Player Matchup

Scylla
Scylla
InHerJungle
Scylla
Level 103
God Stats
6W - 7L
1,479 SR
Queue Stats
249W - 265L
1,442 Elo+
Party 2
Cabrakan
Cabrakan
ItsHighNoot
Cabrakan
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 106L
1,419 Elo+
Party 2
Thanatos
Thanatos
Jablinski420495
Thanatos
Level 55
God Stats
5W - 7L
1,214 SR
Queue Stats
166W - 195L
1,410 Elo+
Party 1
Charybdis
Charybdis
The Mf Kxng
Charybdis
Level 69
God Stats
1W - 2L
1,067 SR
Queue Stats
134W - 153L
1,394 Elo+
Party 2
Achilles
Achilles
jplaysd
Achilles
Level 75
God Stats
11W - 4L
1,557 SR
Queue Stats
178W - 210L
1,382 Elo+
Party 1
Team Averages
Level 73
1,363 SR
1,409 Elo+

VS

Team Averages
Level 116
1,506 SR
1,408 Elo+
Chaac
Chaac
ChickenBunny156
Chaac
Level 62
God Stats
71W - 67L
1,505 SR
Queue Stats
269W - 274L
1,372 Elo+
Solo
Sol
Sol
Dwreckless421
Sol
Level 138
God Stats
184W - 138L
1,539 SR
Queue Stats
525W - 555L
1,418 Elo+
Solo
Kali
Kali
JOJIE__
Kali
Level 114
God Stats
5W - 4L
1,461 SR
Queue Stats
438W - 436L
1,406 Elo+
Solo
Artio
Artio
Luisskyp3
Artio
Level 119
God Stats
19W - 12L
1,541 SR
Queue Stats
550W - 589L
1,438 Elo+
Party 3
Rama
Rama
ccmixcoatl
Rama
Level 145
God Stats
20W - 17L
1,484 SR
Queue Stats
808W - 849L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
8 / 6 / 16
12,154
528
22,444
17,963
7,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
ItsHighNoot
Cabrakan
17
4 / 3 / 18
11,512
501
8,520
30,071
37,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
19
10 / 5 / 15
12,145
528
16,889
23,542
13,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
The Mf Kxng
Charybdis
18
10 / 4 / 14
11,952
520
21,033
13,082
5,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
jplaysd
Achilles
19
6 / 2 / 17
12,619
549
18,003
26,446
38,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,631
462
12,125
17,435
14,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 9 / 5
12,024
523
21,246
22,671
7,132
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
JOJIE__
Kali
16
6 / 5 / 6
10,809
470
13,715
23,374
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Luisskyp3
Artio
13
3 / 10 / 3
9,319
405
8,841
28,030
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 8
10,371
451
17,020
18,111
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
47
38
Kills
20
20
Deaths
38
80
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
8
9
5
1.17
W
Scylla
8
6
16
2.67
W
Cabrakan
ItsHighNoot
Cabrakan
4
3
18
4.33
L
Kali
JOJIE__
Kali
6
5
6
1.8
W
Thanatos
10
5
15
3.5
L
Artio
Luisskyp3
Artio
3
10
3
0.45
W
Charybdis
The Mf Kxng
Charybdis
10
4
14
4.25
L
1
9
8
0.56
W
Achilles
jplaysd
Achilles
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,889
Damage
72,947
111,104
Taken
109,621
102,513
Mitigated
55,767
46,088
Healing
33,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,125
1,147
0
4,708
17,435
14,224
582
4,684
12,617
0
64,648
L
21,246
5,976
0
8,754
22,671
7,132
2,573
5,934
16,389
70,140
6,084
W
Scylla
22,444
810
0
4,228
17,963
7,317
1,514
7,113
10,850
78,447
0
W
Cabrakan
ItsHighNoot
Cabrakan
8,520
978
4,536
7,787
30,071
37,980
382
7,890
22,181
30,599
0
L
Kali
JOJIE__
Kali
13,715
6,739
0
11,234
23,374
7,979
0
6,187
16,955
0
54,312
W
Thanatos
16,889
5,178
723
19,175
23,542
13,084
526
6,228
17,314
0
84,744
L
Artio
Luisskyp3
Artio
8,841
1,489
966
7,353
28,030
20,743
0
7,624
20,182
30,831
0
W
Charybdis
The Mf Kxng
Charybdis
21,033
11,696
0
2,290
13,082
5,530
3,997
2,043
11,039
0
88,575
L
17,020
11,115
0
749
18,111
5,689
746
7,973
9,932
0
75,444
W
Achilles
jplaysd
Achilles
18,003
4,410
768
6,581
26,446
38,602
1,480
5,465
20,981
7,543
74,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,382
Gold Earned
53,154
520
Minions Killed
483
0
Camps Cleared
0
2,183,866
Distance Traveled
1,914,517
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,631
462
113
5
0
404,988
7
L
Sol
12,024
523
134
6
0
350,274
0
W
Scylla
12,154
528
107
5
0
424,487
5
W
Cabrakan
11,512
501
34
1
0
427,673
1
L
Kali
10,809
470
84
4
0
443,660
4
W
Thanatos
12,145
528
119
5
0
473,117
0
L
Artio
9,319
405
32
1
0
391,538
5
W
Charybdis
11,952
520
128
6
0
424,351
1
L
Rama
10,371
451
120
5
0
324,057
3
W
Achilles
12,619
549
132
6
0
434,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role