Player Matchup

Hades
Hades
Blockmoney_Figs
Hades
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
107W - 67L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
JxySnoops
Cthulhu
Level 34
God Stats
18W - 13L
1,546 SR
Queue Stats
59W - 47L
1,457 Elo+
Party 2
Chaac
Chaac
Shvmzini
Chaac
Level 78
God Stats
13W - 8L
1,605 SR
Queue Stats
48W - 35L
1,539 Elo+
Party 2
Team Averages
Level 79
1,478 SR
1,493 Elo+

VS

Team Averages
Level 61
1,333 SR
1,381 Elo+
Neith
Neith
PaNzEr-_-TAPE
Neith
Level 62
God Stats
1W - 3L
1,111 SR
Queue Stats
383W - 412L
1,395 Elo+
Party 1
Hera
Hera
SpacePug5669
Hera
Level 101
God Stats
0W - 2L
1,489 SR
Queue Stats
24W - 28L
1,417 Elo+
Solo
Medusa
Medusa
kafadenim_44
Medusa
Level 20
God Stats
27W - 39L
1,399 SR
Queue Stats
43W - 69L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,399
740
6,103
5,143
2,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
JxySnoops
Cthulhu
13
5 / 1 / 5
8,280
828
4,261
6,520
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Shvmzini
Chaac
11
2 / 1 / 6
7,166
717
4,170
5,447
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
6,081
608
3,622
2,956
843
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 1
6,159
616
4,093
6,665
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
10
1 / 4 / 1
6,153
615
3,675
7,167
2,116
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Cthulhu
JxySnoops
Cthulhu
5
1
5
7.5
L
1
0
0
1
W
Chaac
Shvmzini
Chaac
2
1
6
5
L
0
6
1
0.08
L
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,534
Damage
11,390
17,110
Taken
16,788
12,615
Mitigated
5,072
7,171
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,103
450
713
3,608
5,143
2,702
556
698
4,407
25,456
0
W
Cthulhu
JxySnoops
Cthulhu
4,261
292
0
1,459
6,520
6,090
150
1,411
4,864
16,954
0
L
3,622
1,306
0
457
2,956
843
0
1,755
1,124
0
10,810
W
Chaac
Shvmzini
Chaac
4,170
81
0
1,391
5,447
3,823
225
1,730
3,542
0
17,933
L
4,093
276
0
476
6,665
2,113
0
4,918
1,660
21,757
0
L
Medusa
3,675
1,197
0
366
7,167
2,116
0
4,172
2,782
0
15,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
18,393
126
Minions Killed
104
7
Camps Cleared
3
586,978
Distance Traveled
493,557
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,399
740
64
6
1
185,179
1
W
Cthulhu
8,280
828
39
4
4
194,828
2
L
Neith
6,081
608
27
3
1
178,619
0
W
Chaac
7,166
717
23
2
2
206,971
1
L
Hera
6,159
616
58
6
2
148,671
1
L
Medusa
6,153
615
19
2
0
166,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role