Player Matchup

Geb
Geb
Beari
Geb
Level 89
God Stats
5W - 2L
1,669 SR
Queue Stats
17W - 14L
1,650 Elo+
Party 1
Chronos
Chronos
Blankinside
Chronos
Level 155
God Stats
1W - 2L
1,330 SR
Queue Stats
23W - 22L
1,657 Elo+
Party 1
Hachiman
Hachiman
ToroMagno
Hachiman
Level 85
God Stats
3W - 2L
1,396 SR
Queue Stats
52W - 59L
1,465 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,591 Elo+

VS

Team Averages
Level 55
1,499 SR
1,592 Elo+
Zhong Kui
Zhong Kui
HijodeFutre
Zhong Kui
Level 18
God Stats
1W - 3L
1,437 SR
Queue Stats
33W - 38L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Hybridizm
Gilgamesh
Level 140
God Stats
15W - 14L
1,626 SR
Queue Stats
64W - 73L
1,624 Elo+
Solo
Izanami
Izanami
LevraiRsama
Izanami
Level 8
God Stats
2W - 7L
1,435 SR
Queue Stats
6W - 8L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Beari
Geb
12
0 / 1 / 12
8,215
822
3,605
11,274
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Blankinside
Chronos
13
7 / 1 / 5
8,514
851
10,697
10,014
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
ToroMagno
Hachiman
12
5 / 1 / 7
8,237
824
11,666
8,265
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HijodeFutre
Zhong Kui
8
0 / 4 / 0
5,911
591
6,708
9,156
4,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Hybridizm
Gilgamesh
11
2 / 3 / 1
7,281
728
7,972
12,204
8,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LevraiRsama
Izanami
9
0 / 5 / 0
5,999
600
2,214
8,725
2,180
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
12
Kills
2
3
Deaths
12
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
Beari
Geb
0
1
12
6
W
Chronos
Blankinside
Chronos
7
1
5
9.5
L
Zhong Kui
HijodeFutre
Zhong Kui
0
4
0
0
L
Gilgamesh
Hybridizm
Gilgamesh
2
3
1
0.83
L
Izanami
LevraiRsama
Izanami
0
5
0
0
W
Hachiman
ToroMagno
Hachiman
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,968
Damage
16,894
29,553
Taken
30,085
17,148
Mitigated
15,012
12,414
Healing
2,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Beari
Geb
3,605
474
358
4,948
11,274
9,655
50
2,326
8,948
10,992
0
W
Chronos
Blankinside
Chronos
10,697
5,900
0
3,766
10,014
3,932
2,017
3,098
6,916
33,371
0
L
Zhong Kui
HijodeFutre
Zhong Kui
6,708
320
0
1,025
9,156
4,546
0
3,559
5,597
18,147
0
L
Gilgamesh
Hybridizm
Gilgamesh
7,972
1,746
0
743
12,204
8,286
0
6,311
5,893
0
18,501
L
Izanami
LevraiRsama
Izanami
2,214
1,035
0
258
8,725
2,180
0
4,653
4,072
0
13,199
W
Hachiman
ToroMagno
Hachiman
11,666
7,568
0
3,342
8,265
3,561
458
1,506
6,759
0
37,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
19,191
114
Minions Killed
92
7
Camps Cleared
2
581,855
Distance Traveled
449,920
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,215
822
8
1
0
200,786
3
W
Chronos
8,514
851
55
6
1
197,323
3
L
Zhong Kui
5,911
591
34
3
0
132,588
2
L
Gilgamesh
7,281
728
23
2
1
180,011
1
L
Izanami
5,999
600
35
4
1
137,321
0
W
Hachiman
8,237
824
51
5
6
183,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role