Player Matchup

Da Ji
Da Ji
Kajiru_66
Da Ji
Level 23
God Stats
2W - 7L
1,226 SR
Queue Stats
51W - 54L
1,218 Elo+
Solo
Vamana
Vamana
Pazzzcu
Vamana
Level 17
God Stats
7W - 6L
1,553 SR
Queue Stats
42W - 60L
1,414 Elo+
Party 1
Charybdis
Charybdis
axelmarysaravi88
Charybdis
Level 28
God Stats
1W - 3L
1,204 SR
Queue Stats
36W - 58L
1,390 Elo+
Solo
Heimdallr
Heimdallr
homero144
Heimdallr
Level 43
God Stats
0W - 2L
1,716 SR
Queue Stats
5W - 10L
1,154 Elo+
Party 1
Baron Samedi
Baron Samedi
skaterguy1364
Baron Samedi
Level 19
God Stats
0W - 2L
1,274 SR
Queue Stats
7W - 3L
1,513 Elo+
Solo
Team Averages
Level 26
1,395 SR
1,338 Elo+

VS

Team Averages
Level 16
1,393 SR
1,121 Elo+
Morgan Le Fay
Morgan Le Fay
ChronoBreakCZ
Morgan Le Fay
Level 28
God Stats
7W - 6L
1,408 SR
Queue Stats
12W - 24L
1,204 Elo+
Solo
Tsukuyomi
Tsukuyomi
DankTehShadow
Tsukuyomi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,045 Elo+
Solo
Fenrir
Fenrir
Diasmarcos47
Fenrir
Level 3
God Stats
1W - 4L
1,055 SR
Queue Stats
1W - 4L
878 Elo+
Solo
Cerberus
Cerberus
OniDemon23
Cerberus
Level 17
God Stats
6W - 0L
1,420 SR
Queue Stats
20W - 28L
1,177 Elo+
Solo
Chaac
Chaac
ulises_ivanAC
Chaac
Level 16
God Stats
5W - 2L
1,583 SR
Queue Stats
22W - 22L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kajiru_66
Da Ji
20
3 / 14 / 7
17,475
357
17,076
48,245
21,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
Pazzzcu
Vamana
20
6 / 7 / 6
20,156
411
29,678
44,476
72,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
8
2 / 0 / 1
12,352
252
960
1,670
288
Heimdallr
homero144
Heimdallr
20
16 / 13 / 9
21,927
447
55,621
46,234
26,010
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
skaterguy1364
Baron Samedi
20
7 / 9 / 14
21,079
430
32,512
36,918
62,321
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChronoBreakCZ
Morgan Le Fay
20
7 / 15 / 14
20,191
412
32,612
37,677
15,669
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
DankTehShadow
Tsukuyomi
20
13 / 6 / 8
25,330
517
32,203
40,695
28,886
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
5
1 / 7 / 0
12,225
249
1,386
5,121
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
OniDemon23
Cerberus
20
12 / 6 / 20
21,759
444
32,626
53,779
86,608
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 16
24,816
506
47,532
52,982
79,375
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
101
34
Kills
43
43
Deaths
36
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChronoBreakCZ
Morgan Le Fay
7
15
14
0.93
W
Tsukuyomi
DankTehShadow
Tsukuyomi
13
6
8
2.83
W
Fenrir
1
7
0
0.14
L
Da Ji
Kajiru_66
Da Ji
3
14
7
0.46
W
Cerberus
OniDemon23
Cerberus
12
6
20
3.67
L
Vamana
Pazzzcu
Vamana
6
7
6
1.29
L
Charybdis
2
0
1
2.5
L
Heimdallr
homero144
Heimdallr
16
13
9
1.58
L
Baron Samedi
skaterguy1364
Baron Samedi
7
9
14
1.56
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,847
Damage
146,359
177,543
Taken
190,254
182,532
Mitigated
211,739
49,382
Healing
61,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChronoBreakCZ
Morgan Le Fay
32,612
3,146
274
6,972
37,677
15,669
1,600
4,344
33,169
128,280
0
W
Tsukuyomi
DankTehShadow
Tsukuyomi
32,203
9,906
0
14,861
40,695
28,886
4,725
5,771
34,455
0
232,166
W
Fenrir
1,386
824
0
141
5,121
1,201
148
1,432
3,689
0
4,189
L
Da Ji
Kajiru_66
Da Ji
17,076
3,174
0
6,241
48,245
21,794
780
19,001
28,998
0
121,627
W
Cerberus
OniDemon23
Cerberus
32,626
1,718
0
11,863
53,779
86,608
1,935
12,035
38,365
114,596
0
L
Vamana
Pazzzcu
Vamana
29,678
11,239
0
17,407
44,476
72,119
1,935
19,427
23,988
598
129,859
L
Charybdis
960
574
0
0
1,670
288
110
40
1,630
0
3,672
L
Heimdallr
homero144
Heimdallr
55,621
28,095
0
9,840
46,234
26,010
6,989
18,486
27,588
155
153,677
L
Baron Samedi
skaterguy1364
Baron Samedi
32,512
2,932
6,049
9,845
36,918
62,321
793
18,995
17,683
118,994
0
W
47,532
6,367
0
27,836
52,982
79,375
7,191
9,609
41,011
34,416
165,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,989
Gold Earned
104,321
650
Minions Killed
935
0
Camps Cleared
0
3,306,932
Distance Traveled
4,041,509
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
20,191
412
137
3
0
902,016
2
W
Tsukuyomi
25,330
517
321
7
0
978,175
0
W
Fenrir
12,225
249
6
0
0
129,202
0
L
Da Ji
17,475
357
125
3
0
773,533
1
W
Cerberus
21,759
444
167
3
0
919,012
0
L
Vamana
20,156
411
218
4
0
842,216
3
L
Charybdis
12,352
252
8
0
0
168,222
0
L
Heimdallr
21,927
447
196
4
0
747,515
1
L
Baron Samedi
21,079
430
103
2
0
775,446
5
W
Chaac
24,816
506
304
6
0
1,113,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role