Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
LaBeLiNo
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,634 Elo+
Party 1
Sylvanus
Sylvanus
MrSoftik
Sylvanus
Level 148
God Stats
1W - 0L
1,657 SR
Queue Stats
41W - 28L
1,603 Elo+
Party 1
Merlin
Merlin
Xtrem DC7
Merlin
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 59L
1,545 Elo+
Solo
Eset
Eset
qwe123
Eset
Level 27
God Stats
2W - 4L
1,253 SR
Queue Stats
94W - 105L
1,459 Elo+
Solo
Team Averages
Level 77
1,482 SR
1,548 Elo+

VS

Team Averages
Level 71
1,517 SR
1,542 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bradnut1526
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,770 Elo+
Solo
Odin
Odin
Ppath
Odin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 176L
1,467 Elo+
Party 2
Horus
Horus
kaisn
Horus
Level 108
God Stats
3W - 3L
1,583 SR
Queue Stats
152W - 171L
1,466 Elo+
Party 2
Fafnir
Fafnir
marcelpetrel
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 77L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 3 / 13
8,618
862
9,509
10,932
9,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
LaBeLiNo
Vamana
15
3 / 5 / 12
9,114
911
10,759
14,172
13,744
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
MrSoftik
Sylvanus
16
6 / 2 / 14
9,387
939
13,600
13,551
8,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Xtrem DC7
Merlin
17
10 / 1 / 9
9,551
955
19,401
9,898
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
qwe123
Eset
14
0 / 2 / 14
7,893
789
8,708
8,075
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 5 / 9
6,989
699
6,224
15,039
15,993
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
13
4 / 5 / 6
7,724
772
16,554
11,904
9,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Ppath
Odin
14
5 / 4 / 6
8,754
875
7,679
11,922
9,173
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
kaisn
Horus
13
1 / 5 / 7
6,858
686
7,303
17,417
10,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
16
2 / 3 / 11
8,997
900
5,510
13,259
19,948
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
22
Kills
13
13
Deaths
22
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
13
3.17
L
Bacchus
 
Bacchus
1
5
9
1.1
L
Tiamat
4
5
6
1.4
W
Vamana
LaBeLiNo
Vamana
3
5
12
1.8
W
Sylvanus
MrSoftik
Sylvanus
6
2
14
6.5
L
Odin
Ppath
Odin
5
4
6
2
W
Merlin
Xtrem DC7
Merlin
10
1
9
14.5
L
Horus
kaisn
Horus
1
5
7
0.9
L
Fafnir
2
3
11
2.5
W
Eset
qwe123
Eset
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,977
Damage
43,270
56,628
Taken
69,541
40,293
Mitigated
65,154
31,134
Healing
26,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,509
3,141
212
729
10,932
9,651
940
5,326
5,606
0
10,707
L
Bacchus
 
Bacchus
6,224
315
1,456
3,810
15,039
15,993
0
8,618
6,296
13,848
0
L
Tiamat
16,554
1,047
0
3,458
11,904
9,635
0
6,590
4,858
27,187
0
W
Vamana
LaBeLiNo
Vamana
10,759
4,884
2,374
3,928
14,172
13,744
0
6,361
7,811
499
17,742
W
Sylvanus
MrSoftik
Sylvanus
13,600
2,044
9,872
6,671
13,551
8,722
1,262
7,727
5,824
19,892
0
L
Odin
Ppath
Odin
7,679
2,049
565
1,412
11,922
9,173
0
7,299
4,395
0
12,782
W
Merlin
Xtrem DC7
Merlin
19,401
1,894
2,027
1,463
9,898
4,711
657
4,340
5,558
34,794
0
L
Horus
kaisn
Horus
7,303
3,079
4,760
5,605
17,417
10,405
0
10,668
6,749
0
10,440
L
Fafnir
5,510
1,461
1,368
4,399
13,259
19,948
0
8,853
4,140
16,273
0
W
Eset
qwe123
Eset
8,708
601
2,234
1,624
8,075
3,465
497
4,534
3,541
21,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
39,322
95
Minions Killed
84
0
Camps Cleared
0
930,225
Distance Traveled
869,242
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,618
862
5
1
0
213,301
4
L
Bacchus
6,989
699
16
2
0
167,439
1
L
Tiamat
7,724
772
23
2
0
178,768
1
W
Vamana
9,114
911
17
2
0
200,047
0
W
Sylvanus
9,387
939
11
1
0
165,279
1
L
Odin
8,754
875
8
1
0
180,887
0
W
Merlin
9,551
955
39
4
0
176,153
1
L
Horus
6,858
686
15
2
0
165,313
0
L
Fafnir
8,997
900
22
2
0
176,835
1
W
Eset
7,893
789
23
2
0
175,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role