedBroly
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,756 Elo+
Party 1
Zeus
Zeus
YoungGOAT645188
Zeus
Level 94
God Stats
5W - 6L
1,282 SR
Queue Stats
211W - 183L
1,600 Elo+
Party 2
Team Averages
Level 73
1,433 SR
1,582 Elo+

VS

Team Averages
Level 64
1,546 SR
1,579 Elo+
Artemis
Artemis
BRUCELEEROYJENKI
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,721 Elo+
Party 3
Baron Samedi
Baron Samedi
Babybluee x
Baron Samedi
Level 133
God Stats
8W - 6L
1,644 SR
Queue Stats
1,047W - 939L
1,632 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DEaTH5166
Tsukuyomi
Level 31
God Stats
1W - 4L
1,554 SR
Queue Stats
16W - 16L
1,525 Elo+
Solo
Tyr
Tyr
Itzwitzgaming
Tyr
Level 103
God Stats
12W - 12L
1,566 SR
Queue Stats
285W - 265L
1,581 Elo+
Party 3
Ymir
Ymir
Jimmysara151
Ymir
Level 46
God Stats
45W - 51L
1,466 SR
Queue Stats
367W - 371L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 1 / 8
6,152
615
3,499
5,875
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
BlobMinds3t
Guan Yu
9
0 / 1 / 0
5,045
505
1,462
3,658
2,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
NyxxyXD
Charybdis
11
3 / 2 / 4
6,767
677
4,416
6,222
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
11
5 / 0 / 2
6,174
617
3,535
5,493
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 2 / 4
6,337
634
7,187
4,919
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
5,518
552
3,922
6,969
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Babybluee x
Baron Samedi
8
0 / 3 / 2
4,921
492
2,679
5,698
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DEaTH5166
Tsukuyomi
6
2 / 4 / 0
4,807
481
1,920
6,404
1,901
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
6,022
602
2,211
3,418
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 6 / 1
4,520
452
4,007
7,324
2,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
6
6
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
8
8
L
2
5
0
0.4
L
Baron Samedi
Babybluee x
Baron Samedi
0
3
2
0.33
W
Guan Yu
BlobMinds3t
Guan Yu
0
1
0
0
L
Tsukuyomi
DEaTH5166
Tsukuyomi
2
4
0
0.5
L
2
0
0
2
L
0
6
1
0.08
W
Charybdis
NyxxyXD
Charybdis
3
2
4
2.5
W
Kali
5
0
2
6
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
14,739
26,167
Taken
29,813
11,586
Mitigated
9,172
8,811
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,499
758
174
1,581
5,875
3,923
0
2,029
3,796
13,011
0
L
3,922
2,134
0
1,319
6,969
1,594
0
2,532
4,437
0
24,274
L
Baron Samedi
Babybluee x
Baron Samedi
2,679
150
329
1,726
5,698
1,937
0
2,673
3,025
23,036
0
W
Guan Yu
BlobMinds3t
Guan Yu
1,462
494
0
309
3,658
2,395
68
0
3,658
1,090
19,316
L
Tsukuyomi
DEaTH5166
Tsukuyomi
1,920
923
0
537
6,404
1,901
0
2,354
4,050
0
11,401
L
2,211
848
0
2,285
3,418
1,217
540
245
3,173
253
30,599
L
4,007
1,083
0
635
7,324
2,523
0
3,031
4,293
17,565
0
W
Charybdis
NyxxyXD
Charybdis
4,416
2,168
0
3,089
6,222
1,714
378
1,119
5,103
0
44,826
W
Kali
3,535
1,474
0
2,938
5,493
2,185
0
1,467
3,898
0
35,859
W
7,187
1,921
0
720
4,919
1,369
171
1,796
2,967
33,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
25,788
308
Minions Killed
239
0
Camps Cleared
0
950,154
Distance Traveled
923,585
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,152
615
29
3
0
196,399
2
L
Artemis
5,518
552
50
5
0
154,529
1
L
Baron Samedi
4,921
492
53
5
0
172,421
3
W
Guan Yu
5,045
505
53
5
0
192,496
0
L
Tsukuyomi
4,807
481
26
3
0
206,482
4
L
Tyr
6,022
602
75
8
0
212,057
1
L
Ymir
4,520
452
35
4
0
178,096
1
W
Charybdis
6,767
677
94
9
0
173,736
2
W
Kali
6,174
617
68
7
0
216,268
2
W
Zeus
6,337
634
64
6
0
171,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role