Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Sealis1056
Pele
Level 38
God Stats
3W - 8L
1,477 SR
Queue Stats
186W - 187L
1,581 Elo+
Party 4
Zeus
Zeus
SmallFeetBigMeat
Zeus
Level 147
God Stats
4W - 5L
1,735 SR
Queue Stats
113W - 102L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
s1nph0n3y
Heimdallr
Level 86
God Stats
40W - 25L
1,630 SR
Queue Stats
365W - 347L
1,591 Elo+
Party 4
Cabrakan
Cabrakan
smallfeetbigtaco
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,145 Elo+
Party 1
Team Averages
Level 88
1,568 SR
1,478 Elo+

VS

Team Averages
Level 49
1,612 SR
1,643 Elo+
Scylla
Scylla
BABYTHAN0S
Scylla
Level 37
God Stats
45W - 35L
1,645 SR
Queue Stats
236W - 210L
1,614 Elo+
Party 3
Ganesha
Ganesha
Outfice
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,496 Elo+
Party 2
Tyr
Tyr
Pach_Rro
Tyr
Level 118
God Stats
28W - 24L
1,610 SR
Queue Stats
885W - 756L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
Level 37
God Stats
99W - 87L
1,552 SR
Queue Stats
232W - 208L
1,583 Elo+
Party 3
Danzaburou
Danzaburou
Shootingloads
Danzaburou
Level 40
God Stats
3W - 0L
1,751 SR
Queue Stats
42W - 11L
1,914 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 3 / 0
6,893
574
2,329
6,071
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 2
7,302
609
2,315
6,628
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 3
6,384
532
8,351
3,816
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
s1nph0n3y
Heimdallr
11
0 / 6 / 1
5,950
496
3,970
8,823
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 9 / 0
4,160
347
1,295
8,226
5,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BABYTHAN0S
Scylla
12
2 / 1 / 2
7,275
606
3,393
3,910
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Outfice
Ganesha
10
0 / 2 / 12
6,795
566
3,065
8,192
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 1 / 1
7,512
626
2,732
5,975
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
RockyBalboaTKO
Tsukuyomi
13
6 / 0 / 1
7,866
656
4,037
6,573
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Shootingloads
Danzaburou
14
15 / 1 / 0
9,359
780
9,906
7,217
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
23
23
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Scylla
BABYTHAN0S
Scylla
2
1
2
3
W
Ganesha
Outfice
Ganesha
0
2
12
3
W
0
1
1
0.5
W
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
6
0
1
6.5
L
3
2
2
2
W
Danzaburou
Shootingloads
Danzaburou
15
1
0
15
L
1
3
3
0.83
L
Heimdallr
s1nph0n3y
Heimdallr
0
6
1
0.08
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
23,133
33,564
Taken
31,867
12,092
Mitigated
14,748
5,245
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,329
1,214
0
1,052
6,071
2,211
472
289
5,622
0
43,671
W
Scylla
BABYTHAN0S
Scylla
3,393
0
131
910
3,910
1,165
868
2,725
991
33,102
0
W
Ganesha
Outfice
Ganesha
3,065
595
0
1,218
8,192
6,358
92
2,925
5,119
15,076
0
W
2,732
748
0
2,560
5,975
2,757
0
1,015
4,922
0
46,531
W
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
4,037
831
0
2,999
6,573
1,978
0
1,735
4,796
0
40,618
L
2,315
542
0
1,895
6,628
1,865
0
1,778
4,804
0
39,061
W
Danzaburou
Shootingloads
Danzaburou
9,906
5,779
0
3,273
7,217
2,490
538
945
6,272
0
66,071
L
8,351
1,136
0
179
3,816
981
0
1,669
2,147
34,446
0
L
Heimdallr
s1nph0n3y
Heimdallr
3,970
2,544
0
1,634
8,823
1,747
0
1,763
7,060
0
36,398
L
1,295
203
0
485
8,226
5,288
0
959
7,267
5,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,689
Gold Earned
38,807
352
Minions Killed
406
0
Camps Cleared
0
1,080,823
Distance Traveled
1,210,378
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,893
574
102
9
0
217,991
0
W
Scylla
7,275
606
79
7
0
200,981
1
W
Ganesha
6,795
566
9
1
0
234,794
0
W
Tyr
7,512
626
113
9
0
265,317
3
W
Tsukuyomi
7,866
656
84
7
0
294,334
0
L
Pele
7,302
609
99
8
0
243,929
1
W
Danzaburou
9,359
780
121
10
0
214,952
2
L
Zeus
6,384
532
70
6
0
234,085
0
L
Heimdallr
5,950
496
73
6
0
205,259
0
L
Cabrakan
4,160
347
8
1
0
179,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role