Player Matchup

Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Appealing Goldz
Anubis
Level 21
God Stats
9W - 7L
1,567 SR
Queue Stats
119W - 107L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
BobbyLongNubs12
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 71L
1,363 Elo+
Solo
Team Averages
Level 52
1,522 SR
1,450 Elo+

VS

Team Averages
Level 28
1,536 SR
1,489 Elo+
Geb
Geb
ATPTroubleYT
Geb
Level 28
God Stats
2W - 1L
1,794 SR
Queue Stats
5W - 7L
1,663 Elo+
Solo
Chang'e
Chang'e
FuntimesLol8896
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
jutve
Mercury
Level 27
God Stats
19W - 30L
1,315 SR
Queue Stats
73W - 105L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
6 / 1 / 7
6,470
1,078
6,465
4,431
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
4 / 1 / 8
6,225
1,038
5,408
6,194
2,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
BobbyLongNubs12
Danzaburou
9
3 / 1 / 10
6,296
1,049
3,087
4,251
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,243
707
74
1,039
285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 6 / 1
4,774
796
4,552
7,988
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
jutve
Mercury
7
2 / 6 / 1
5,199
867
3,617
7,182
1,907
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
3
3
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
7
9.5
L
0
1
0
0
W
4
1
8
8
W
Danzaburou
BobbyLongNubs12
Danzaburou
3
1
10
8
L
1
6
1
0.25
L
Mercury
jutve
Mercury
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
8,243
14,876
Taken
16,209
6,081
Mitigated
4,284
7,630
Healing
1,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,465
967
2,178
1,745
4,431
1,689
274
2,497
1,934
15,451
0
L
74
0
0
48
1,039
285
0
668
337
378
0
W
5,408
1,521
584
1,926
6,194
2,806
358
1,637
4,557
15,483
0
W
Danzaburou
BobbyLongNubs12
Danzaburou
3,087
799
385
812
4,251
1,586
1,513
937
3,314
0
14,132
L
4,552
713
319
1,103
7,988
2,092
0
5,367
2,369
9,146
0
L
Mercury
jutve
Mercury
3,617
1,200
0
460
7,182
1,907
0
5,332
1,630
0
8,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,991
Gold Earned
14,216
65
Minions Killed
29
5
Camps Cleared
0
344,506
Distance Traveled
243,020
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,470
1,078
27
5
2
122,388
2
L
Geb
4,243
707
2
0
0
10,245
0
W
Anubis
6,225
1,038
20
3
3
110,342
1
W
Danzaburou
6,296
1,049
18
3
0
111,776
0
L
Chang'e
4,774
796
15
3
0
101,709
0
L
Mercury
5,199
867
12
2
0
131,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role