Player Matchup

Neith
Neith
RevRod859
Neith
Level 16
God Stats
3W - 4L
1,713 SR
Queue Stats
77W - 72L
1,262 Elo+
Solo
Jing Wei
Jing Wei
SummerRumble554
Jing Wei
Level 5
God Stats
1W - 2L
1,265 SR
Queue Stats
1W - 4L
1,091 Elo+
Solo
Discordia
Discordia
cr4ck3d-Sp3x
Discordia
Level 6
God Stats
8W - 7L
1,676 SR
Queue Stats
19W - 22L
1,297 Elo+
Solo
Fenrir
Fenrir
sansplay2
Fenrir
Level 5
God Stats
0W - 1L
1,125 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
yutttt
Da Ji
Level 18
God Stats
1W - 6L
1,081 SR
Queue Stats
33W - 49L
1,281 Elo+
Solo
Team Averages
Level 10
1,372 SR
1,286 Elo+

VS

Team Averages
Level 13
1,371 SR
1,278 Elo+
Charybdis
Charybdis
Cosmic9764
Charybdis
Level 8
God Stats
8W - 8L
1,478 SR
Queue Stats
16W - 31L
1,131 Elo+
Party 1
Nemesis
Nemesis
Golden_Bird_7777
Nemesis
Level 8
God Stats
1W - 0L
1,225 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Geb
Geb
Ninja SAVz
Geb
Level 16
God Stats
10W - 7L
1,521 SR
Queue Stats
47W - 58L
1,296 Elo+
Solo
Baron Samedi
Baron Samedi
Technostar12876
Baron Samedi
Level 6
God Stats
6W - 5L
1,381 SR
Queue Stats
12W - 23L
1,075 Elo+
Party 1
Fenrir
Fenrir
benofficiailfilm
Fenrir
Level 25
God Stats
3W - 5L
1,249 SR
Queue Stats
31W - 31L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RevRod859
Neith
19
4 / 4 / 11
13,270
1,021
18,063
15,526
5,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
19
0 / 14 / 11
11,662
897
5,778
30,274
9,722
Discordia
cr4ck3d-Sp3x
Discordia
19
4 / 3 / 9
13,416
1,032
23,618
11,256
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sansplay2
Fenrir
19
1 / 13 / 6
12,090
930
8,157
27,277
20,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Da Ji
yutttt
Da Ji
19
9 / 8 / 6
14,278
1,098
16,126
24,919
10,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cosmic9764
Charybdis
20
10 / 7 / 18
13,812
1,062
27,527
17,286
7,656
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 21
13,682
1,052
13,924
16,297
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 1 / 20
15,430
1,187
16,264
24,938
22,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Technostar12876
Baron Samedi
20
5 / 4 / 19
12,846
988
23,448
12,262
6,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 3 / 19
14,293
1,099
19,479
16,049
15,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
139
18
Kills
42
42
Deaths
18
43
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cosmic9764
Charybdis
10
7
18
2.71
W
8
3
21
6.17
W
8
1
20
18
L
Neith
RevRod859
Neith
4
4
11
2.38
L
Jing Wei
0
14
11
0.39
W
Baron Samedi
Technostar12876
Baron Samedi
5
4
19
3.63
W
11
3
19
6.83
L
Discordia
cr4ck3d-Sp3x
Discordia
4
3
9
2.83
L
Fenrir
sansplay2
Fenrir
1
13
6
0.31
L
Da Ji
yutttt
Da Ji
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,742
Damage
100,642
109,252
Taken
86,832
50,380
Mitigated
59,312
3,507
Healing
22,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cosmic9764
Charybdis
27,527
17,490
0
5,156
17,286
7,656
0
3,750
13,536
0
50,196
W
13,924
4,850
0
913
16,297
7,683
0
6,055
10,242
0
20,511
W
16,264
2,313
1,027
8,329
24,938
22,149
0
6,422
15,353
35,337
0
L
Neith
RevRod859
Neith
18,063
6,883
0
1,674
15,526
5,716
0
3,406
12,120
0
30,052
L
Jing Wei
5,778
4,010
0
0
30,274
9,722
0
12,740
17,534
0
12,352
W
Baron Samedi
Technostar12876
Baron Samedi
23,448
2,608
2,089
3,005
12,262
6,325
0
3,119
9,143
36,643
0
W
19,479
5,508
0
1,673
16,049
15,499
0
4,272
11,777
0
39,630
L
Discordia
cr4ck3d-Sp3x
Discordia
23,618
1,271
0
853
11,256
3,975
0
4,162
7,094
59,474
0
L
Fenrir
sansplay2
Fenrir
8,157
1,678
0
302
27,277
20,941
0
10,093
17,184
0
29,556
L
Da Ji
yutttt
Da Ji
16,126
4,490
0
678
24,919
10,026
0
9,311
15,608
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,716
Gold Earned
70,063
201
Minions Killed
181
5
Camps Cleared
0
1,185,375
Distance Traveled
1,364,466
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,812
1,062
35
3
0
198,975
0
W
Nemesis
13,682
1,052
25
2
0
311,882
0
W
Geb
15,430
1,187
41
3
0
297,343
0
L
Neith
13,270
1,021
28
2
2
217,498
0
L
Jing Wei
11,662
897
14
1
0
299,448
0
W
Baron Samedi
12,846
988
30
2
0
255,006
0
W
Fenrir
14,293
1,099
50
4
0
301,260
0
L
Discordia
13,416
1,032
97
7
0
237,600
1
L
Fenrir
12,090
930
30
2
3
202,840
1
L
Da Ji
14,278
1,098
32
2
0
227,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role