Player Matchup

Artio
Artio
BUBUEIYEYO
Artio
Level 102
God Stats
1W - 3L
1,365 SR
Queue Stats
253W - 332L
1,363 Elo+
Party 1
Susano
Susano
MoodyTempo
Susano
Level 89
God Stats
5W - 5L
1,469 SR
Queue Stats
108W - 92L
1,446 Elo+
Party 2
Ra
Ra
Ormthered34
Ra
Level 61
God Stats
7W - 19L
1,276 SR
Queue Stats
149W - 208L
1,339 Elo+
Party 1
Olorun
Olorun
Qr_Reid
Olorun
Level 40
God Stats
3W - 8L
1,352 SR
Queue Stats
131W - 186L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
TKEddieIsGod
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,375 Elo+
Party 2
Team Averages
Level 68
1,393 SR
1,369 Elo+

VS

Team Averages
Level 99
1,642 SR
1,527 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
ShroudOfBlk
Geb
Level 108
God Stats
46W - 12L
1,761 SR
Queue Stats
206W - 200L
1,585 Elo+
Party 3
Thanatos
Thanatos
forksspork
Thanatos
Level 7
God Stats
18W - 4L
1,788 SR
Queue Stats
20W - 5L
1,743 Elo+
Party 3
Ra
Ra
missjennzombie
Ra
Level 107
God Stats
2W - 0L
1,675 SR
Queue Stats
92W - 102L
1,380 Elo+
Solo
Sobek
Sobek
xHYMNZZ
Sobek
Level 114
God Stats
8W - 8L
1,488 SR
Queue Stats
57W - 55L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 3 / 4
5,538
462
1,092
9,386
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
MoodyTempo
Susano
12
5 / 4 / 2
7,130
594
4,486
9,553
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 1
6,882
574
5,106
6,027
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Qr_Reid
Olorun
11
2 / 3 / 1
6,135
511
5,259
8,649
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
TKEddieIsGod
Amaterasu
11
0 / 6 / 1
5,800
483
2,469
9,142
5,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 3 / 1
6,991
583
7,240
7,905
2,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 3
6,915
576
4,538
6,315
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
forksspork
Thanatos
14
11 / 2 / 2
8,633
719
10,468
8,798
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 3 / 4
6,294
525
2,113
6,291
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
xHYMNZZ
Sobek
10
0 / 1 / 7
6,301
525
1,759
6,789
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
18
18
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
1
1.5
L
Artio
0
3
4
0.67
L
Susano
MoodyTempo
Susano
5
4
2
1.5
L
3
2
1
1.75
L
Olorun
Qr_Reid
Olorun
2
3
1
0.83
W
3
1
3
4.5
L
Amaterasu
TKEddieIsGod
Amaterasu
0
6
1
0.08
W
Thanatos
forksspork
Thanatos
11
2
2
6
W
0
3
4
0.67
W
Sobek
xHYMNZZ
Sobek
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,412
Damage
26,118
42,757
Taken
36,098
17,730
Mitigated
18,006
11,308
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,240
3,091
0
2,530
7,905
2,690
697
4,808
3,061
0
42,439
L
Artio
1,092
189
0
1,633
9,386
4,961
0
1,553
7,781
9,991
0
L
Susano
MoodyTempo
Susano
4,486
1,072
0
3,468
9,553
3,010
277
1,148
8,385
0
36,852
L
5,106
213
213
1,624
6,027
1,676
611
1,650
4,293
40,216
0
L
Olorun
Qr_Reid
Olorun
5,259
2,077
58
2,673
8,649
2,786
0
194
8,441
33,295
0
W
4,538
497
68
2,050
6,315
5,268
0
0
6,315
26,557
0
L
Amaterasu
TKEddieIsGod
Amaterasu
2,469
831
0
1,639
9,142
5,297
0
3,695
5,447
0
20,649
W
Thanatos
forksspork
Thanatos
10,468
4,286
0
8,106
8,798
3,073
1,621
1,519
7,205
0
55,832
W
2,113
375
617
2,672
6,291
1,983
67
2,374
3,761
34,429
0
W
Sobek
xHYMNZZ
Sobek
1,759
161
0
2,196
6,789
4,992
361
2,304
4,299
13,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,485
Gold Earned
35,134
281
Minions Killed
312
0
Camps Cleared
0
1,187,514
Distance Traveled
1,137,974
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,991
583
76
6
0
215,406
1
L
Artio
5,538
462
22
2
0
241,201
0
L
Susano
7,130
594
71
6
0
246,359
3
L
Ra
6,882
574
83
7
0
253,830
3
L
Olorun
6,135
511
61
5
0
210,283
4
W
Geb
6,915
576
51
4
0
206,015
5
L
Amaterasu
5,800
483
44
4
0
235,841
3
W
Thanatos
8,633
719
92
8
0
249,262
1
W
Ra
6,294
525
76
6
0
223,464
1
W
Sobek
6,301
525
17
1
0
243,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role