Player Matchup

Hel
Hel
Atmosre
Hel
Level 26
God Stats
2W - 1L
1,678 SR
Queue Stats
34W - 30L
1,499 Elo+
Party 4
Set
Set
ErTipazo
Set
Level 67
God Stats
2W - 4L
1,411 SR
Queue Stats
221W - 269L
1,454 Elo+
Party 1
Nemesis
Nemesis
MarkValley
Nemesis
Level 28
God Stats
0W - 4L
1,246 SR
Queue Stats
112W - 122L
1,375 Elo+
Solo
Anubis
Anubis
UGaRougefal
Anubis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,438 Elo+
Party 1
Skadi
Skadi
yasunaga19
Skadi
Level 26
God Stats
2W - 1L
1,755 SR
Queue Stats
37W - 31L
1,502 Elo+
Party 4
Team Averages
Level 30
1,518 SR
1,454 Elo+

VS

Team Averages
Level 15
1,564 SR
1,525 Elo+
Neith
Neith
KotoKun
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NoGreenPass
Ullr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,540 Elo+
Party 2
Agni
Agni
PapaTonis
Agni
Level 5
God Stats
4W - 1L
1,747 SR
Queue Stats
9W - 5L
1,583 Elo+
Party 2
Nox
Nox
RedBellsprout
Nox
Level 18
God Stats
5W - 2L
1,488 SR
Queue Stats
42W - 43L
1,509 Elo+
Party 3
Nemesis
Nemesis
SirTellius
Nemesis
Level 40
God Stats
7W - 5L
1,583 SR
Queue Stats
45W - 43L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
0 / 3 / 1
5,920
370
3,364
9,751
3,928
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
1 / 4 / 0
7,327
458
5,027
12,960
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
MarkValley
Nemesis
11
0 / 5 / 1
6,681
418
2,542
10,583
2,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
11
0 / 4 / 0
6,739
421
1,648
8,379
2,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
11
2 / 3 / 0
7,044
440
5,187
9,831
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KotoKun
Neith
11
0 / 3 / 3
6,469
404
5,009
6,984
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 4
9,156
572
5,483
4,526
1,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
16
4 / 0 / 4
9,534
596
7,316
6,432
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 4
7,190
449
4,276
6,601
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SirTellius
Nemesis
15
10 / 0 / 2
9,338
584
10,232
8,667
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
0
3
1
0.17
L
1
4
0
0.25
W
Neith
KotoKun
Neith
0
3
3
0.5
L
Nemesis
MarkValley
Nemesis
0
5
1
0.1
W
3
0
4
5
W
Agni
4
0
4
6
W
2
0
4
4
W
Nemesis
SirTellius
Nemesis
10
0
2
11
L
Anubis
0
4
0
0
L
Skadi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,768
Damage
32,316
51,504
Taken
33,210
16,855
Mitigated
13,319
13,928
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
3,364
648
1,495
2,692
9,751
3,928
79
2,338
7,413
11,970
0
L
5,027
1,710
0
3,465
12,960
4,438
0
2,294
10,402
0
44,781
W
Neith
KotoKun
Neith
5,009
1,353
0
953
6,984
2,620
1,961
1,850
5,134
0
30,696
L
Nemesis
MarkValley
Nemesis
2,542
1,253
0
2,187
10,583
2,972
890
1,361
9,116
0
21,030
W
5,483
2,395
0
898
4,526
1,685
110
0
4,526
0
56,886
W
Agni
7,316
221
0
2,647
6,432
1,979
391
1,444
4,988
65,474
0
W
4,276
500
0
1,807
6,601
3,937
502
993
5,608
20,858
0
W
Nemesis
SirTellius
Nemesis
10,232
3,835
0
4,296
8,667
3,098
0
725
7,942
205
62,387
L
Anubis
1,648
81
0
2,748
8,379
2,832
0
3,211
4,818
37,994
0
L
Skadi
5,187
2,187
0
1,341
9,831
2,685
363
2,198
7,633
0
46,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,711
Gold Earned
41,687
319
Minions Killed
450
0
Camps Cleared
0
1,353,202
Distance Traveled
1,446,209
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,920
370
22
1
0
206,513
1
L
Set
7,327
458
90
6
0
317,509
0
W
Neith
6,469
404
51
3
0
261,255
2
L
Nemesis
6,681
418
47
3
0
292,177
1
W
Ullr
9,156
572
108
7
0
203,828
3
W
Agni
9,534
596
137
9
0
322,715
5
W
Nox
7,190
449
41
3
0
280,458
3
W
Nemesis
9,338
584
113
7
0
377,953
1
L
Anubis
6,739
421
80
5
0
270,856
1
L
Skadi
7,044
440
80
5
0
266,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role