Player Matchup

Charybdis
Charybdis
Empty D Soul
Charybdis
Level 7
God Stats
2W - 8L
1,252 SR
Queue Stats
89W - 126L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
PoKe X Royal
Cthulhu
Level 9
God Stats
6W - 10L
1,226 SR
Queue Stats
115W - 164L
1,212 Elo+
Party 1
Yemoja
Yemoja
YahFavCollin
Yemoja
Level 6
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 5L
1,147 Elo+
Party 1
Team Averages
Level 7
1,274 SR
1,166 Elo+

VS

Team Averages
Level 40
1,489 SR
1,113 Elo+
Raijin
Raijin
CoiledRanger605
Raijin
Level 86
God Stats
4W - 6L
1,467 SR
Queue Stats
521W - 533L
1,428 Elo+
Solo
Sobek
Sobek
chukylastunt
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 97L
944 Elo+
Party 2
Fenrir
Fenrir
deathgun057
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 89L
969 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Empty D Soul
Charybdis
16
11 / 11 / 2
15,421
617
35,746
29,979
11,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
PoKe X Royal
Cthulhu
17
4 / 9 / 10
15,691
628
20,577
28,412
44,715
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
16
1 / 7 / 9
14,041
562
9,258
42,027
30,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 9
18,342
734
53,056
19,220
7,864
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 16
15,917
637
13,897
32,485
51,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
19
8 / 10 / 10
16,517
661
16,430
36,836
15,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
16
Kills
27
27
Deaths
16
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
15
1
9
19.5
L
Charybdis
Empty D Soul
Charybdis
11
11
2
1.09
L
Cthulhu
PoKe X Royal
Cthulhu
4
9
10
1
L
Yemoja
1
7
9
0.79
W
4
5
16
2.4
W
Fenrir
8
10
10
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,581
Damage
83,383
100,418
Taken
88,541
86,356
Mitigated
74,782
24,414
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
53,056
4,746
754
5,789
19,220
7,864
0
10,783
7,998
116,171
0
L
Charybdis
Empty D Soul
Charybdis
35,746
24,484
0
7,884
29,979
11,532
1,010
20,941
9,038
0
64,944
L
Cthulhu
PoKe X Royal
Cthulhu
20,577
1,155
1,636
2,583
28,412
44,715
0
16,587
11,825
60,771
0
L
Yemoja
9,258
2,915
2,090
10,221
42,027
30,109
147
30,081
11,946
28,024
0
W
13,897
2,399
0
3,119
32,485
51,749
175
9,023
23,384
35,193
0
W
Fenrir
16,430
6,434
0
5,557
36,836
15,169
3,346
11,045
25,541
0
63,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,153
Gold Earned
50,776
200
Minions Killed
221
4
Camps Cleared
12
1,093,004
Distance Traveled
1,332,202
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
18,342
734
145
6
2
469,852
1
L
Charybdis
15,421
617
65
3
4
316,843
6
L
Cthulhu
15,691
628
95
4
0
427,946
0
L
Yemoja
14,041
562
40
2
0
348,215
0
W
Sobek
15,917
637
21
1
1
439,294
0
W
Fenrir
16,517
661
55
2
9
423,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role