Player Matchup

Artemis
Artemis
ApollonDigital
Artemis
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 94L
1,584 Elo+
Solo
Da Ji
Da Ji
BIoac
Da Ji
Level 155
God Stats
1W - 2L
1,501 SR
Queue Stats
60W - 57L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
Jit Apollo
Cliodhna
Level 156
God Stats
1W - 1L
1,719 SR
Queue Stats
148W - 152L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
Leveyez
Sun Wukong
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 97L
1,629 Elo+
Solo
Jormungandr
Jormungandr
WonderfulU
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 55L
1,655 Elo+
Solo
Team Averages
Level 132
1,544 SR
1,589 Elo+

VS

Team Averages
Level 128
1,465 SR
1,529 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CamoGirmirPC
Scylla
Level 44
God Stats
2W - 2L
1,484 SR
Queue Stats
190W - 172L
1,546 Elo+
Solo
Eset
Eset
Xv A mIlLe vX
Eset
Level 126
God Stats
1W - 2L
1,339 SR
Queue Stats
174W - 210L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,437
844
12,717
8,663
3,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
BIoac
Da Ji
14
5 / 6 / 4
9,061
906
7,529
9,886
5,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
Jit Apollo
Cliodhna
14
1 / 4 / 8
7,967
797
12,513
10,448
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Leveyez
Sun Wukong
13
0 / 5 / 4
7,605
761
9,376
19,253
12,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
WonderfulU
Jormungandr
14
2 / 6 / 7
8,564
856
8,330
15,078
13,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
10 / 3 / 14
10,027
1,003
20,255
10,456
6,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
 
Odin
16
5 / 2 / 18
9,221
922
8,183
14,123
17,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
 
Sobek
16
3 / 2 / 18
9,031
903
8,804
17,415
20,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
15
5 / 1 / 15
8,976
898
9,524
7,720
3,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 16
8,634
863
8,994
9,496
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
11
Kills
26
26
Deaths
11
27
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
3
14
5.67
W
Odin
 
Odin
5
2
18
7
W
Sobek
 
Sobek
3
2
18
6
L
3
5
4
1
L
Da Ji
BIoac
Da Ji
5
6
4
1.17
W
Scylla
5
1
15
12.5
L
Cliodhna
Jit Apollo
Cliodhna
1
4
8
1.25
L
Sun Wukong
Leveyez
Sun Wukong
0
5
4
0.4
L
Jormungandr
WonderfulU
Jormungandr
2
6
7
0.92
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
55,760
63,328
Taken
59,210
40,680
Mitigated
51,894
15,223
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
20,255
7,255
0
500
10,456
6,305
1,740
1,602
8,677
0
34,335
W
Odin
 
Odin
8,183
1,203
2,009
3,609
14,123
17,209
232
2,388
11,298
0
13,382
W
Sobek
 
Sobek
8,804
450
1,839
6,280
17,415
20,563
436
2,028
14,641
17,115
0
L
12,717
4,030
0
1,041
8,663
3,577
1,562
3,568
4,804
0
21,762
L
Da Ji
BIoac
Da Ji
7,529
1,628
1,295
656
9,886
5,815
920
3,923
5,686
0
9,518
W
Scylla
9,524
804
154
737
7,720
3,269
1,430
1,126
6,331
23,699
0
L
Cliodhna
Jit Apollo
Cliodhna
12,513
418
1,522
2,699
10,448
5,687
1,016
4,454
5,813
301
19,551
L
Sun Wukong
Leveyez
Sun Wukong
9,376
726
508
6,645
19,253
12,388
0
9,249
9,655
0
17,798
L
Jormungandr
WonderfulU
Jormungandr
8,330
732
0
857
15,078
13,213
368
6,128
8,732
18,045
0
W
8,994
716
2,894
1,526
9,496
4,548
1,229
1,369
7,797
19,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
45,889
96
Minions Killed
98
0
Camps Cleared
0
885,539
Distance Traveled
1,008,486
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,027
1,003
17
2
0
196,062
1
W
Odin
9,221
922
16
2
0
216,297
1
W
Sobek
9,031
903
18
2
0
207,424
2
L
Artemis
8,437
844
28
3
0
164,833
0
L
Da Ji
9,061
906
12
1
0
166,296
4
W
Scylla
8,976
898
26
3
0
203,007
1
L
Cliodhna
7,967
797
17
2
0
209,933
0
L
Sun Wukong
7,605
761
13
1
0
179,659
4
L
Jormungandr
8,564
856
26
3
0
164,818
2
W
Eset
8,634
863
21
2
0
185,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role