Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CapedWeeaboo
Ah Puch
Level 109
God Stats
7W - 6L
1,487 SR
Queue Stats
518W - 557L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
DirtyDutch0ven
Zhong Kui
Level 142
God Stats
8W - 11L
1,289 SR
Queue Stats
609W - 611L
1,426 Elo+
Party 1
Ares
Ares
Jarradclark1992
Ares
Level 148
God Stats
6W - 6L
1,519 SR
Queue Stats
347W - 368L
1,406 Elo+
Party 1
Tiamat
Tiamat
dani_seb31
Tiamat
Level 88
God Stats
2W - 1L
1,523 SR
Queue Stats
78W - 83L
1,405 Elo+
Solo
Team Averages
Level 116
1,464 SR
1,431 Elo+

VS

Team Averages
Level 128
1,562 SR
1,446 Elo+
Osiris
Osiris
FUGGERMUDDER
Osiris
Level 102
God Stats
0W - 2L
1,318 SR
Queue Stats
256W - 255L
1,492 Elo+
Solo
Discordia
Discordia
Luna_Nubis
Discordia
Level 139
God Stats
15W - 13L
1,568 SR
Queue Stats
506W - 540L
1,431 Elo+
Solo
Achilles
Achilles
PrJr25
Achilles
Level 144
God Stats
10W - 7L
1,660 SR
Queue Stats
890W - 956L
1,430 Elo+
Solo
Ravana
Ravana
SmokeInTheTrees
Ravana
Level 126
God Stats
3W - 1L
1,897 SR
Queue Stats
432W - 440L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
Toxic Fartss
Gilgamesh
Level 129
God Stats
14W - 23L
1,367 SR
Queue Stats
474W - 518L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 2 / 8
9,783
815
8,747
20,127
14,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
CapedWeeaboo
Ah Puch
15
1 / 3 / 10
9,213
768
11,397
11,762
6,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
DirtyDutch0ven
Zhong Kui
16
1 / 3 / 8
9,172
764
11,933
12,765
9,537
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 7
9,832
819
4,220
15,366
17,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
dani_seb31
Tiamat
17
7 / 2 / 3
10,537
878
9,238
7,906
5,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
1
0 / 0 / 0
3,092
258
0
0
0
Discordia
Luna_Nubis
Discordia
19
6 / 2 / 3
9,904
825
26,451
7,433
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
PrJr25
Achilles
8
0 / 3 / 0
6,427
536
1,238
6,446
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 5 / 5
8,576
715
6,884
19,607
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Toxic Fartss
Gilgamesh
19
4 / 4 / 2
9,922
827
16,838
20,025
13,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
14
Kills
11
12
Deaths
14
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
8
3.5
W
Ah Puch
CapedWeeaboo
Ah Puch
1
3
10
2
W
Zhong Kui
DirtyDutch0ven
Zhong Kui
1
3
8
1.67
L
Osiris
0
0
0
0
W
2
2
7
2.75
L
Discordia
Luna_Nubis
Discordia
6
2
3
3.75
L
Achilles
PrJr25
Achilles
0
3
0
0
L
1
5
5
0.7
L
Gilgamesh
Toxic Fartss
Gilgamesh
4
4
2
1.25
W
Tiamat
dani_seb31
Tiamat
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,535
Damage
51,411
67,926
Taken
53,511
53,375
Mitigated
32,580
23,797
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,747
1,913
76
7,940
20,127
14,132
371
7,618
11,723
0
12,992
W
Ah Puch
CapedWeeaboo
Ah Puch
11,397
1,602
1,303
3,143
11,762
6,418
1,245
4,192
7,428
27,810
0
W
Zhong Kui
DirtyDutch0ven
Zhong Kui
11,933
1,457
2,075
2,736
12,765
9,537
2,851
6,385
6,052
23,173
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
4,220
167
1,028
2,728
15,366
17,736
108
5,244
9,154
9,429
0
L
Discordia
Luna_Nubis
Discordia
26,451
705
93
1,401
7,433
3,064
0
5,584
1,849
47,280
0
L
Achilles
PrJr25
Achilles
1,238
205
179
418
6,446
4,934
0
5,095
1,351
0
1,595
L
6,884
1,057
891
6,676
19,607
11,288
174
12,130
7,477
0
17,390
L
Gilgamesh
Toxic Fartss
Gilgamesh
16,838
1,813
1,447
8,224
20,025
13,294
0
13,979
6,046
0
38,279
W
Tiamat
dani_seb31
Tiamat
9,238
841
1,029
1,739
7,906
5,552
697
3,012
4,799
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,537
Gold Earned
37,921
123
Minions Killed
116
0
Camps Cleared
0
1,111,138
Distance Traveled
805,875
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,783
815
10
1
0
276,458
0
W
Ah Puch
9,213
768
43
4
0
205,476
0
W
Zhong Kui
9,172
764
35
3
0
207,343
0
L
Osiris
3,092
258
0
0
0
0
0
W
Ares
9,832
819
4
0
0
245,647
5
L
Discordia
9,904
825
40
3
0
234,251
0
L
Achilles
6,427
536
2
0
0
85,472
0
L
Ravana
8,576
715
31
3
0
232,268
5
L
Gilgamesh
9,922
827
43
4
0
253,884
0
W
Tiamat
10,537
878
31
3
0
176,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role