Player Matchup

Skadi
Skadi
AngelDusty6
Skadi
Level 69
God Stats
3W - 3L
1,359 SR
Queue Stats
4W - 5L
1,319 Elo+
Solo
Osiris
Osiris
Cheesyballlz
Osiris
Level 136
God Stats
9W - 6L
1,632 SR
Queue Stats
75W - 63L
1,570 Elo+
Solo
Khepri
Khepri
ihavenoidea1123
Khepri
Level 67
God Stats
1W - 2L
1,215 SR
Queue Stats
71W - 42L
1,596 Elo+
Party 1
Bastet
Bastet
joshua186
Bastet
Level 120
God Stats
6W - 3L
1,695 SR
Queue Stats
191W - 171L
1,580 Elo+
Party 1
Sol
Sol
s3bas67
Sol
Level 116
God Stats
6W - 2L
1,461 SR
Queue Stats
148W - 118L
1,565 Elo+
Solo
Team Averages
Level 102
1,472 SR
1,526 Elo+

VS

Team Averages
Level 143
1,582 SR
1,535 Elo+
Jing Wei
Jing Wei
Ranime95
Jing Wei
Level 140
God Stats
1W - 2L
1,188 SR
Queue Stats
27W - 33L
1,492 Elo+
Solo
Anubis
Anubis
StudFlyy74
Anubis
Level 159
God Stats
0W - 1L
1,657 SR
Queue Stats
17W - 13L
1,530 Elo+
Solo
Cupid
Cupid
WorldBread8
Cupid
Level 149
God Stats
0W - 1L
1,689 SR
Queue Stats
19W - 18L
1,624 Elo+
Party 2
Chaac
Chaac
ulesspacer4
Chaac
Level 149
God Stats
8W - 4L
1,706 SR
Queue Stats
185W - 171L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
yoseef07
Baron Samedi
Level 120
God Stats
0W - 1L
1,668 SR
Queue Stats
5W - 4L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 4
11,096
694
10,331
15,053
4,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
17
1 / 2 / 10
10,731
671
10,083
19,470
17,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 4 / 8
11,135
696
7,336
20,263
28,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
joshua186
Bastet
18
3 / 4 / 11
12,135
758
23,765
22,420
16,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
20
12 / 1 / 6
14,510
907
40,096
22,173
8,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ranime95
Jing Wei
16
1 / 5 / 8
9,792
612
10,508
18,573
6,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
StudFlyy74
Anubis
17
2 / 4 / 7
10,216
639
9,694
13,779
6,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 8
12,062
754
24,177
22,677
8,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
1 / 4 / 9
10,133
633
14,894
26,967
28,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
yoseef07
Baron Samedi
20
7 / 2 / 5
12,577
786
19,536
17,054
8,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
54
19
Kills
17
17
Deaths
19
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
W
Osiris
1
2
10
3
L
Jing Wei
Ranime95
Jing Wei
1
5
8
1
L
Anubis
StudFlyy74
Anubis
2
4
7
1.38
L
6
4
8
2.5
W
1
4
8
1.25
W
Bastet
joshua186
Bastet
3
4
11
2.13
W
Sol
12
1
6
15
L
1
4
9
1.38
L
Baron Samedi
yoseef07
Baron Samedi
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,611
Damage
78,809
99,379
Taken
99,050
75,715
Mitigated
59,083
33,478
Healing
34,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,331
5,661
788
4,490
15,053
4,779
2,141
5,121
9,701
0
54,558
W
Osiris
10,083
2,875
0
4,757
19,470
17,798
926
5,360
13,877
0
24,295
L
Jing Wei
Ranime95
Jing Wei
10,508
5,668
0
2,359
18,573
6,400
309
9,634
8,314
0
27,910
L
Anubis
StudFlyy74
Anubis
9,694
258
0
3,196
13,779
6,396
181
6,134
6,951
29,189
0
L
24,177
16,207
1,282
9,299
22,677
8,761
0
10,209
11,576
0
47,613
W
7,336
208
0
3,178
20,263
28,376
25
7,374
12,067
18,241
0
W
Bastet
joshua186
Bastet
23,765
4,512
0
6,464
22,420
16,118
126
5,951
16,249
219
47,286
W
Sol
40,096
17,299
0
13,801
22,173
8,644
2,487
4,801
17,143
92,925
0
L
14,894
1,128
0
6,938
26,967
28,698
370
14,473
11,335
0
41,611
L
Baron Samedi
yoseef07
Baron Samedi
19,536
462
3,952
7,770
17,054
8,828
409
6,962
9,518
48,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,607
Gold Earned
54,780
374
Minions Killed
347
10
Camps Cleared
7
1,566,616
Distance Traveled
1,479,889
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,096
694
113
7
2
273,207
14
W
Osiris
10,731
671
44
3
0
334,472
2
L
Jing Wei
9,792
612
62
4
0
296,746
4
L
Anubis
10,216
639
49
3
0
281,309
5
L
Cupid
12,062
754
74
5
6
288,257
1
W
Khepri
11,135
696
19
1
0
304,954
2
W
Bastet
12,135
758
85
5
5
349,218
1
W
Sol
14,510
907
113
7
3
304,765
1
L
Chaac
10,133
633
61
4
0
315,491
1
L
Baron Samedi
12,577
786
101
6
1
298,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role