Player Matchup

Guan Yu
Guan Yu
ChOsTo27
Guan Yu
Level 11
God Stats
2W - 1L
1,810 SR
Queue Stats
25W - 21L
1,502 Elo+
Solo
Neith
Neith
Nati1e
Neith
Level 6
God Stats
4W - 1L
1,503 SR
Queue Stats
6W - 3L
1,487 Elo+
Party 3
Geb
Geb
SweatOnUHard
Geb
Level 27
God Stats
33W - 30L
1,555 SR
Queue Stats
163W - 148L
1,475 Elo+
Party 1
Zeus
Zeus
ZombieProd
Zeus
Level 16
God Stats
28W - 30L
1,381 SR
Queue Stats
201W - 191L
1,509 Elo+
Party 1
Nemesis
Nemesis
rikimoon
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,419 Elo+
Party 3
Team Averages
Level 13
1,550 SR
1,478 Elo+

VS

Team Averages
Level 10
1,471 SR
1,476 Elo+
Arachne
Arachne
Bairn11
Arachne
Level 7
God Stats
1W - 3L
1,532 SR
Queue Stats
5W - 7L
1,425 Elo+
Solo
Hel
Hel
Crash515
Hel
Level 6
God Stats
0W - 9L
1,329 SR
Queue Stats
75W - 81L
1,469 Elo+
Party 2
Xbalanque
Xbalanque
Seunamorado
Xbalanque
Level 14
God Stats
2W - 1L
1,577 SR
Queue Stats
31W - 30L
1,492 Elo+
Solo
Cabrakan
Cabrakan
TheManDarb
Cabrakan
Level 8
God Stats
5W - 15L
1,391 SR
Queue Stats
73W - 69L
1,516 Elo+
Party 2
Zeus
Zeus
zeusgalo
Zeus
Level 14
God Stats
17W - 19L
1,528 SR
Queue Stats
19W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ChOsTo27
Guan Yu
20
12 / 3 / 24
14,561
1,213
15,790
20,214
14,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Nati1e
Neith
17
1 / 3 / 10
9,993
833
6,803
10,245
4,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 1 / 30
12,311
1,026
9,889
17,037
25,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
27 / 1 / 13
17,754
1,480
45,402
15,923
6,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
rikimoon
Nemesis
17
0 / 7 / 12
9,872
823
2,676
11,000
4,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

188

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bairn11
Arachne
18
8 / 11 / 2
12,691
1,058
12,015
22,577
8,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 10 / 4
9,861
822
5,855
15,804
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
Seunamorado
Xbalanque
18
4 / 10 / 7
11,533
961
17,007
18,152
7,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Cabrakan
TheManDarb
Cabrakan
18
3 / 6 / 9
12,342
1,029
12,513
21,431
26,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
0 / 4 / 10
10,874
906
22,260
7,842
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
47
41
Kills
15
15
Deaths
41
89
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bairn11
Arachne
8
11
2
0.82
W
Guan Yu
ChOsTo27
Guan Yu
12
3
24
8
L
0
10
4
0.2
W
Neith
Nati1e
Neith
1
3
10
2
L
Xbalanque
Seunamorado
Xbalanque
4
10
7
0.75
W
1
1
30
16
L
Cabrakan
TheManDarb
Cabrakan
3
6
9
1.25
W
27
1
13
33.5
W
Nemesis
rikimoon
Nemesis
0
7
12
0.86
L
Zeus
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,560
Damage
69,650
74,419
Taken
85,806
55,481
Mitigated
50,590
16,482
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bairn11
Arachne
12,015
8,862
0
4,765
22,577
8,153
0
14,741
7,836
0
30,168
W
Guan Yu
ChOsTo27
Guan Yu
15,790
3,227
3,312
4,136
20,214
14,439
0
12,668
7,546
0
34,947
L
5,855
426
1,346
1,944
15,804
6,802
0
11,101
4,703
20,826
0
W
Neith
Nati1e
Neith
6,803
2,296
0
534
10,245
4,130
0
5,385
4,860
0
18,789
L
Xbalanque
Seunamorado
Xbalanque
17,007
8,938
0
1,510
18,152
7,670
0
11,525
6,627
0
45,034
W
9,889
766
479
1,161
17,037
25,607
0
8,009
9,028
18,276
0
L
Cabrakan
TheManDarb
Cabrakan
12,513
1,931
0
1,424
21,431
26,471
0
15,036
6,395
16,464
0
W
45,402
5,537
271
6,409
15,923
6,853
0
8,400
7,523
100,305
0
W
Nemesis
rikimoon
Nemesis
2,676
1,014
0
180
11,000
4,452
0
6,166
4,834
0
6,783
L
Zeus
22,260
1,178
0
0
7,842
1,494
0
2,888
4,954
58,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,491
Gold Earned
57,301
223
Minions Killed
220
8
Camps Cleared
7
1,044,966
Distance Traveled
1,072,238
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,691
1,058
27
2
3
204,684
0
W
Guan Yu
14,561
1,213
44
4
2
245,062
2
L
Hel
9,861
822
40
3
0
230,508
0
W
Neith
9,993
833
23
2
0
179,464
3
L
Xbalanque
11,533
961
51
4
2
206,688
0
W
Geb
12,311
1,026
15
1
2
244,249
0
L
Cabrakan
12,342
1,029
5
0
1
232,178
0
W
Zeus
17,754
1,480
136
11
3
236,609
0
W
Nemesis
9,872
823
5
0
1
139,582
1
L
Zeus
10,874
906
97
8
1
198,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role