Player Matchup

Ares
Ares
Bigman5808
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
KillTheory624
Artemis
Level 10
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 6L
1,028 Elo+
Solo
Ra
Ra
UfoNNaGetIt
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
beezwax710
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,245 Elo+
Solo
King Arthur
King Arthur
pinnheadbunz
King Arthur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 4
1,464 SR
1,355 Elo+

VS

Team Averages
Level 20
1,467 SR
1,238 Elo+
Chaac
Chaac
BigSmallGuy1
Chaac
Level 26
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 6L
1,034 Elo+
Solo
Danzaburou
Danzaburou
LucasLukitasPro
Danzaburou
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 17L
1,252 Elo+
Solo
Bastet
Bastet
OreOs7663
Bastet
Level 18
God Stats
8W - 3L
1,398 SR
Queue Stats
23W - 14L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
countbun
Baron Samedi
Level 27
God Stats
30W - 32L
1,393 SR
Queue Stats
128W - 153L
1,293 Elo+
Solo
Tiamat
Tiamat
lukesho23
Tiamat
Level 14
God Stats
3W - 6L
1,349 SR
Queue Stats
6W - 10L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 12 / 1
5,787
362
2,402
17,128
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
8
1 / 7 / 0
6,105
382
2,256
6,569
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 9 / 1
5,427
339
883
5,643
1,243
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 5 / 0
9,474
592
12,631
11,926
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
pinnheadbunz
King Arthur
8
0 / 9 / 1
5,626
352
2,746
14,007
5,809
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 3
9,697
606
9,819
14,061
6,494
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LucasLukitasPro
Danzaburou
14
12 / 2 / 1
10,265
642
10,278
9,104
3,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
OreOs7663
Bastet
15
10 / 3 / 6
10,118
632
7,762
7,883
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
countbun
Baron Samedi
13
6 / 2 / 6
8,952
560
4,345
6,140
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
lukesho23
Tiamat
11
1 / 3 / 8
7,436
465
2,522
8,745
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
12
Kills
40
42
Deaths
14
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
11
4
3
3.13
L
0
12
1
0.04
L
Artemis
1
7
0
0.14
W
Danzaburou
LucasLukitasPro
Danzaburou
12
2
1
6.25
W
Bastet
OreOs7663
Bastet
10
3
6
4.33
L
0
9
1
0.06
L
11
5
0
2.2
W
Baron Samedi
countbun
Baron Samedi
6
2
6
4.5
W
Tiamat
lukesho23
Tiamat
1
3
8
1.67
L
King Arthur
pinnheadbunz
King Arthur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
34,726
55,273
Taken
45,933
25,700
Mitigated
17,597
5,287
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,819
3,320
0
6,554
14,061
6,494
3,574
830
13,231
0
50,952
L
2,402
376
0
866
17,128
10,771
168
1,001
15,999
16,607
0
L
Artemis
2,256
809
0
161
6,569
1,923
0
1,170
5,337
0
11,383
W
Danzaburou
LucasLukitasPro
Danzaburou
10,278
6,273
0
3,065
9,104
3,485
6,028
997
8,107
0
49,630
W
Bastet
OreOs7663
Bastet
7,762
2,315
0
2,000
7,883
2,236
1,027
186
7,697
0
52,459
L
883
296
0
239
5,643
1,243
0
1,028
4,575
11,033
0
L
12,631
2,712
0
2,485
11,926
5,954
0
304
11,582
0
47,508
W
Baron Samedi
countbun
Baron Samedi
4,345
443
322
1,225
6,140
1,847
2,349
224
5,916
34,853
0
W
Tiamat
lukesho23
Tiamat
2,522
267
0
1,490
8,745
3,535
168
2,142
6,603
27,693
0
L
King Arthur
pinnheadbunz
King Arthur
2,746
395
0
1,536
14,007
5,809
0
2,985
10,913
0
17,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
46,468
194
Minions Killed
363
0
Camps Cleared
0
1,134,182
Distance Traveled
1,433,634
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,697
606
82
5
0
299,424
0
L
Ares
5,787
362
12
1
0
272,973
2
L
Artemis
6,105
382
30
2
0
169,462
1
W
Danzaburou
10,265
642
87
5
0
282,346
0
W
Bastet
10,118
632
81
5
0
344,508
2
L
Ra
5,427
339
29
2
0
162,430
2
L
Thor
9,474
592
91
6
0
282,866
0
W
Baron Samedi
8,952
560
62
4
0
264,317
0
W
Tiamat
7,436
465
51
3
0
243,039
0
L
King Arthur
5,626
352
32
2
0
246,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role