Player Matchup

Sun Wukong
Sun Wukong
Cobraneitor0406
Sun Wukong
Level 122
God Stats
2W - 0L
1,708 SR
Queue Stats
168W - 137L
1,516 Elo+
Solo
Anhur
Anhur
Cyrick26
Anhur
Level 145
God Stats
3W - 6L
1,413 SR
Queue Stats
474W - 463L
1,505 Elo+
Solo
Ganesha
Ganesha
FSantra
Ganesha
Level 109
God Stats
18W - 8L
1,565 SR
Queue Stats
451W - 449L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
KidKairo
Kukulkan
Level 127
God Stats
2W - 3L
1,303 SR
Queue Stats
40W - 45L
1,526 Elo+
Party 2
Discordia
Discordia
WhoGotDaMoves
Discordia
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
366W - 358L
1,608 Elo+
Party 2
Team Averages
Level 132
1,498 SR
1,543 Elo+

VS

Team Averages
Level 84
1,641 SR
1,498 Elo+
Chiron
Chiron
D3ATHDRAGON109
Chiron
Level 105
God Stats
2W - 2L
1,777 SR
Queue Stats
167W - 148L
1,531 Elo+
Solo
Charybdis
Charybdis
Disloyalgold
Charybdis
Level 99
God Stats
3W - 1L
1,819 SR
Queue Stats
76W - 88L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
Nekusasu69
Ah Puch
Level 28
God Stats
1W - 2L
1,825 SR
Queue Stats
94W - 84L
1,554 Elo+
Solo
Thoth
Thoth
x2dead2killx
Thoth
Level 145
God Stats
5W - 12L
1,299 SR
Queue Stats
473W - 459L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
xChoocha
Ne Zha
Level 41
God Stats
0W - 1L
1,487 SR
Queue Stats
44W - 52L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cobraneitor0406
Sun Wukong
18
7 / 6 / 12
11,636
776
14,040
25,068
22,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Cyrick26
Anhur
18
4 / 3 / 16
11,211
747
7,005
15,477
6,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
FSantra
Ganesha
18
0 / 4 / 26
10,698
713
9,199
20,131
23,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
KidKairo
Kukulkan
19
9 / 3 / 13
12,215
814
13,336
14,478
6,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
WhoGotDaMoves
Discordia
20
9 / 5 / 16
12,475
832
23,290
14,511
6,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 10
10,904
727
14,735
12,509
4,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Disloyalgold
Charybdis
15
1 / 8 / 7
9,327
622
7,952
13,327
3,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Nekusasu69
Ah Puch
19
6 / 3 / 11
11,979
799
27,351
15,162
5,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 7 / 9
11,081
739
18,439
15,368
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
xChoocha
Ne Zha
17
4 / 8 / 8
10,882
725
10,327
20,443
10,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
66
29
Kills
21
21
Deaths
29
83
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cobraneitor0406
Sun Wukong
7
6
12
2.17
W
Anhur
Cyrick26
Anhur
4
3
16
4
L
4
3
10
3
L
Charybdis
Disloyalgold
Charybdis
1
8
7
0.56
W
Ganesha
FSantra
Ganesha
0
4
26
3.25
W
Kukulkan
KidKairo
Kukulkan
9
3
13
5.17
L
Ah Puch
Nekusasu69
Ah Puch
6
3
11
3.83
W
Discordia
WhoGotDaMoves
Discordia
9
5
16
3.4
L
6
7
9
1.5
L
Ne Zha
xChoocha
Ne Zha
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,870
Damage
78,804
89,665
Taken
76,809
64,351
Mitigated
29,118
33,101
Healing
27,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cobraneitor0406
Sun Wukong
14,040
3,406
1,563
6,700
25,068
22,469
226
10,417
12,822
0
23,871
W
Anhur
Cyrick26
Anhur
7,005
2,123
1,180
4,356
15,477
6,312
3,653
8,376
6,931
0
20,067
L
14,735
3,758
2,742
4,179
12,509
4,389
660
6,726
5,783
0
32,370
L
Charybdis
Disloyalgold
Charybdis
7,952
4,525
31
1,446
13,327
3,974
221
9,058
4,269
0
18,840
W
Ganesha
FSantra
Ganesha
9,199
300
2,195
2,080
20,131
23,380
578
11,384
8,493
21,505
0
W
Kukulkan
KidKairo
Kukulkan
13,336
1,231
3,340
3,976
14,478
6,069
1,276
8,239
5,966
41,156
0
L
Ah Puch
Nekusasu69
Ah Puch
27,351
924
2,488
7,400
15,162
5,295
233
6,197
8,965
49,023
0
W
Discordia
WhoGotDaMoves
Discordia
23,290
562
4,015
3,696
14,511
6,121
987
6,129
8,120
38,570
0
L
18,439
815
998
2,536
15,368
5,404
602
9,788
5,580
31,879
0
L
Ne Zha
xChoocha
Ne Zha
10,327
1,103
976
4,534
20,443
10,056
0
14,056
6,387
0
19,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,235
Gold Earned
54,173
183
Minions Killed
166
0
Camps Cleared
0
1,367,483
Distance Traveled
1,218,859
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,636
776
25
2
0
267,394
0
W
Anhur
11,211
747
35
2
0
271,307
2
L
Chiron
10,904
727
37
2
0
257,531
3
L
Charybdis
9,327
622
27
2
0
196,852
0
W
Ganesha
10,698
713
0
0
0
266,427
0
W
Kukulkan
12,215
814
83
6
0
289,667
0
L
Ah Puch
11,979
799
50
3
0
305,101
1
W
Discordia
12,475
832
40
3
0
272,688
0
L
Thoth
11,081
739
42
3
0
244,327
1
L
Ne Zha
10,882
725
10
1
0
215,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role